741 lines
24 KiB
C++
741 lines
24 KiB
C++
//
|
|
// ********************************************************************
|
|
// * License and Disclaimer *
|
|
// * *
|
|
// * The Geant4 software is copyright of the Copyright Holders of *
|
|
// * the Geant4 Collaboration. It is provided under the terms and *
|
|
// * conditions of the Geant4 Software License, included in the file *
|
|
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
|
// * include a list of copyright holders. *
|
|
// * *
|
|
// * Neither the authors of this software system, nor their employing *
|
|
// * institutes,nor the agencies providing financial support for this *
|
|
// * work make any representation or warranty, express or implied, *
|
|
// * regarding this software system or assume any liability for its *
|
|
// * use. Please see the license in the file LICENSE and URL above *
|
|
// * for the full disclaimer and the limitation of liability. *
|
|
// * *
|
|
// * This code implementation is the result of the scientific and *
|
|
// * technical work of the GEANT4 collaboration. *
|
|
// * By using, copying, modifying or distributing the software (or *
|
|
// * any work based on the software) you agree to acknowledge its *
|
|
// * use in resulting scientific publications, and indicate your *
|
|
// * acceptance of all terms of the Geant4 Software license. *
|
|
// ********************************************************************
|
|
//
|
|
// $Id: G4OpenInventorViewer.cc 88190 2015-02-02 17:24:54Z gcosmo $
|
|
|
|
#ifdef G4VIS_BUILD_OI_DRIVER
|
|
|
|
// this :
|
|
#include "G4OpenInventorViewer.hh"
|
|
|
|
#include <Inventor/nodes/SoSelection.h>
|
|
#include <Inventor/nodes/SoShape.h>
|
|
#include <Inventor/nodes/SoOrthographicCamera.h>
|
|
#include <Inventor/nodes/SoPerspectiveCamera.h>
|
|
#include <Inventor/actions/SoCallbackAction.h>
|
|
#include <Inventor/actions/SoWriteAction.h>
|
|
#include <Inventor/sensors/SoNodeSensor.h>
|
|
|
|
#include "HEPVis/nodes/SoImageWriter.h"
|
|
#include "HEPVis/actions/SoGL2PSAction.h"
|
|
#include "HEPVis/actions/SoCounterAction.h"
|
|
#include "HEPVis/actions/SoAlternateRepAction.h"
|
|
|
|
#include "G4OpenInventor.hh"
|
|
#include "G4OpenInventorSceneHandler.hh"
|
|
#include "G4VInteractorManager.hh"
|
|
#include "G4Scene.hh"
|
|
#include "Geant4_SoPolyhedron.h"
|
|
#include "G4AttValue.hh"
|
|
#include "G4AttDef.hh"
|
|
#include "G4AttCheck.hh"
|
|
#include "G4AttHolder.hh"
|
|
|
|
G4OpenInventorViewer::G4OpenInventorViewer(
|
|
G4OpenInventorSceneHandler& sceneHandler
|
|
,const G4String& name)
|
|
:G4VViewer(sceneHandler, sceneHandler.IncrementViewCount(), name)
|
|
,fG4OpenInventorSceneHandler(sceneHandler)
|
|
,fInteractorManager(0)
|
|
,fSoSelection(0)
|
|
,fSoImageWriter(0)
|
|
,fGL2PSAction(0) //To be set be suclass.
|
|
,fGroupCameraSensor(0)
|
|
,fCameraSensor(0)
|
|
{
|
|
fNeedKernelVisit = true; //?? Temporary, until KernelVisitDecision fixed.
|
|
|
|
fVP.SetAutoRefresh(true);
|
|
fDefaultVP.SetAutoRefresh(true);
|
|
fVP.SetPicking(true);
|
|
fDefaultVP.SetPicking(true);
|
|
|
|
//FIXME : G.Barrand : not convinced that we have to rm culling.
|
|
// For viewing of all objects by default :
|
|
//fDefaultVP.SetCulling(false);
|
|
//fVP.SetCulling(false);
|
|
|
|
fInteractorManager =
|
|
((G4OpenInventor*)fG4OpenInventorSceneHandler.GetGraphicsSystem())->
|
|
GetInteractorManager();
|
|
|
|
// Main user scene graph root sent to the viewers.
|
|
fSoSelection = new SoSelection;
|
|
fSoSelection->ref();
|
|
fSoSelection->addSelectionCallback(SelectionCB,this);
|
|
//fSoSelection->addDeselectionCallback(DeselectionCB,this);
|
|
fSoSelection->policy = SoSelection::SINGLE;
|
|
|
|
SoGroup* group = new SoGroup;
|
|
fSoSelection->addChild(group);
|
|
|
|
// Have a camera under fSoSelection in order
|
|
// that the below SceneGraphSensor be notifed
|
|
// when the viewer changes the camera type.
|
|
// But we put the camera under a SoGroup so that
|
|
// the SceneGraphSensor be not triggered at each change
|
|
// under the fG4OpenInventorSceneHandler.fRoot.
|
|
SoOrthographicCamera* camera = new SoOrthographicCamera;
|
|
camera->viewportMapping.setValue(SoCamera::ADJUST_CAMERA);
|
|
//camera->aspectRatio.setValue(10);
|
|
camera->position.setValue(0,0,10);
|
|
camera->orientation.setValue(SbRotation(SbVec3f(0,1,0),0));
|
|
camera->height.setValue(10);
|
|
camera->nearDistance.setValue(1);
|
|
camera->farDistance.setValue(100);
|
|
camera->focalDistance.setValue(10);
|
|
group->addChild(camera);
|
|
|
|
{SoInput soInput;
|
|
if(soInput.openFile("g4view.iv",TRUE)) {
|
|
SoSeparator* separator = SoDB::readAll(&soInput);
|
|
if(separator) fSoSelection->addChild(separator);
|
|
}}
|
|
|
|
fSoSelection->addChild(fG4OpenInventorSceneHandler.fRoot);
|
|
|
|
// SoImageWriter should be the last.
|
|
fSoImageWriter = new SoImageWriter();
|
|
fSoImageWriter->fileName.setValue("g4out.ps");
|
|
fSoSelection->addChild(fSoImageWriter);
|
|
|
|
// Sensors :
|
|
// To detect that the viewer had changed the camera type :
|
|
fGroupCameraSensor = new SoNodeSensor(GroupCameraSensorCB,this);
|
|
fGroupCameraSensor->setPriority(0);//Needed in order to do getTriggerNode()
|
|
fGroupCameraSensor->attach(group);
|
|
|
|
fCameraSensor = new SoNodeSensor(CameraSensorCB,this);
|
|
fCameraSensor->setPriority(0);//Needed in order to do getTriggerNode()
|
|
}
|
|
|
|
G4OpenInventorViewer::~G4OpenInventorViewer () {
|
|
fCameraSensor->detach();
|
|
delete fCameraSensor;
|
|
fGroupCameraSensor->detach();
|
|
delete fGroupCameraSensor;
|
|
fSoSelection->unref();
|
|
}
|
|
|
|
void G4OpenInventorViewer::KernelVisitDecision () {
|
|
|
|
// If there's a significant difference with the last view parameters
|
|
// of either the scene handler or this viewer, trigger a rebuild.
|
|
|
|
if (
|
|
//??fG4OpenInventorSceneHandler.fPODLList.size() == 0 ||
|
|
// We need a test for empty scene graph, such as
|
|
// staticRoot.size() or something?????????? See temporary fix
|
|
// in contructor. (John Allison Aug 2001)
|
|
CompareForKernelVisit(fLastVP)) {
|
|
NeedKernelVisit ();
|
|
}
|
|
fLastVP = fVP;
|
|
}
|
|
|
|
G4bool G4OpenInventorViewer::CompareForKernelVisit(G4ViewParameters& vp) {
|
|
|
|
if (
|
|
(vp.GetDrawingStyle () != fVP.GetDrawingStyle ()) ||
|
|
(vp.IsAuxEdgeVisible () != fVP.IsAuxEdgeVisible ()) ||
|
|
(vp.IsCulling () != fVP.IsCulling ()) ||
|
|
(vp.IsCullingInvisible () != fVP.IsCullingInvisible ()) ||
|
|
(vp.IsDensityCulling () != fVP.IsDensityCulling ()) ||
|
|
(vp.IsCullingCovered () != fVP.IsCullingCovered ()) ||
|
|
(vp.IsSection () != fVP.IsSection ()) ||
|
|
(vp.IsCutaway () != fVP.IsCutaway ()) ||
|
|
// This assumes use of generic clipping (sectioning, slicing,
|
|
// DCUT, cutaway). If a decision is made to implement locally,
|
|
// this will need changing. See G4OpenGLViewer::SetView,
|
|
// G4OpenGLStoredViewer.cc::CompareForKernelVisit and
|
|
// G4OpenGLStoredSceneHander::CreateSection/CutawayPolyhedron.
|
|
(vp.IsExplode () != fVP.IsExplode ()) ||
|
|
(vp.GetNoOfSides () != fVP.GetNoOfSides ()) ||
|
|
(vp.IsMarkerNotHidden () != fVP.IsMarkerNotHidden ()) ||
|
|
(vp.GetDefaultVisAttributes()->GetColour() !=
|
|
fVP.GetDefaultVisAttributes()->GetColour()) ||
|
|
(vp.GetDefaultTextVisAttributes()->GetColour() !=
|
|
fVP.GetDefaultTextVisAttributes()->GetColour()) ||
|
|
(vp.GetBackgroundColour ()!= fVP.GetBackgroundColour ())||
|
|
(vp.IsPicking () != fVP.IsPicking ()) ||
|
|
// Scaling for Open Inventor is done by the scene handler so it
|
|
// needs a kernel visit. (In this respect, it differs from the
|
|
// OpenGL drivers, where it's done in SetView.)
|
|
(vp.GetScaleFactor () != fVP.GetScaleFactor ()) ||
|
|
(vp.GetVisAttributesModifiers().size() !=
|
|
fVP.GetVisAttributesModifiers().size())
|
|
)
|
|
return true;
|
|
|
|
if (vp.IsDensityCulling () &&
|
|
(vp.GetVisibleDensity () != fVP.GetVisibleDensity ()))
|
|
return true;
|
|
|
|
if (vp.IsSection () &&
|
|
(vp.GetSectionPlane () != fVP.GetSectionPlane ()))
|
|
return true;
|
|
|
|
if (vp.IsCutaway ()) {
|
|
if (vp.GetCutawayPlanes ().size () !=
|
|
fVP.GetCutawayPlanes ().size ()) return true;
|
|
for (size_t i = 0; i < vp.GetCutawayPlanes().size(); ++i)
|
|
if (vp.GetCutawayPlanes()[i] != fVP.GetCutawayPlanes()[i])
|
|
return true;
|
|
}
|
|
|
|
if (vp.IsExplode () &&
|
|
(vp.GetExplodeFactor () != fVP.GetExplodeFactor ()))
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
void G4OpenInventorViewer::ClearView () {
|
|
}
|
|
|
|
void G4OpenInventorViewer::SetView () {
|
|
|
|
// Get G4 camera infos :
|
|
const G4Point3D target
|
|
= fSceneHandler.GetScene()->GetStandardTargetPoint()
|
|
+ fVP.GetCurrentTargetPoint ();
|
|
G4double radius = fSceneHandler.GetScene()->GetExtent().GetExtentRadius();
|
|
if(radius<=0.) radius = 1.;
|
|
const G4double cameraDistance = fVP.GetCameraDistance (radius);
|
|
const G4Vector3D& direction = fVP.GetViewpointDirection().unit();
|
|
const G4Point3D cameraPosition = target + cameraDistance * direction;
|
|
//const G4double pnear = fVP.GetNearDistance (cameraDistance, radius);
|
|
//const G4double pfar = fVP.GetFarDistance (cameraDistance, pnear, radius);
|
|
const G4Normal3D& up = fVP.GetUpVector ();
|
|
|
|
/*
|
|
printf("debug : target : %g %g %g\n",target.x(),
|
|
target.y(),
|
|
target.z());
|
|
printf("debug : dir : %g %g %g\n",direction.x(),
|
|
direction.y(),
|
|
direction.z());
|
|
printf("debug : pos : %g %g %g\n",cameraPosition.x(),
|
|
cameraPosition.y(),
|
|
cameraPosition.z());
|
|
//printf("debug : near %g far %g\n",pnear,pfar);
|
|
*/
|
|
|
|
SoCamera* camera = GetCamera();
|
|
if(!camera) return;
|
|
|
|
// viewer camera setup :
|
|
camera->position.setValue((float)cameraPosition.x(),
|
|
(float)cameraPosition.y(),
|
|
(float)cameraPosition.z());
|
|
|
|
SbVec3f sbTarget((float)target.x(),
|
|
(float)target.y(),
|
|
(float)target.z());
|
|
SbVec3f sbUp((float)up.x(),
|
|
(float)up.y(),
|
|
(float)up.z());
|
|
sbUp.normalize();
|
|
// Need Coin's camera->pointAt(sbTarget,sbUp); not in the SGI API
|
|
// Stole Coin's code...
|
|
pointAt(camera,sbTarget,sbUp);
|
|
|
|
//camera->height.setValue(10);
|
|
//camera->nearDistance.setValue((float)pnear);
|
|
//camera->farDistance.setValue((float)pfar);
|
|
//camera->focalDistance.setValue((float)cameraDistance);
|
|
|
|
if(camera->isOfType(SoOrthographicCamera::getClassTypeId())) {
|
|
if (fVP.GetFieldHalfAngle() == 0.) {
|
|
//FIXME : ((SoOrthographicCamera*)camera)->height.setValue();
|
|
//FIXME : (Don't think we have to do that.)
|
|
} else {
|
|
//FIXME : Have to set a perspective camera !
|
|
//FIXME : viewer->setCameraType(SoPerspectiveCamera::getClassTypeId())
|
|
//FIXME : ((SoPerspectiveCamera*)camera)->heightAngle.setValue
|
|
//FIXME : (2.*fVP.GetFieldHalfAngle());
|
|
}
|
|
} else if(camera->isOfType(SoPerspectiveCamera::getClassTypeId())) {
|
|
if (fVP.GetFieldHalfAngle() == 0.) {
|
|
//FIXME : Have to set an orthographic camera !
|
|
//FIXME : viewer->setCameraType(SoOrthographicCamera::getClassTypeId())
|
|
} else {
|
|
//FIXME : ((SoPerspectiveCamera*)camera)->heightAngle.setValue
|
|
//FIXME : (2.*fVP.GetFieldHalfAngle());
|
|
}
|
|
}
|
|
}
|
|
|
|
//COIN_FUNCTION_EXTENSION
|
|
void
|
|
G4OpenInventorViewer::pointAt(SoCamera* camera,const SbVec3f & targetpoint, const SbVec3f & upvector)
|
|
{
|
|
SbVec3f dir = targetpoint - camera->position.getValue();
|
|
if (dir.normalize() == 0.0f) return;
|
|
lookAt(camera,dir, upvector);
|
|
}
|
|
|
|
//COIN_FUNCTION
|
|
// Private method that calculates a new orientation based on camera
|
|
// direction and camera up vector. Vectors must be unit length.
|
|
void
|
|
G4OpenInventorViewer::lookAt(SoCamera* camera,const SbVec3f & dir, const SbVec3f & up)
|
|
{
|
|
SbVec3f z = -dir;
|
|
SbVec3f y = up;
|
|
SbVec3f x = y.cross(z);
|
|
|
|
// recompute y to create a valid coordinate system
|
|
y = z.cross(x);
|
|
|
|
// normalize x and y to create an orthonormal coord system
|
|
y.normalize();
|
|
x.normalize();
|
|
|
|
// create a rotation matrix
|
|
SbMatrix rot = SbMatrix::identity();
|
|
rot[0][0] = x[0];
|
|
rot[0][1] = x[1];
|
|
rot[0][2] = x[2];
|
|
|
|
rot[1][0] = y[0];
|
|
rot[1][1] = y[1];
|
|
rot[1][2] = y[2];
|
|
|
|
rot[2][0] = z[0];
|
|
rot[2][1] = z[1];
|
|
rot[2][2] = z[2];
|
|
|
|
camera->orientation.setValue(SbRotation(rot));
|
|
}
|
|
|
|
void
|
|
G4OpenInventorViewer::lookedAt(SoCamera* camera,SbVec3f & dir, SbVec3f & up)
|
|
{
|
|
SbRotation rot = camera->orientation.getValue();
|
|
SbMatrix mrot; rot.getValue(mrot);
|
|
|
|
SbVec3f x, y, z;
|
|
|
|
// create a rotation matrix
|
|
x[0] = mrot[0][0];
|
|
x[1] = mrot[0][1];
|
|
x[2] = mrot[0][2];
|
|
|
|
y[0] = mrot[1][0];
|
|
y[1] = mrot[1][1];
|
|
y[2] = mrot[1][2];
|
|
|
|
z[0] = mrot[2][0];
|
|
z[1] = mrot[2][1];
|
|
z[2] = mrot[2][2];
|
|
|
|
dir = -z;
|
|
dir.normalize();
|
|
up = SbVec3f(0.f,1.f,0.f); // Choose y-axis if possible.
|
|
if (std::abs(up.dot(z)) > 1.e-6) {
|
|
up = y;
|
|
up.normalize();
|
|
}
|
|
}
|
|
|
|
void G4OpenInventorViewer::DrawView () {
|
|
//G4cout << "debug Iv::DrawViewer " <<G4endl;
|
|
if (!fNeedKernelVisit) KernelVisitDecision();
|
|
ProcessView();
|
|
FinishView();
|
|
}
|
|
|
|
void G4OpenInventorViewer::ShowView () {
|
|
fInteractorManager -> SecondaryLoop ();
|
|
}
|
|
|
|
void G4OpenInventorViewer::GroupCameraSensorCB(void* aThis,SoSensor* aSensor){
|
|
G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis;
|
|
|
|
SoNode* node = ((SoNodeSensor*)aSensor)->getTriggerNode();
|
|
//printf("debug : GroupCameraSensorCB %s\n",
|
|
//node->getTypeId().getName().getString());
|
|
|
|
if(node->isOfType(SoCamera::getClassTypeId())) {
|
|
// Viewer had changed the camera type,
|
|
// attach the fCameraSensor to the new camera.
|
|
SoCamera* camera = (SoCamera*)node;
|
|
This->fCameraSensor->detach();
|
|
This->fCameraSensor->attach(camera);
|
|
}
|
|
|
|
}
|
|
|
|
void G4OpenInventorViewer::CameraSensorCB(void* aThis,SoSensor* aSensor) {
|
|
G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis;
|
|
|
|
//printf("debug : CameraSensorCB\n");
|
|
|
|
SoNode* node = ((SoNodeSensor*)aSensor)->getTriggerNode();
|
|
|
|
if(node->isOfType(SoCamera::getClassTypeId())) {
|
|
SoCamera* camera = (SoCamera*)node;
|
|
|
|
SbVec3f direction, up;
|
|
lookedAt(camera,direction, up);
|
|
This->fVP.SetViewpointDirection
|
|
(G4Vector3D(-direction[0],-direction[1],-direction[2]));
|
|
This->fVP.SetUpVector(G4Vector3D(up[0],up[1],up[2]));
|
|
|
|
SbVec3f pos = camera->position.getValue();
|
|
SbVec3f target = pos + direction * camera->focalDistance.getValue();
|
|
|
|
This->fVP.SetCurrentTargetPoint(G4Point3D(target[0],target[1],target[2]));
|
|
}
|
|
}
|
|
|
|
void G4OpenInventorViewer::SelectionCB(
|
|
void* aThis
|
|
,SoPath* aPath
|
|
)
|
|
{
|
|
G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis;
|
|
SoNode* node = ((SoFullPath*)aPath)->getTail();
|
|
G4AttHolder* attHolder = dynamic_cast<G4AttHolder*>(node);
|
|
if(attHolder && attHolder->GetAttDefs().size()) {
|
|
for (size_t i = 0; i < attHolder->GetAttDefs().size(); ++i) {
|
|
G4cout << G4AttCheck(attHolder->GetAttValues()[i],
|
|
attHolder->GetAttDefs()[i]);
|
|
}
|
|
} else {
|
|
G4String name((char*)node->getName().getString());
|
|
G4String cls((char*)node->getTypeId().getName().getString());
|
|
G4cout << "SoNode : " << node
|
|
<< " SoType : " << cls
|
|
<< " name : " << name
|
|
<< G4endl;
|
|
G4cout << "No attributes attached." << G4endl;
|
|
}
|
|
/*FIXME : to explore (need different button - this is used for picking.
|
|
if(node->isOfType(Geant4_SoPolyhedron::getClassTypeId())) {
|
|
Geant4_SoPolyhedron* polyhedron = (Geant4_SoPolyhedron*)node;
|
|
if(polyhedron->solid.getValue()==FALSE)
|
|
polyhedron->solid.setValue(TRUE);
|
|
else
|
|
polyhedron->solid.setValue(FALSE);
|
|
}*/
|
|
This->fSoSelection->deselectAll();
|
|
}
|
|
/*
|
|
void G4OpenInventorViewer::DeselectionCB(
|
|
void* aThis
|
|
,SoPath* aPath
|
|
)
|
|
{
|
|
//G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis;
|
|
G4String name((char*)aPath->getTail()->getTypeId().getName().getString());
|
|
G4cout << "Deselect : " << name << G4endl;
|
|
}
|
|
*/
|
|
|
|
void G4OpenInventorViewer::DrawDetector() {
|
|
/* Replace this... - JA
|
|
// DrawView does a ClearStore. Do not clear the transient store :
|
|
SoSeparator* tmp = fG4OpenInventorSceneHandler.fTransientRoot;
|
|
fG4OpenInventorSceneHandler.fTransientRoot = new SoSeparator;
|
|
if (!fNeedKernelVisit) KernelVisitDecision();
|
|
ProcessView();
|
|
fG4OpenInventorSceneHandler.fTransientRoot->unref();
|
|
fG4OpenInventorSceneHandler.fTransientRoot = tmp;
|
|
*/
|
|
// ...by this... - JA
|
|
DrawView();
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
/// Menu items callbacks /////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
void G4OpenInventorViewer::Escape(){
|
|
G4cout << "Escape..." <<G4endl;
|
|
fInteractorManager->RequireExitSecondaryLoop (OIV_EXIT_CODE);
|
|
}
|
|
|
|
void G4OpenInventorViewer::WritePostScript(const G4String& aFile) {
|
|
if(!fGL2PSAction) return;
|
|
fGL2PSAction->setFileName(aFile.c_str());
|
|
fGL2PSAction->setExportImageFormat(GL2PS_EPS);
|
|
// Use gl2ps default buffer (2048*2048)
|
|
fGL2PSAction->setBufferSize(0);
|
|
G4cout << "Produce " << aFile << "..." << G4endl;
|
|
if (fGL2PSAction->enableFileWriting()) {
|
|
ViewerRender();
|
|
fGL2PSAction->disableFileWriting();
|
|
}
|
|
fGL2PSAction->resetBufferSizeParameters();
|
|
}
|
|
|
|
void G4OpenInventorViewer::WritePDF(const G4String& aFile) {
|
|
if(!fGL2PSAction) return;
|
|
fGL2PSAction->setFileName(aFile.c_str());
|
|
fGL2PSAction->setExportImageFormat(GL2PS_PDF);
|
|
// Use gl2ps default buffer (2048*2048)
|
|
fGL2PSAction->setBufferSize(0);
|
|
G4cout << "Produce " << aFile << "..." << G4endl;
|
|
if (fGL2PSAction->enableFileWriting()) {
|
|
ViewerRender();
|
|
fGL2PSAction->disableFileWriting();
|
|
}
|
|
fGL2PSAction->resetBufferSizeParameters();
|
|
}
|
|
|
|
void G4OpenInventorViewer::WritePixmapPostScript(const G4String& aFile) {
|
|
fSoImageWriter->fileName.setValue(aFile.c_str());
|
|
//imageWriter->format.setValue(SoImageWriter::POST_SCRIPT);
|
|
fSoImageWriter->enable();
|
|
ViewerRender();
|
|
fSoImageWriter->disable();
|
|
if(fSoImageWriter->getStatus()) {
|
|
G4cout << G4String(fSoImageWriter->fileName.getValue().getString())
|
|
<< " produced."
|
|
<< G4endl;
|
|
} else {
|
|
G4cout << G4String(fSoImageWriter->fileName.getValue().getString())
|
|
<< " not produced."
|
|
<< G4endl;
|
|
}
|
|
}
|
|
|
|
void G4OpenInventorViewer::WriteInventor(const G4String& aFile) {
|
|
G4cout << "Produce " << aFile << "..." << G4endl;
|
|
|
|
SbBool genAlternateRep = TRUE;
|
|
//SbBool binary = FALSE;
|
|
SbBool binary = TRUE;
|
|
SoAlternateRepAction alternateRepAction;
|
|
if(genAlternateRep==TRUE) {
|
|
alternateRepAction.setGenerate(TRUE); //Clear alternate reps.
|
|
alternateRepAction.apply(fSoSelection);
|
|
}
|
|
|
|
SoWriteAction writeAction;
|
|
writeAction.getOutput()->openFile(aFile.c_str());
|
|
writeAction.getOutput()->setBinary(binary);
|
|
writeAction.apply(fSoSelection);
|
|
writeAction.getOutput()->closeFile();
|
|
|
|
if(genAlternateRep==TRUE) {
|
|
alternateRepAction.setGenerate(FALSE); //Clear alternate reps.
|
|
alternateRepAction.apply(fSoSelection);
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
struct Counter {
|
|
int fTriangles;
|
|
int fLineSegments;
|
|
int fPoints;
|
|
};
|
|
|
|
static void CountTrianglesCB(
|
|
void* userData
|
|
,SoCallbackAction*
|
|
,const SoPrimitiveVertex*
|
|
,const SoPrimitiveVertex*,
|
|
const SoPrimitiveVertex*)
|
|
{
|
|
Counter* counter = (Counter*)userData;
|
|
counter->fTriangles++;
|
|
}
|
|
|
|
static void CountLineSegmentsCB(
|
|
void* userData
|
|
,SoCallbackAction*
|
|
,const SoPrimitiveVertex*
|
|
,const SoPrimitiveVertex*)
|
|
{
|
|
Counter* counter = (Counter*)userData;
|
|
counter->fLineSegments++;
|
|
}
|
|
|
|
static void CountPointsCB(
|
|
void* userData
|
|
,SoCallbackAction*
|
|
,const SoPrimitiveVertex*)
|
|
{
|
|
Counter* counter = (Counter*)userData;
|
|
counter->fPoints++;
|
|
}
|
|
|
|
void G4OpenInventorViewer::SceneGraphStatistics() {
|
|
Counter counter;
|
|
counter.fTriangles = 0;
|
|
counter.fLineSegments = 0;
|
|
counter.fPoints = 0;
|
|
|
|
SoCallbackAction callbackAction;
|
|
callbackAction.addTriangleCallback
|
|
(SoShape::getClassTypeId(),CountTrianglesCB,(void*)&counter);
|
|
callbackAction.addLineSegmentCallback
|
|
(SoShape::getClassTypeId(),CountLineSegmentsCB,(void*)&counter);
|
|
callbackAction.addPointCallback
|
|
(SoShape::getClassTypeId(),CountPointsCB,(void*)&counter);
|
|
callbackAction.apply(fSoSelection);
|
|
|
|
SoCounterAction counterAction;
|
|
counterAction.apply(fSoSelection);
|
|
int nodes = counterAction.getCount();
|
|
|
|
counterAction.setLookFor(SoCounterAction::TYPE);
|
|
counterAction.setType(SoShape::getClassTypeId());
|
|
counterAction.apply(fSoSelection);
|
|
int shapes = counterAction.getCount();
|
|
|
|
G4cout << "Number of triangles : " << counter.fTriangles << G4endl;
|
|
G4cout << "Number of line segments : " << counter.fLineSegments << G4endl;
|
|
G4cout << "Number of points : " << counter.fPoints << G4endl;
|
|
G4cout << "Number of nodes : " << nodes << G4endl;
|
|
G4cout << "Number of shapes : " << shapes << G4endl;
|
|
}
|
|
|
|
void G4OpenInventorViewer::EraseDetector() {
|
|
fG4OpenInventorSceneHandler.fDetectorRoot->removeAllChildren();
|
|
}
|
|
void G4OpenInventorViewer::EraseEvent() {
|
|
fG4OpenInventorSceneHandler.fTransientRoot->removeAllChildren();
|
|
}
|
|
|
|
void G4OpenInventorViewer::SetPreviewAndFull() {
|
|
fG4OpenInventorSceneHandler.fPreviewAndFull = true;
|
|
|
|
NeedKernelVisit();
|
|
DrawDetector();
|
|
}
|
|
|
|
void G4OpenInventorViewer::SetPreview() {
|
|
fG4OpenInventorSceneHandler.fPreviewAndFull = false;
|
|
|
|
NeedKernelVisit();
|
|
DrawDetector();
|
|
}
|
|
|
|
// When ViewParameter <-> SoCamera mapping ready
|
|
// uncomment the below
|
|
//#define USE_SET_VIEW
|
|
|
|
void G4OpenInventorViewer::SetSolid() {
|
|
G4ViewParameters vp = GetViewParameters();
|
|
G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle();
|
|
//From G4VisCommandsViewerSet : /vis/viewer/set/style solid.
|
|
switch (existingStyle) {
|
|
case G4ViewParameters::wireframe:
|
|
vp.SetDrawingStyle(G4ViewParameters::hsr);
|
|
break;
|
|
case G4ViewParameters::hlr:
|
|
vp.SetDrawingStyle(G4ViewParameters::hlhsr);
|
|
break;
|
|
case G4ViewParameters::hsr:
|
|
break;
|
|
case G4ViewParameters::hlhsr:
|
|
break;
|
|
}
|
|
SetViewParameters(vp);
|
|
DrawDetector();
|
|
}
|
|
void G4OpenInventorViewer::SetWireFrame() {
|
|
G4ViewParameters vp = GetViewParameters();
|
|
G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle();
|
|
switch (existingStyle) {
|
|
case G4ViewParameters::wireframe:
|
|
break;
|
|
case G4ViewParameters::hlr:
|
|
break;
|
|
case G4ViewParameters::hsr:
|
|
vp.SetDrawingStyle(G4ViewParameters::wireframe);
|
|
break;
|
|
case G4ViewParameters::hlhsr:
|
|
vp.SetDrawingStyle(G4ViewParameters::hlr);
|
|
break;
|
|
}
|
|
SetViewParameters(vp);
|
|
DrawDetector();
|
|
}
|
|
|
|
|
|
void G4OpenInventorViewer::SetReducedWireFrame(bool aValue) {
|
|
G4ViewParameters vp = GetViewParameters();
|
|
|
|
// Set the wire frame kind :
|
|
vp.SetAuxEdgeVisible(!aValue);
|
|
|
|
// Set wire frame :
|
|
G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle();
|
|
switch (existingStyle) {
|
|
case G4ViewParameters::wireframe:
|
|
break;
|
|
case G4ViewParameters::hlr:
|
|
break;
|
|
case G4ViewParameters::hsr:
|
|
vp.SetDrawingStyle(G4ViewParameters::wireframe);
|
|
break;
|
|
case G4ViewParameters::hlhsr:
|
|
vp.SetDrawingStyle(G4ViewParameters::hlr);
|
|
break;
|
|
}
|
|
SetViewParameters(vp);
|
|
NeedKernelVisit(); // Just in case it was alread in wire framw.
|
|
DrawDetector();
|
|
}
|
|
|
|
void G4OpenInventorViewer::UpdateScene() {
|
|
/* Replace this... - JA
|
|
fG4OpenInventorSceneHandler.ClearStore();
|
|
ClearView();
|
|
if (!fNeedKernelVisit) KernelVisitDecision();
|
|
ProcessView();
|
|
ShowView();
|
|
*/
|
|
// ...by this - JA
|
|
NeedKernelVisit();
|
|
DrawView();
|
|
}
|
|
G4String G4OpenInventorViewer::Help(const G4String& aTopic) {
|
|
if(aTopic=="controls") {
|
|
return G4String("\
|
|
Controls on an Inventor examiner viewer are :\n\
|
|
- in picking mode (cursor is the upper left arrow)\n\
|
|
Ctrl + pick a volume : see daughters.\n\
|
|
Shift + pick a volume : see mother.\n\
|
|
- in viewing mode (cursor is the hand)\n\
|
|
Left-button + pointer move : rotate.\n\
|
|
Ctrl+Left-button + pointer move : pan.\n\
|
|
Ctrl+Shift+Left-button + pointer move : scale.\n\
|
|
Middle-button + pointer move : pan.\n\
|
|
Right-button : popup menu.\n");
|
|
} else {
|
|
return "";
|
|
}
|
|
}
|
|
|
|
#endif
|