149 lines
3.0 KiB
Plaintext
149 lines
3.0 KiB
Plaintext
// Copyright (C) 2010, Guy Barrand. All rights reserved.
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// See the file tools.license for terms.
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#ifndef tools_sg_rep
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#define tools_sg_rep
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namespace tools {
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namespace sg {
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class rep_bin1D {
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public:
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rep_bin1D()
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:m_x_min(0),m_x_max(0)
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,m_v_min(0),m_val(0)
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,m_ratio(0)
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//,fSeparator(0)
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{}
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rep_bin1D(float aXmin,float aXmax,float aVmin,float aVal)
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:m_x_min(aXmin),m_x_max(aXmax)
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,m_v_min(aVmin),m_val(aVal)
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,m_ratio(0)
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//,fSeparator(0)
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{}
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public:
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rep_bin1D(const rep_bin1D& a_from)
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:m_x_min(a_from.m_x_min),m_x_max(a_from.m_x_max)
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,m_v_min(a_from.m_v_min),m_val(a_from.m_val)
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,m_ratio(a_from.m_ratio)
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//,fSeparator(0)
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{}
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rep_bin1D& operator=(const rep_bin1D& a_from){
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m_x_min = a_from.m_x_min;
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m_x_max = a_from.m_x_max;
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m_v_min = a_from.m_v_min;
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m_val = a_from.m_val;
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m_ratio = a_from.m_ratio;
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return *this;
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}
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public:
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float m_x_min;
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float m_x_max;
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float m_v_min;
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float m_val;
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float m_ratio;
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//SoSeparator* fSeparator;
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};
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class rep_bin2D {
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public:
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rep_bin2D()
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:m_x_min(0),m_x_max(0)
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,m_y_min(0),m_y_max(0)
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,m_val(0),m_ratio(0)
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,fI(0),fJ(0){}
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rep_bin2D(float aXmin,float aXmax,
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float aYmin,float aYmax,
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float aVal,int aI,int aJ)
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:m_x_min(aXmin),m_x_max(aXmax)
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,m_y_min(aYmin),m_y_max(aYmax)
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,m_val(aVal)
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,m_ratio(0)
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,fI(aI),fJ(aJ)
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{}
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public:
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float m_x_min;
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float m_x_max;
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float m_y_min;
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float m_y_max;
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float m_val;
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float m_ratio;
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int fI;
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int fJ;
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};
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class rep_top_face2D {
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public:
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rep_top_face2D()
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:m_x_min(0),m_x_max(0)
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,m_y_min(0),m_y_max(0)
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,m_v1(0),m_v2(0),m_v3(0),m_v4(0)
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,m_ratio(0)
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{}
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rep_top_face2D(float a_xmin,float a_xmax,
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float a_ymin,float a_ymax,
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float a_v1,float a_v2,float a_v3,float a_v4)
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:m_x_min(a_xmin),m_x_max(a_xmax)
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,m_y_min(a_ymin),m_y_max(a_ymax)
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,m_v1(a_v1),m_v2(a_v2),m_v3(a_v3),m_v4(a_v4)
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,m_ratio(0)
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{}
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rep_top_face2D(const rep_top_face2D& a_from)
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:m_x_min(a_from.m_x_min),m_x_max(a_from.m_x_max)
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,m_y_min(a_from.m_y_min),m_y_max(a_from.m_y_max)
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,m_v1(a_from.m_v1),m_v2(a_from.m_v2),m_v3(a_from.m_v3),m_v4(a_from.m_v4)
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,m_ratio(a_from.m_ratio)
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{}
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rep_top_face2D& operator=(const rep_top_face2D& a_from){
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m_x_min = a_from.m_x_min;
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m_x_max = a_from.m_x_max;
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m_y_min = a_from.m_y_min;
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m_y_max = a_from.m_y_max;
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m_v1 = a_from.m_v1;
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m_v2 = a_from.m_v2;
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m_v3 = a_from.m_v3;
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m_v4 = a_from.m_v4;
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m_ratio = a_from.m_ratio;
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return *this;
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}
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public:
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float m_x_min;
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float m_x_max;
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float m_y_min;
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float m_y_max;
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float m_v1;
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float m_v2;
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float m_v3;
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float m_v4;
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float m_ratio;
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};
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class rep_box {
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public:
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rep_box(float a_pos,float a_width,bool a_log)
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:m_pos(a_pos),m_width(a_width),m_log(a_log){}
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rep_box(const rep_box& a_from)
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:m_pos(a_from.m_pos),m_width(a_from.m_width),m_log(a_from.m_log){}
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rep_box& operator=(const rep_box& a_from) {
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m_pos = a_from.m_pos;
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m_width = a_from.m_width;
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m_log = a_from.m_log;
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return *this;
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}
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public:
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float m_pos;
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float m_width;
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bool m_log;
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};
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}}
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#endif
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