266 lines
11 KiB
C++
266 lines
11 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4UIcommand
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//
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// Class description:
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//
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// This G4UIcommand is the "concrete" base class which represents a command
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// used by Geant4 (G)UI. The user can use this class in case the parameter
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// arguments of a command are not suitable with respect to the derived command
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// classes.
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// Some methods defined in this base class are used by the derived classes
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// Author: Makoto Asai (SLAC), 1998
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// --------------------------------------------------------------------
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#ifndef G4UIcommand_hh
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#define G4UIcommand_hh 1
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#include <vector>
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#include "G4UIparameter.hh"
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#include "globals.hh"
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#include "G4ApplicationState.hh"
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#include "G4UItokenNum.hh"
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#include "G4ThreeVector.hh"
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class G4UImessenger;
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class G4UIcommand
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{
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public:
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G4UIcommand();
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// Dummy default constructor
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G4UIcommand(const char* theCommandPath, G4UImessenger* theMessenger,
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G4bool tBB = true);
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// Constructor. The command string with full path directory
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// and the pointer to the messenger must be given.
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// If tBB is set to false, this command won't be sent to worker threads.
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// This tBB parameter could be changed with SetToBeBroadcasted() method
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// except for G4UIdirectory
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virtual ~G4UIcommand();
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G4bool operator==(const G4UIcommand& right) const;
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G4bool operator!=(const G4UIcommand& right) const;
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virtual G4int DoIt(G4String parameterList);
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G4String GetCurrentValue();
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void AvailableForStates(G4ApplicationState s1);
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void AvailableForStates(G4ApplicationState s1, G4ApplicationState s2);
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void AvailableForStates(G4ApplicationState s1, G4ApplicationState s2,
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G4ApplicationState s3);
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void AvailableForStates(G4ApplicationState s1, G4ApplicationState s2,
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G4ApplicationState s3, G4ApplicationState s4);
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void AvailableForStates(G4ApplicationState s1, G4ApplicationState s2,
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G4ApplicationState s3, G4ApplicationState s4,
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G4ApplicationState s5);
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// These methods define the states where the command is available.
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// Once one of these commands is invoked, the command application will
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// be denied when Geant4 is NOT in the assigned states
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G4bool IsAvailable();
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virtual void List();
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static G4String ConvertToString(G4bool boolVal);
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static G4String ConvertToString(G4int intValue);
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static G4String ConvertToString(G4long longValue);
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static G4String ConvertToString(G4double doubleValue);
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static G4String ConvertToString(G4double doubleValue, const char* unitName);
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static G4String ConvertToString(G4ThreeVector vec);
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static G4String ConvertToString(G4ThreeVector vec, const char* unitName);
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// Static methods for conversion from value(s) to a string.
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// These methods are to be used by GetCurrentValues() methods
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// of concrete messengers
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static G4bool ConvertToBool(const char* st);
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static G4int ConvertToInt(const char* st);
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static G4long ConvertToLongInt(const char* st);
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static G4double ConvertToDouble(const char* st);
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static G4double ConvertToDimensionedDouble(const char* st);
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static G4ThreeVector ConvertTo3Vector(const char* st);
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static G4ThreeVector ConvertToDimensioned3Vector(const char* st);
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// Static methods for conversion from a string to a value of the returning
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// type. These methods are to be used directly by SetNewValues() methods
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// of concrete messengers, or GetNewXXXValue() of classes derived from
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// this G4UIcommand class
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static G4double ValueOf(const char* unitName);
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static G4String CategoryOf(const char* unitName);
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static G4String UnitsList(const char* unitCategory);
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// Static methods for unit and its category
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inline void SetRange(const char* rs) { rangeString = rs; }
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// Defines the range the command parameter(s) can take.
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// The variable name(s) appear in the range expression must be the same
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// as the name(s) of the parameter(s).
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// All the C++ syntax of relational operators are allowed for the
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// range expression
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inline const G4String& GetRange() const { return rangeString; }
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inline std::size_t GetGuidanceEntries() const
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{
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return commandGuidance.size();
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}
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inline const G4String& GetGuidanceLine(G4int i) const
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{
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return commandGuidance[i];
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}
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inline const G4String& GetCommandPath() const { return commandPath; }
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inline const G4String& GetCommandName() const { return commandName; }
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inline std::size_t GetParameterEntries() const { return parameter.size(); }
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inline G4UIparameter* GetParameter(G4int i) const { return parameter[i]; }
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inline std::vector<G4ApplicationState>* GetStateList()
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{
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return &availabelStateList;
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}
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inline G4UImessenger* GetMessenger() const { return messenger; }
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inline void SetParameter(G4UIparameter* const newParameter)
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// Defines a parameter. This method is used by the derived command
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// classes but the user can directly use this command when defining
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// a command, without using the derived class. For this case, the order
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// of the parameters is the order of invoking this method
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{
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parameter.push_back(newParameter);
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newVal.resize(parameter.size());
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}
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inline void SetGuidance(const char* aGuidance)
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// Adds a guidance line. Unlimited times of invokation of this method is
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// allowed. The given lines of guidance will appear for the help.
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// The first line of the guidance will be used as the title of the
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// command, i.e. one line list of the commands
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{
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commandGuidance.push_back(G4String(aGuidance));
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}
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inline const G4String GetTitle() const
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{
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return (commandGuidance.size() == 0)
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? G4String("...Title not available...")
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: commandGuidance[0];
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}
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inline void SetToBeBroadcasted(G4bool val) { toBeBroadcasted = val; }
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inline G4bool ToBeBroadcasted() const { return toBeBroadcasted; }
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inline void SetToBeFlushed(G4bool val) { toBeFlushed = val; }
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inline G4bool ToBeFlushed() const { return toBeFlushed; }
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inline void SetWorkerThreadOnly(G4bool val = true) { workerThreadOnly=val; }
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inline G4bool IsWorkerThreadOnly() const { return workerThreadOnly; }
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inline void CommandFailed(G4int errCode, G4ExceptionDescription& ed)
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{
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commandFailureCode = errCode;
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failureDescription = ed.str();
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}
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inline void CommandFailed(G4ExceptionDescription& ed)
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{
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commandFailureCode = 1;
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failureDescription = ed.str();
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}
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inline G4int IfCommandFailed() { return commandFailureCode; }
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inline const G4String& GetFailureDescription() {return failureDescription;}
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inline void ResetFailure()
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{
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commandFailureCode = 0;
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failureDescription = "";
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}
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protected:
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// --- the following is used by CheckNewValue() --------
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using yystype = G4UItokenNum::yystype;
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using tokenNum = G4UItokenNum::tokenNum;
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G4int CheckNewValue(const char* newValue);
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G4bool toBeBroadcasted = false;
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G4bool toBeFlushed = false;
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G4bool workerThreadOnly = false;
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G4int commandFailureCode = 0;
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G4String failureDescription = "";
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private:
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void G4UIcommandCommonConstructorCode(const char* theCommandPath);
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G4int TypeCheck(const char* t);
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G4int RangeCheck(const char* t);
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G4int IsInt(const char* str, short maxLength); // used for both int and long int
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G4int IsDouble(const char* str);
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G4int ExpectExponent(const char* str);
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// syntax nodes
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yystype Expression(void);
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yystype LogicalORExpression(void);
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yystype LogicalANDExpression(void);
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yystype EqualityExpression(void);
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yystype RelationalExpression(void);
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yystype AdditiveExpression(void);
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yystype MultiplicativeExpression(void);
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yystype UnaryExpression(void);
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yystype PrimaryExpression(void);
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// semantics routines
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G4int Eval2(yystype arg1, G4int op, yystype arg2);
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G4int CompareInt(G4int arg1, G4int op, G4int arg2);
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G4int CompareLong(G4long arg1, G4int op, G4long arg2);
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G4int CompareDouble(G4double arg1, G4int op, G4double arg2);
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// utility
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tokenNum Yylex(void); // returns next token
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unsigned IndexOf(const char*); // returns the index of the var name
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unsigned IsParameter(const char*); // returns 1 or 0
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G4int G4UIpGetc(void); // read one char from rangeBuf
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G4int G4UIpUngetc(G4int c); // put back
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G4int Backslash(G4int c);
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G4int Follow(G4int expect, G4int ifyes, G4int ifno);
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//G4String TokenToStr(G4int token);
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//void PrintToken(void); // for debug
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// Data -----------------------------------------------------------
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G4UImessenger* messenger = nullptr;
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G4String commandPath;
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G4String commandName;
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G4String rangeString;
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std::vector<G4UIparameter*> parameter;
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std::vector<G4String> commandGuidance;
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std::vector<G4ApplicationState> availabelStateList;
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G4String rangeBuf;
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G4int bp = 0; // buffer pointer for rangeBuf
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tokenNum token = G4UItokenNum::IDENTIFIER;
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yystype yylval;
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std::vector<yystype> newVal;
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G4int paramERR = 0;
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};
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#endif
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