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geant4/source/intercoms/include/G4UImessenger.hh
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2020-12-04 12:30:43 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// G4UImessenger
//
// Class description:
//
// This class is the base class representing a messenger which keeps all basic
// commands. The user who wants to define some commands must create his/her
// own concrete class derived from this class. The user's concrete messenger
// must have a responsibility of creating and deleting commands. Also, it must
// take care of the delivering of the commands to the destination class and
// provide the current value(s) of the parameter(s)
// Author: Makoto Asai, 1998
// --------------------------------------------------------------------
#ifndef G4UImessenger_hh
#define G4UImessenger_hh 1
#include "globals.hh"
#include "G4ios.hh"
#include "G4UIdirectory.hh"
class G4UImessenger
{
public:
G4UImessenger();
G4UImessenger(const G4String& path, const G4String& dsc,
G4bool commandsToBeBroadcasted = true);
// Constructor. In the implementation of the concrete messenger,
// all commands related to the messenger must be constructed
virtual ~G4UImessenger();
// Destructor. In the implementation of the concrete messenger,
// all commands defined in the constructor must be deleted
virtual G4String GetCurrentValue(G4UIcommand* command);
// The concrete implementation of this method gets the current value(s)
// of the parameter(s) of the given command from the destination class,
// converts the value(s) to a string, and returns the string.
// Conversion could be done by the ConvertToString() method of
// corresponding G4UIcmdXXX classes if the command is an object of
// these G4UIcmdXXX classes
virtual void SetNewValue(G4UIcommand* command, G4String newValue);
// The concrete implementation of this method converts the string
// "newValue" to value(s) of type(s) of the parameter(s).
// Converted methods corresponding to the type of the command can be
// used if the command is an object of G4UIcmdXXX classes
G4bool operator==(const G4UImessenger& messenger) const;
G4bool operator!=(const G4UImessenger& messenger) const;
inline G4bool CommandsShouldBeInMaster() const
{
return commandsShouldBeInMaster;
}
protected:
G4String ItoS(G4int i);
G4String DtoS(G4double a);
G4String BtoS(G4bool b);
G4int StoI(G4String s);
G4long StoL(G4String s);
G4double StoD(G4String s);
G4bool StoB(G4String s);
void AddUIcommand(G4UIcommand* newCommand);
void CreateDirectory(const G4String& path, const G4String& dsc,
G4bool commandsToBeBroadcasted = true);
template <typename T>
T* CreateCommand(const G4String& cname, const G4String& dsc);
// Shortcut way for creating directory and commands
protected:
G4UIdirectory* baseDir = nullptr; // used if new object is created
G4String baseDirName = ""; // used if dir already exists
G4bool commandsShouldBeInMaster = false;
};
// Inline template implementations
template <typename T>
T* G4UImessenger::CreateCommand(const G4String& cname, const G4String& dsc)
{
G4String path;
if(cname(0) != '/')
{
path = baseDirName + cname;
if(path(0) != '/')
path = "/" + path;
}
T* command = new T(path.c_str(), this);
command->SetGuidance(dsc.c_str());
return command;
}
#endif