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geant4/source/event/include/G4VPrimaryGenerator.hh
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2016-06-10 11:51:14 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * Neither the authors of this software system, nor their employing *
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// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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// * any work based on the software) you agree to acknowledge its *
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// ********************************************************************
//
//
// $Id: G4VPrimaryGenerator.hh 66892 2013-01-17 10:57:59Z gunter $
//
#ifndef G4VPrimaryGenerator_h
#define G4VPrimaryGenerator_h 1
#include "G4ThreeVector.hh"
class G4Event;
// class description:
//
// This is an abstract base class of all of primary generators.
// This class has only one pure virtual method GeneratePrimaryVertex()
// which takes a G4Event object and generates a primay vertex and
// primary particles associate to the vertex.
//
class G4VPrimaryGenerator
{
public: // with description
// static service method for checking a point is included in the (current) world
static G4bool CheckVertexInsideWorld(const G4ThreeVector& pos);
public: // with description
// Constructor and destrucot of this base class
G4VPrimaryGenerator();
virtual ~G4VPrimaryGenerator();
// Pure virtual method which a concrete class derived from this base class must
// have a concrete implementation
virtual void GeneratePrimaryVertex(G4Event* evt) = 0;
protected:
G4ThreeVector particle_position;
G4double particle_time;
public:
G4ThreeVector GetParticlePosition()
{ return particle_position; }
G4double GetParticleTime()
{ return particle_time; }
void SetParticlePosition(G4ThreeVector aPosition)
{ particle_position = aPosition; }
void SetParticleTime(G4double aTime)
{ particle_time = aTime; }
};
#endif