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geant4/examples/extended/parameterisations/gflash/src/ExGflashPhysics.cc
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2016-06-10 14:11:04 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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// * any work based on the software) you agree to acknowledge its *
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// ********************************************************************
//
// $Id$
//
/// \file parameterisations/gflash/src/ExGflashPhysics.cc
/// \brief Implementation of the ExGflashPhysics class
//
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#include "ExGflashPhysics.hh"
#include "G4ParticleDefinition.hh"
#include "G4ProcessManager.hh"
#include "G4FastSimulationManagerProcess.hh"
// factory
#include "G4PhysicsConstructorFactory.hh"
//
G4_DECLARE_PHYSCONSTR_FACTORY(ExGflashPhysics);
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ExGflashPhysics::ExGflashPhysics(const G4String& name)
: G4VPhysicsConstructor(name)
{}
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ExGflashPhysics::~ExGflashPhysics()
{}
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void ExGflashPhysics::ConstructParticle()
{}
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void ExGflashPhysics::ConstructProcess()
{
G4FastSimulationManagerProcess* fastSimulationManagerProcess
= new G4FastSimulationManagerProcess();
G4cout << "FastSimulationManagerProcess constructed" <<G4endl;
aParticleIterator->reset();
while( (*aParticleIterator)() ){
G4ParticleDefinition* particle = aParticleIterator->value();
G4ProcessManager* pmanager = particle->GetProcessManager();
// The fast simulation process becomes a discrete process only since 9.0:
pmanager->AddDiscreteProcess(fastSimulationManagerProcess);
}
}
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