106 lines
4.0 KiB
C++
106 lines
4.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration and of QinetiQ Ltd, *
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// * subject to DEFCON 705 IPR conditions. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: G4VFacet.hh 95801 2016-02-25 10:59:41Z gcosmo $
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//
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// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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//
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// Class G4VFacet
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//
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// Class description:
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//
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// Base class defining the facets which are components of a
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// G4TessellatedSolid shape.
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// CHANGE HISTORY
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// --------------
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//
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// 31 October 2004, P R Truscott, QinetiQ Ltd, UK - Created.
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// 12 October 2012, M Gayer, CERN, - Reviewed optimized implementation.
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef G4VFacet_hh
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#define G4VFacet_hh
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#include <iostream>
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#include <vector>
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#include "globals.hh"
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#include "G4ThreeVector.hh"
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#include "G4VSolid.hh"
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enum G4FacetVertexType {ABSOLUTE, RELATIVE};
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class G4TessellatedSolid;
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class G4VFacet
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{
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public:
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virtual ~G4VFacet ();
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G4bool operator== (const G4VFacet &right) const;
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virtual G4int GetNumberOfVertices () const = 0;
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virtual G4ThreeVector GetVertex (G4int i) const = 0;
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virtual void SetVertex (G4int i, const G4ThreeVector &val) = 0;
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virtual G4GeometryType GetEntityType () const = 0;
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virtual G4ThreeVector GetSurfaceNormal () const = 0;
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virtual G4bool IsDefined () const = 0;
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virtual G4ThreeVector GetCircumcentre () const = 0;
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virtual G4double GetRadius () const = 0;
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virtual G4VFacet *GetClone () = 0;
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virtual G4double Distance (const G4ThreeVector&, G4double) = 0;
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virtual G4double Distance (const G4ThreeVector&, G4double,
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const G4bool) = 0;
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virtual G4double Extent (const G4ThreeVector) = 0;
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virtual G4bool Intersect (const G4ThreeVector&, const G4ThreeVector &,
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const G4bool , G4double &, G4double &,
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G4ThreeVector &) = 0;
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virtual G4double GetArea() const = 0;
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virtual G4ThreeVector GetPointOnFace() const = 0;
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void ApplyTranslation (const G4ThreeVector v);
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std::ostream &StreamInfo(std::ostream &os) const;
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G4bool IsInside(const G4ThreeVector &p) const;
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virtual G4int AllocatedMemory() = 0;
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virtual void SetVertexIndex (G4int i, G4int j) = 0;
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virtual G4int GetVertexIndex (G4int i) const = 0;
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virtual void SetVertices(std::vector<G4ThreeVector> *vertices) = 0;
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protected:
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static const G4double dirTolerance;
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static const G4double kCarTolerance;
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};
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#endif
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