89 lines
3.5 KiB
C++
89 lines
3.5 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: G4VEmAngularDistribution.cc 110416 2018-05-23 06:45:42Z gcosmo $
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//
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// -------------------------------------------------------------------
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//
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// GEANT4 Class file
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//
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// File name: G4VEmAngularDistribution
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//
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// Author: V. Ivanchenko using design of existing
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// interface G4VBremAngularDistribution
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//
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// Creation date: 13 October 2010
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//
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// Modifications:
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//
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// Class Description:
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//
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// Abstract base class for polar angle sampling
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//
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// Class Description: End
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// -------------------------------------------------------------------
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//
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//
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#include "G4VEmAngularDistribution.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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G4VEmAngularDistribution::G4VEmAngularDistribution(const G4String& name)
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: fLocalDirection(0.0,0.0,1.0),fName(name)
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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G4VEmAngularDistribution::~G4VEmAngularDistribution()
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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G4ThreeVector& G4VEmAngularDistribution::SampleDirectionForShell(
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const G4DynamicParticle* dp,
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G4double finalTotalEnergy,
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G4int Z, G4int,
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const G4Material* mat)
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{
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return SampleDirection(dp, finalTotalEnergy, Z, mat);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void G4VEmAngularDistribution::SamplePairDirections(const G4DynamicParticle* dp,
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G4double, G4double,
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G4ThreeVector& dirElectron,
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G4ThreeVector& dirPositron,
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G4int, const G4Material*)
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{
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dirElectron = dp->GetMomentumDirection();
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dirPositron = dp->GetMomentumDirection();
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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