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geant4/source/processes/electromagnetic/xrays/src/G4VTransitionRadiation.cc
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
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//
// GEANT 4 class implementation file --- Copyright CERN 1995
// History:
// 29.02.04 V.Ivanchenko create
// 28.07.05, P.Gumplinger add G4ProcessType to constructor
#include "G4VTransitionRadiation.hh"
#include "G4EmProcessSubType.hh"
#include "G4LossTableManager.hh"
#include "G4Material.hh"
#include "G4ParticleDefinition.hh"
#include "G4Region.hh"
#include "G4TransportationManager.hh"
#include "G4VTRModel.hh"
///////////////////////////////////////////////////////////////////////
G4VTransitionRadiation::G4VTransitionRadiation(const G4String& processName,
G4ProcessType type)
: G4VDiscreteProcess(processName, type)
, region(nullptr)
, model(nullptr)
, gammaMin(100.)
, cosDThetaMax(std::cos(0.1))
, nSteps(0)
{
SetProcessSubType(fTransitionRadiation);
Clear();
theManager = G4LossTableManager::Instance();
theManager->Register(this);
}
///////////////////////////////////////////////////////////////////////
G4VTransitionRadiation::~G4VTransitionRadiation()
{
Clear();
theManager->DeRegister(this);
}
void G4VTransitionRadiation::ProcessDescription(std::ostream& out) const
{
out << "Generic process of transition radiation.\n";
if(model)
model->PrintInfo();
}
///////////////////////////////////////////////////////////////////////
void G4VTransitionRadiation::Clear()
{
materials.clear();
steps.clear();
normals.clear();
nSteps = 0;
}
///////////////////////////////////////////////////////////////////////
G4VParticleChange* G4VTransitionRadiation::PostStepDoIt(const G4Track& track,
const G4Step& step)
{
// Fill temporary vectors
const G4Material* material = track.GetMaterial();
G4double length = step.GetStepLength();
G4ThreeVector direction = track.GetMomentumDirection();
if(nSteps == 0)
{
nSteps = 1;
materials.push_back(material);
steps.push_back(length);
const G4StepPoint* point = step.GetPreStepPoint();
startingPosition = point->GetPosition();
startingDirection = point->GetMomentumDirection();
G4bool valid = true;
G4ThreeVector n = G4TransportationManager::GetTransportationManager()
->GetNavigatorForTracking()
->GetLocalExitNormal(&valid);
if(valid)
normals.push_back(n);
else
normals.push_back(direction);
}
else
{
if(material == materials[nSteps - 1])
{
steps[nSteps - 1] += length;
}
else
{
++nSteps;
materials.push_back(material);
steps.push_back(length);
G4bool valid = true;
G4ThreeVector n = G4TransportationManager::GetTransportationManager()
->GetNavigatorForTracking()
->GetLocalExitNormal(&valid);
if(valid)
normals.push_back(n);
else
normals.push_back(direction);
}
}
// Check PostStepPoint condition
if(track.GetTrackStatus() == fStopAndKill ||
track.GetVolume()->GetLogicalVolume()->GetRegion() != region ||
startingDirection.x() * direction.x() +
startingDirection.y() * direction.y() +
startingDirection.z() * direction.z() <
cosDThetaMax)
{
if(model)
{
model->GenerateSecondaries(*pParticleChange, materials, steps, normals,
startingPosition, track);
}
Clear();
}
return pParticleChange;
}
///////////////////////////////////////////////////////////////////////
G4bool G4VTransitionRadiation::IsApplicable(
const G4ParticleDefinition& aParticle)
{
return (aParticle.GetPDGCharge() != 0.0);
}
///////////////////////////////////////////////////////////////////////
void G4VTransitionRadiation::SetRegion(const G4Region* reg) { region = reg; }
///////////////////////////////////////////////////////////////////////
void G4VTransitionRadiation::SetModel(G4VTRModel* mod) { model = mod; }
///////////////////////////////////////////////////////////////////////
G4double G4VTransitionRadiation::GetMeanFreePath(const G4Track& track, G4double,
G4ForceCondition* condition)
{
if(nSteps > 0)
{
*condition = StronglyForced;
}
else
{
*condition = NotForced;
if(track.GetKineticEnergy() / track.GetDefinition()->GetPDGMass() + 1.0 >
gammaMin &&
track.GetVolume()->GetLogicalVolume()->GetRegion() == region)
{
*condition = StronglyForced;
}
}
return DBL_MAX; // so TR doesn't limit mean free path
}