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geant4/source/analysis/g4tools/include/tools/glutess/_tess
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2016-06-10 14:11:04 +02:00

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// see license file for original license.
#ifndef tools_glutess__tess
#define tools_glutess__tess
#include "mesh"
#include "dict"
#include "priorityq"
#include <csetjmp>
/* The begin/end calls must be properly nested. We keep track of
* the current state to enforce the ordering.
*/
enum TessState { T_DORMANT, T_IN_POLYGON, T_IN_CONTOUR };
/* We cache vertex data for single-contour polygons so that we can
* try a quick-and-dirty decomposition first.
*/
#define GLU_TESS_MAX_CACHE 100
typedef struct CachedVertex {
GLUdouble coords[3];
void *data;
} CachedVertex;
struct GLUtesselator {
/*** state needed for collecting the input data ***/
enum TessState state; /* what begin/end calls have we seen? */
GLUhalfEdge *lastEdge; /* lastEdge->Org is the most recent vertex */
GLUmesh *mesh; /* stores the input contours, and eventually
the tessellation itself */
void (GLUAPIENTRY *callError)( GLUenum errnum );
/*** state needed for projecting onto the sweep plane ***/
GLUdouble normal[3]; /* user-specified normal (if provided) */
GLUdouble sUnit[3]; /* unit vector in s-direction (debugging) */
GLUdouble tUnit[3]; /* unit vector in t-direction (debugging) */
/*** state needed for the line sweep ***/
GLUdouble relTolerance; /* tolerance for merging features */
GLUenum windingRule; /* rule for determining polygon interior */
GLUboolean fatalError; /* fatal error: needed combine callback */
Dict *dict; /* edge dictionary for sweep line */
PriorityQ *pq; /* priority queue of vertex events */
GLUvertex *event; /* current sweep event being processed */
void (GLUAPIENTRY *callCombine)( GLUdouble coords[3], void *data[4],
GLUfloat weight[4], void **outData );
/*** state needed for rendering callbacks (see render.c) ***/
GLUboolean flagBoundary; /* mark boundary edges (use EdgeFlag) */
GLUboolean boundaryOnly; /* Extract contours, not triangles */
GLUface *lonelyTriList;
/* list of triangles which could not be rendered as strips or fans */
void (GLUAPIENTRY *callBegin)( GLUenum type );
void (GLUAPIENTRY *callEdgeFlag)( GLUboolean boundaryEdge );
void (GLUAPIENTRY *callVertex)( void *data );
void (GLUAPIENTRY *callEnd)( void );
void (GLUAPIENTRY *callMesh)( GLUmesh *mesh );
/*** state needed to cache single-contour polygons for renderCache() */
GLUboolean emptyCache; /* empty cache on next vertex() call */
int cacheCount; /* number of cached vertices */
CachedVertex cache[GLU_TESS_MAX_CACHE]; /* the vertex data */
/*** rendering callbacks that also pass polygon data ***/
void (GLUAPIENTRY *callBeginData)( GLUenum type, void *polygonData );
void (GLUAPIENTRY *callEdgeFlagData)( GLUboolean boundaryEdge,
void *polygonData );
void (GLUAPIENTRY *callVertexData)( void *data, void *polygonData );
void (GLUAPIENTRY *callEndData)( void *polygonData );
void (GLUAPIENTRY *callErrorData)( GLUenum errnum, void *polygonData );
void (GLUAPIENTRY *callCombineData)( GLUdouble coords[3], void *data[4],
GLUfloat weight[4], void **outData,
void *polygonData );
jmp_buf env; /* place to jump to when memAllocs fail */
void *polygonData; /* client data for current polygon */
};
void GLUAPIENTRY __gl_noBeginData( GLUenum type, void *polygonData );
void GLUAPIENTRY __gl_noEdgeFlagData( GLUboolean boundaryEdge, void *polygonData );
void GLUAPIENTRY __gl_noVertexData( void *data, void *polygonData );
void GLUAPIENTRY __gl_noEndData( void *polygonData );
void GLUAPIENTRY __gl_noErrorData( GLUenum errnum, void *polygonData );
void GLUAPIENTRY __gl_noCombineData( GLUdouble coords[3], void *data[4],
GLUfloat weight[4], void **outData,
void *polygonData );
#define CALL_BEGIN_OR_BEGIN_DATA(a) \
if (tess->callBeginData != &__gl_noBeginData) \
(*tess->callBeginData)((a),tess->polygonData); \
else (*tess->callBegin)((a));
#define CALL_VERTEX_OR_VERTEX_DATA(a) \
if (tess->callVertexData != &__gl_noVertexData) \
(*tess->callVertexData)((a),tess->polygonData); \
else (*tess->callVertex)((a));
#define CALL_EDGE_FLAG_OR_EDGE_FLAG_DATA(a) \
if (tess->callEdgeFlagData != &__gl_noEdgeFlagData) \
(*tess->callEdgeFlagData)((a),tess->polygonData); \
else (*tess->callEdgeFlag)((a));
#define CALL_END_OR_END_DATA() \
if (tess->callEndData != &__gl_noEndData) \
(*tess->callEndData)(tess->polygonData); \
else (*tess->callEnd)();
#define CALL_COMBINE_OR_COMBINE_DATA(a,b,c,d) \
if (tess->callCombineData != &__gl_noCombineData) \
(*tess->callCombineData)((a),(b),(c),(d),tess->polygonData); \
else (*tess->callCombine)((a),(b),(c),(d));
#define CALL_ERROR_OR_ERROR_DATA(a) \
if (tess->callErrorData != &__gl_noErrorData) \
(*tess->callErrorData)((a),tess->polygonData); \
else (*tess->callError)((a));
#endif