100 lines
3.4 KiB
C++
100 lines
3.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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/// \file field/field04/src/F04EventAction.cc
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/// \brief Implementation of the F04EventAction class
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//
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#include "F04EventAction.hh"
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#include "F04RunAction.hh"
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#include "F04EventActionMessenger.hh"
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#include "G4Event.hh"
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#include "G4EventManager.hh"
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#include "G4Trajectory.hh"
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#include "G4TrajectoryContainer.hh"
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#include "G4VVisManager.hh"
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#include "Randomize.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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F04EventAction::F04EventAction(F04RunAction* runAction)
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: fRunaction(runAction), fVerboseLevel(0)
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{
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fEventMessenger = new F04EventActionMessenger(this);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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F04EventAction::~F04EventAction()
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{
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delete fEventMessenger;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void F04EventAction::BeginOfEventAction(const G4Event* evt)
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{
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G4int evtNb = evt->GetEventID();
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if(fVerboseLevel>0)
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G4cout << "<<< Event " << evtNb << " started." << G4endl;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#include "G4Threading.hh"
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void F04EventAction::EndOfEventAction(const G4Event* evt)
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{
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if (fVerboseLevel>0)
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G4cout << "<<< Event " << evt->GetEventID() << " ended." << G4endl;
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if (fRunaction->GetRndmFreq() == 2)
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{
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std::ostringstream os;
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os<<"endOfEvent_"<<G4Threading::G4GetThreadId()<<".rndm";
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G4Random::saveEngineStatus(os.str().c_str());
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}
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4int F04EventAction::GetEventNo()
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{
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return fpEventManager->GetConstCurrentEvent()->GetEventID();
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void F04EventAction::SetEventVerbose(G4int level)
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{
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fVerboseLevel = level ;
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}
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