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geant4/source/processes/hadronic/models/particle_hp/include/G4ParticleHPElasticFS.hh
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2016-12-09 12:35:28 +01:00

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//
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//
// 25-08-06 New Final State type (refFlag==3 , Legendre (Low Energy) + Probability (High Energy) )
// is added by T. KOI
//
// P. Arce, June-2014 Conversion neutron_hp to particle_hp
//
#ifndef G4ParticleHPElasticFS_h
#define G4ParticleHPElasticFS_h 1
#include "globals.hh"
#include "G4HadProjectile.hh"
#include "G4HadFinalState.hh"
#include "G4ParticleHPFinalState.hh"
#include "G4ParticleHPLegendreStore.hh"
#include "G4ParticleHPPartial.hh"
#include "G4ParticleHPFastLegendre.hh"
#include "G4ParticleHPInterpolator.hh"
#include "G4ParticleHPNames.hh"
class G4ParticleHPElasticFS : public G4ParticleHPFinalState
{
public:
G4ParticleHPElasticFS()
{
hasXsec = false;
theCoefficients = 0;
theProbArray = 0;
repFlag = 0;
tE_of_repFlag3 = 0.0;
targetMass = 0.0;
frameFlag = 0;
}
~G4ParticleHPElasticFS()
{
if(theCoefficients!=0) delete theCoefficients;
if(theProbArray!=0) delete theProbArray;
}
void Init (G4double A, G4double Z, G4int M, G4String & dirName, G4String & aFSType, G4ParticleDefinition*);
G4HadFinalState * ApplyYourself(const G4HadProjectile & theTrack);
G4ParticleHPFinalState * New()
{
G4ParticleHPElasticFS * theNew = new G4ParticleHPElasticFS;
return theNew;
}
private:
G4int repFlag; // Legendre coeff(1), or probability array(2), or isotropic(0).
// add 3: for Legendre (Low Energy) + Probability (High Energy)
G4double tE_of_repFlag3; // transition energy in case of repFlag 3:
G4double targetMass; // in neutronmass units.
G4int frameFlag; // CMS or Lab system.
G4ParticleHPLegendreStore * theCoefficients; // the legendre coefficients
G4ParticleHPPartial * theProbArray; // the probability array p,costh for energy
G4ParticleHPInterpolator theInt; // interpolation
G4ParticleHPFastLegendre theLegend; // fast look-up for leg-integrals
};
#endif