318 lines
12 KiB
C++
318 lines
12 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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///////////////////////////////////////////////////////////////////////////////
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//
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// MODULE: G4GeneralParticleSourceMessenger.hh
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//
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// Version: 2.0
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// Date: 5/02/04
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// Author: Fan Lei
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// Organisation: QinetiQ ltd.
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// Customer: ESA/ESTEC
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//
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///////////////////////////////////////////////////////////////////////////////
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//
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// CHANGE HISTORY
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// --------------
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//
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// Version 2.0, 05/02/2004, Fan Lei, Created.
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// After changes to version 1.1 as in Geant4 v6.0
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// - Mutilple particle source definition
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// - Re-structured commands
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// - old commonds have been retained for backward compatibility, will be
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// removed in the future.
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//
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// Version 3.0, Aug-Oct 2014, Andrea Dotti
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// Transformations for thread safety and use in MT application
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// Messenger is now a singleton w/ explicit Destroy() method for deletion
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// Note the following: the class should be instantiated only once
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// by a worker thread. It relies on a new feature of basic messenger class
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// that allows for UI commands to be created by worker threads but being
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// executed by master thread. For this reason the messenger itself should
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// be created once, form here the singleton pattern
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///////////////////////////////////////////////////////////////////////////////
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//
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//
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// Class Description:
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//
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// The function of the G4GeneralParticleSourceMessenger is to allow the user to
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// enter commands either in interactive command line mode or through macros to
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// control the G4GeneralParticleSource.
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//
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///////////////////////////////////////////////////////////////////////////////
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//
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// MEMBER FUNCTIONS
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// ----------------
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//
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// G4GeneralParticleSourceMessenger(G4GeneralParticleSource *fPtclGun)
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// Constructor: Sets up commands.
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//
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// ~G4GeneralParticleSourceMessenger()
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// Destructor: Deletes commands.
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//
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// void SetParticleGun(G4SingleParticleSource *fpg) { fParticleGun = fpg; } ;
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// To selecte the particle gun to be defined/modified.
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// void SetNewValue(G4UIcommand *command, G4String newValues)
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// Uses the appropriate methods in the G4GeneralParticleSource to carry out
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// the user commands.
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// G4String GetCurrentValue(G4UIcommand *command)
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// Allows the user to retrieve the current values of parameters.
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// Not implemented yet.
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//
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///////////////////////////////////////////////////////////////////////////////
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//
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#ifndef G4GeneralParticleSourceMessenger_h
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#define G4GeneralParticleSourceMessenger_h 1
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#include "G4UImessenger.hh"
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#include "globals.hh"
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class G4ParticleTable;
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class G4UIcommand;
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class G4UIdirectory;
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class G4UIcmdWithoutParameter;
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class G4UIcmdWithAString;
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class G4UIcmdWithADoubleAndUnit;
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class G4UIcmdWith3Vector;
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class G4UIcmdWith3VectorAndUnit;
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class G4UIcmdWithAnInteger;
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class G4UIcmdWithADouble;
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class G4UIcmdWithABool;
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class G4UIcmdWithoutParameter;
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class G4SingleParticleSource;
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class G4GeneralParticleSource;
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/** Andrea Dotti Feb 2015
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* GPS messenger design requires some explanation for what distributions
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* parameters are concerned : Each thread has its own GPS
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* since primary generation is a user action.
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* However to save memory the underlying structures that provide the
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* GPS functionalities ( the G4SPS*Distribution classes and the
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* G4SPSRandomGenerator class)
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* are shared among threads. This implies that modifying parameters of sources
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* requires some attention:
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* 1- Only one thread should change source parameters.
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* 2- Changing of parameters can happen only between runs, when is guaranteed
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* that no thread is accessing them
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* 2- UI commands require that even if messenger is instantiated in a thread
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* the commands are executed in the master (this is possible since V10.1)
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* The simplest solution is to use UI commands to change GPS parameters and
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* avoid C++ APIs. If this is inevitable a simple solution is to instantiate
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* an instance of G4GeneralParticleSource explicitly in the master thread
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* (for example in G4VUserActionInitialization::BuildForMaster() and set the
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* defaults parameter there).
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*/
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class G4GeneralParticleSourceMessenger: public G4UImessenger
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{
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public:
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void SetParticleGun(G4SingleParticleSource *fpg) { fParticleGun = fpg; } ;
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// Select the particle gun to be defined/modified
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void SetNewValue(G4UIcommand *command, G4String newValues);
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// Identifies the command which has been invoked by the user, extracts the
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// parameters associated with that command (held in newValues), and uses
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// these values with the appropriate member function of G4GeneralParticleSource.
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G4String GetCurrentValue(G4UIcommand *command);
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static G4GeneralParticleSourceMessenger* GetInstance(G4GeneralParticleSource*);
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static void Destroy();
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private:
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G4GeneralParticleSourceMessenger(G4GeneralParticleSource*);
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~G4GeneralParticleSourceMessenger();
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void IonCommand(G4String newValues);
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void IonLvlCommand(G4String newValues);
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private:
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G4GeneralParticleSource* fGPS;
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G4SingleParticleSource* fParticleGun;
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G4ParticleTable* particleTable;
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G4String histtype;
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private: //commands
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G4UIdirectory* gpsDirectory;
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// multiple source control commands
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G4UIdirectory *sourceDirectory;
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G4UIcmdWithADouble *addsourceCmd;
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G4UIcmdWithoutParameter *listsourceCmd;
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G4UIcmdWithoutParameter *clearsourceCmd;
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G4UIcmdWithoutParameter *getsourceCmd;
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G4UIcmdWithAnInteger *setsourceCmd;
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G4UIcmdWithADouble *setintensityCmd;
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G4UIcmdWithAnInteger *deletesourceCmd;
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G4UIcmdWithABool *multiplevertexCmd;
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G4UIcmdWithABool *flatsamplingCmd;
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// positional commands
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G4UIdirectory *positionDirectory;
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G4UIcmdWithAString *typeCmd1;
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G4UIcmdWithAString *shapeCmd1;
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G4UIcmdWith3VectorAndUnit *centreCmd1;
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G4UIcmdWith3Vector *posrot1Cmd1;
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G4UIcmdWith3Vector *posrot2Cmd1;
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G4UIcmdWithADoubleAndUnit *halfxCmd1;
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G4UIcmdWithADoubleAndUnit *halfyCmd1;
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G4UIcmdWithADoubleAndUnit *halfzCmd1;
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G4UIcmdWithADoubleAndUnit *radiusCmd1;
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G4UIcmdWithADoubleAndUnit *radius0Cmd1;
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G4UIcmdWithADoubleAndUnit *possigmarCmd1;
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G4UIcmdWithADoubleAndUnit *possigmaxCmd1;
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G4UIcmdWithADoubleAndUnit *possigmayCmd1;
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G4UIcmdWithADoubleAndUnit *paralpCmd1;
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G4UIcmdWithADoubleAndUnit *partheCmd1;
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G4UIcmdWithADoubleAndUnit *parphiCmd1;
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G4UIcmdWithAString *confineCmd1;
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// //old ones, will be reomved soon
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// G4UIcmdWithAString *typeCmd;
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// G4UIcmdWithAString *shapeCmd;
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// G4UIcmdWith3VectorAndUnit *centreCmd;
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// G4UIcmdWith3Vector *posrot1Cmd;
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// G4UIcmdWith3Vector *posrot2Cmd;
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// G4UIcmdWithADoubleAndUnit *halfxCmd;
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// G4UIcmdWithADoubleAndUnit *halfyCmd;
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// G4UIcmdWithADoubleAndUnit *halfzCmd;
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// G4UIcmdWithADoubleAndUnit *radiusCmd;
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// G4UIcmdWithADoubleAndUnit *radius0Cmd;
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// G4UIcmdWithADoubleAndUnit *possigmarCmd;
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// G4UIcmdWithADoubleAndUnit *possigmaxCmd;
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// G4UIcmdWithADoubleAndUnit *possigmayCmd;
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// G4UIcmdWithADoubleAndUnit *paralpCmd;
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// G4UIcmdWithADoubleAndUnit *partheCmd;
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// G4UIcmdWithADoubleAndUnit *parphiCmd;
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// G4UIcmdWithAString *confineCmd;
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// angular commands
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G4UIdirectory* angularDirectory;
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G4UIcmdWithAString *angtypeCmd1;
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G4UIcmdWith3Vector *angrot1Cmd1;
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G4UIcmdWith3Vector *angrot2Cmd1;
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G4UIcmdWithADoubleAndUnit *minthetaCmd1;
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G4UIcmdWithADoubleAndUnit *maxthetaCmd1;
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G4UIcmdWithADoubleAndUnit *minphiCmd1;
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G4UIcmdWithADoubleAndUnit *maxphiCmd1;
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G4UIcmdWithADoubleAndUnit *angsigmarCmd1;
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G4UIcmdWithADoubleAndUnit *angsigmaxCmd1;
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G4UIcmdWithADoubleAndUnit *angsigmayCmd1;
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G4UIcmdWith3VectorAndUnit *angfocusCmd;
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G4UIcmdWithABool *useuserangaxisCmd1;
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G4UIcmdWithABool *surfnormCmd1;
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// old ones, will be removed soon
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// G4UIcmdWithAString *angtypeCmd;
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// G4UIcmdWith3Vector *angrot1Cmd;
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// G4UIcmdWith3Vector *angrot2Cmd;
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// G4UIcmdWithADoubleAndUnit *minthetaCmd;
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// G4UIcmdWithADoubleAndUnit *maxthetaCmd;
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// G4UIcmdWithADoubleAndUnit *minphiCmd;
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// G4UIcmdWithADoubleAndUnit *maxphiCmd;
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// G4UIcmdWithADoubleAndUnit *angsigmarCmd;
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// G4UIcmdWithADoubleAndUnit *angsigmaxCmd;
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// G4UIcmdWithADoubleAndUnit *angsigmayCmd;
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// G4UIcmdWithABool *useuserangaxisCmd;
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// G4UIcmdWithABool *surfnormCmd;
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// energy commands
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G4UIdirectory* energyDirectory;
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G4UIcmdWithAString *energytypeCmd1;
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G4UIcmdWithADoubleAndUnit *eminCmd1;
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G4UIcmdWithADoubleAndUnit *emaxCmd1;
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G4UIcmdWithADoubleAndUnit *monoenergyCmd1;
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G4UIcmdWithADoubleAndUnit *engsigmaCmd1;
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G4UIcmdWithADouble *alphaCmd1;
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G4UIcmdWithADouble *tempCmd1;
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G4UIcmdWithADouble *ezeroCmd1;
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G4UIcmdWithADouble *gradientCmd1;
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G4UIcmdWithADouble *interceptCmd1;
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G4UIcmdWithADouble *arbeintCmd1;
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G4UIcmdWithoutParameter *calculateCmd1;
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G4UIcmdWithABool *energyspecCmd1;
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G4UIcmdWithABool *diffspecCmd1;
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// old ones, will be removed soon
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// G4UIcmdWithAString *energytypeCmd;
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// G4UIcmdWithADoubleAndUnit *eminCmd;
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// G4UIcmdWithADoubleAndUnit *emaxCmd;
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// G4UIcmdWithADoubleAndUnit *monoenergyCmd;
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// G4UIcmdWithADoubleAndUnit *engsigmaCmd;
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// G4UIcmdWithADouble *alphaCmd;
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// G4UIcmdWithADouble *tempCmd;
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// G4UIcmdWithADouble *ezeroCmd;
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// G4UIcmdWithADouble *gradientCmd;
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// G4UIcmdWithADouble *interceptCmd;
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// G4UIcmdWithoutParameter *calculateCmd;
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// G4UIcmdWithABool *energyspecCmd;
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// G4UIcmdWithABool *diffspecCmd;
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// histogram commands
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G4UIdirectory *histDirectory;
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// old ones, will be removed soon
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//G4UIcmdWith3Vector *histpointCmd;
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//G4UIcmdWithAString *histnameCmd;
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//G4UIcmdWithAString *arbintCmd;
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//G4UIcmdWithAString *resethistCmd;
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G4UIcmdWith3Vector *histpointCmd1;
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G4UIcmdWithAString *histfileCmd1;
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G4UIcmdWithAString *histnameCmd1;
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G4UIcmdWithAString *arbintCmd1;
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G4UIcmdWithAString *resethistCmd1;
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G4UIcmdWithAnInteger* verbosityCmd;
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// Commands from G4ParticleGun
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G4UIcommand* ionCmd;
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G4UIcommand* ionLvlCmd;
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G4UIcmdWithAString* particleCmd;
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G4UIcmdWithADoubleAndUnit* timeCmd;
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G4UIcmdWith3Vector* polCmd;
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G4UIcmdWithAnInteger* numberCmd;
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G4UIcmdWith3VectorAndUnit* positionCmd;
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G4UIcmdWith3Vector* directionCmd;
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G4UIcmdWithADoubleAndUnit* energyCmd;
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G4UIcmdWithoutParameter* listCmd;
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private: // for ion shooting
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G4bool fShootIon;
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G4int fAtomicNumber;
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G4int fAtomicMass;
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G4int fIonCharge;
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G4double fIonExciteEnergy;
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G4int fAtomicNumberL;
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G4int fAtomicMassL;
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G4int fIonChargeL;
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G4int fIonEnergyLevel;
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};
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#endif
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