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geant4/source/geometry/solids/Boolean/include/G4ScaledSolid.hh
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2017-06-30 10:49:55 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
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//
//
// $Id:$
//
//
// class G4ScaledSolid
//
// Class description:
//
// A scaled solid is a solid that has been scaled in dimensions
// in X, Y or Z, from its original description.
// History:
//
// 27.10.15 G.Cosmo: created
//
// --------------------------------------------------------------------
#ifndef G4ScaledSolid_HH
#define G4ScaledSolid_HH
#include "G4VSolid.hh"
#include "G4ThreeVector.hh"
#include "G4Transform3D.hh"
#include "G4AffineTransform.hh"
class G4ScaleTransform;
class G4ScaledSolid : public G4VSolid
{
public: // with description
G4ScaledSolid( const G4String& pName,
G4VSolid* pSolid ,
const G4Scale3D& pScale );
virtual ~G4ScaledSolid();
EInside Inside( const G4ThreeVector& p ) const;
void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const;
G4bool CalculateExtent(const EAxis pAxis,
const G4VoxelLimits& pVoxelLimit,
const G4AffineTransform& pTransform,
G4double& pMin, G4double& pMax) const;
G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const;
G4double DistanceToIn( const G4ThreeVector& p,
const G4ThreeVector& v ) const;
G4double DistanceToIn( const G4ThreeVector& p) const;
G4double DistanceToOut( const G4ThreeVector& p,
const G4ThreeVector& v,
const G4bool calcNorm=false,
G4bool *validNorm=0,
G4ThreeVector *n=0 ) const;
G4double DistanceToOut( const G4ThreeVector& p ) const;
void ComputeDimensions( G4VPVParameterisation* p,
const G4int n,
const G4VPhysicalVolume* pRep );
void CleanTransformations();
G4ThreeVector GetPointOnSurface() const;
G4Scale3D GetScaleTransform() const;
void SetScaleTransform(const G4Scale3D& scale);
G4VSolid* GetUnscaledSolid() const;
G4GeometryType GetEntityType() const;
G4VSolid* Clone() const;
std::ostream& StreamInfo(std::ostream& os) const;
public: // without description
G4ScaledSolid(__void__&);
// Fake default constructor for usage restricted to direct object
// persistency for clients requiring preallocation of memory for
// persistifiable objects.
G4ScaledSolid(const G4ScaledSolid& rhs);
G4ScaledSolid& operator=(const G4ScaledSolid& rhs);
// Copy constructor and assignment operator.
void DescribeYourselfTo ( G4VGraphicsScene& scene ) const;
G4Polyhedron* CreatePolyhedron () const;
G4Polyhedron* GetPolyhedron () const;
// For creating graphical representations (i.e. for visualisation).
private:
G4VSolid* fPtrSolid;
G4ScaleTransform* fScale;
mutable G4bool fRebuildPolyhedron;
mutable G4Polyhedron* fpPolyhedron;
} ;
#endif