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geant4/source/global/HEPNumerics/src/G4GaussHermiteQ.cc
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//
// ********************************************************************
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// * This code implementation is the result of the scientific and *
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// ********************************************************************
//
// G4GaussHermiteQ class implementation
//
// Author: V.Grichine, 13.05.1997 V.Grichine
// --------------------------------------------------------------------
#include "G4GaussHermiteQ.hh"
#include "G4PhysicalConstants.hh"
// ----------------------------------------------------------
//
// Constructor for Gauss-Hermite
G4GaussHermiteQ::G4GaussHermiteQ(function pFunction, G4int nHermite)
: G4VGaussianQuadrature(pFunction)
{
const G4double tolerance = 1.0e-12;
const G4int maxNumber = 12;
G4int i = 1, j = 1, k = 1;
G4double newton0 = 0.;
G4double newton1 = 0.0, temp1 = 0.0, temp2 = 0.0, temp3 = 0.0, temp = 0.0;
G4double piInMinusQ = std::pow(pi, -0.25); // 1.0/std::sqrt(std::sqrt(pi)) ??
fNumber = (nHermite + 1) / 2;
fAbscissa = new G4double[fNumber];
fWeight = new G4double[fNumber];
for(i = 1; i <= fNumber; ++i)
{
if(i == 1)
{
newton0 =
std::sqrt((G4double)(2 * nHermite + 1)) -
1.85575001 * std::pow((G4double)(2 * nHermite + 1), -0.16666999);
}
else if(i == 2)
{
newton0 -= 1.14001 * std::pow((G4double) nHermite, 0.425999) / newton0;
}
else if(i == 3)
{
newton0 = 1.86002 * newton0 - 0.86002 * fAbscissa[0];
}
else if(i == 4)
{
newton0 = 1.91001 * newton0 - 0.91001 * fAbscissa[1];
}
else
{
newton0 = 2.0 * newton0 - fAbscissa[i - 3];
}
for(k = 1; k <= maxNumber; ++k)
{
temp1 = piInMinusQ;
temp2 = 0.0;
for(j = 1; j <= nHermite; ++j)
{
temp3 = temp2;
temp2 = temp1;
temp1 = newton0 * std::sqrt(2.0 / j) * temp2 -
std::sqrt(((G4double)(j - 1)) / j) * temp3;
}
temp = std::sqrt((G4double) 2 * nHermite) * temp2;
newton1 = newton0;
newton0 = newton1 - temp1 / temp;
if(std::fabs(newton0 - newton1) <= tolerance)
{
break;
}
}
if(k > maxNumber)
{
G4Exception("G4GaussHermiteQ::G4GaussHermiteQ()", "OutOfRange",
FatalException,
"Too many iterations in Gauss-Hermite constructor.");
}
fAbscissa[i - 1] = newton0;
fWeight[i - 1] = 2.0 / (temp * temp);
}
}
// ----------------------------------------------------------
//
// Gauss-Hermite method for integration of std::exp(-x*x)*nFunction(x)
// from minus infinity to plus infinity .
G4double G4GaussHermiteQ::Integral() const
{
G4double integral = 0.0;
for(G4int i = 0; i < fNumber; ++i)
{
integral +=
fWeight[i] * (fFunction(fAbscissa[i]) + fFunction(-fAbscissa[i]));
}
return integral;
}