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geant4/source/visualization/OpenInventor/include/HEPVis/SbPainterPS.h
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2016-06-10 11:51:14 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// History :
// - 25/09/98, G.Barrand : creation.
#ifndef HEPVis_SbPainterPS_h
#define HEPVis_SbPainterPS_h
// Inheritance :
#include <HEPVis/SbPainter.h>
#include <stdarg.h>
#include <Inventor/SbViewportRegion.h>
#define SbPainterPS Geant4_SbPainterPS
class SbPainterPS : public SbPainter {
public:
SbPainterPS();
~SbPainterPS();
void beginTraversal();
void clearColorBuffer(float,float,float);
//void drawPrimitive(SbPrimitiveType,
// int,float*,float*,float*,
// const SbPainterContext&);
void endTraversal();
public:
void setColorScheme(int);
void setOrientation(int);
void setBackgroundDrawn(int);
void setBitsPerPixel(int);
void setLineWidth(int);
void* getStream();
void setFileName(const char*);
const char* getFileName() const;
void openFileForWriting(const char*);
void closeStream();
void putPageScaleInStream(float,float);
void putSaveStateInStream();
void putRestoreStateInStream();
void putTranslationInStream(float,float);
void putScaleInStream(float,float);
void putBeginPageInStream();
void putEndPageInStream();
void putRGB_InStream(float,float,float);
void putMarkerSizeInStream(float);
//void putMarkerStyleInStream(SbMarkerStyle);
void putBackgroundInStream(float,float,float,float,float);
void putFrameInStream(float,float,float,float,float);
void putRotateInStream(float);
void putNewPathInStream();
void putStrokeInStream();
void putFillInStream();
void putClosePathInStream();
void putCapInStream(int);
void putLineToInStream(float,float);
void putMoveInStream(float,float);
void putCircleInStream(float,float,float);
void putLineWidthInStream(int);
//void putLineStyleInStream(SbLineStyle);
typedef int(*GetRGB_Function)(unsigned int,unsigned int,
double&,double&,double&);
void putImageInStream(unsigned int,unsigned int,GetRGB_Function);
private:
//void drawPolygon(int,float*,float*,float,float,float,const SbAreaStyle&);
//void drawLines(int,float*,float*,float,float,float,const SbLineStyle&,int);
//void drawMarkers(int,float*,float*,
// float,float,float,const SbMarkerStyle&,int);
enum ColorScheme {
Color = 0,
Grey = 1,
BlackWhite = 2
};
struct {
int shade;
int portrait;
int nbit;
int doBack;
float lineWidth;
} fParams;
float fDeviceWidth;
float fDeviceHeight;
int fPageNumber;
float fMarkerSize;
FILE* fFile;
char* fFileName;
int fGSave;
int fBufferCount;
char* fBufferString;
#define METAFILE_RECORD_LENGTH 80
unsigned char fBufferPointer[METAFILE_RECORD_LENGTH+1];
private:
void putInStreamF(const char*,...);
void printFLN(const char*,...);
void printV(const char*,va_list);
float convertRGB_ToGrey(float,float,float);
void writeByte(unsigned char);
};
#endif