97 lines
3.8 KiB
C++
97 lines
3.8 KiB
C++
//
|
|
// ********************************************************************
|
|
// * License and Disclaimer *
|
|
// * *
|
|
// * The Geant4 software is copyright of the Copyright Holders of *
|
|
// * the Geant4 Collaboration. It is provided under the terms and *
|
|
// * conditions of the Geant4 Software License, included in the file *
|
|
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
|
// * include a list of copyright holders. *
|
|
// * *
|
|
// * Neither the authors of this software system, nor their employing *
|
|
// * institutes,nor the agencies providing financial support for this *
|
|
// * work make any representation or warranty, express or implied, *
|
|
// * regarding this software system or assume any liability for its *
|
|
// * use. Please see the license in the file LICENSE and URL above *
|
|
// * for the full disclaimer and the limitation of liability. *
|
|
// * *
|
|
// * This code implementation is the result of the scientific and *
|
|
// * technical work of the GEANT4 collaboration. *
|
|
// * By using, copying, modifying or distributing the software (or *
|
|
// * any work based on the software) you agree to acknowledge its *
|
|
// * use in resulting scientific publications, and indicate your *
|
|
// * acceptance of all terms of the Geant4 Software license. *
|
|
// ********************************************************************
|
|
//
|
|
// $Id: B2PrimaryGeneratorAction.cc 68058 2013-03-13 14:47:43Z gcosmo $
|
|
//
|
|
/// \file B2PrimaryGeneratorAction.cc
|
|
/// \brief Implementation of the B2PrimaryGeneratorAction class
|
|
|
|
#include "B2PrimaryGeneratorAction.hh"
|
|
|
|
#include "G4LogicalVolumeStore.hh"
|
|
#include "G4LogicalVolume.hh"
|
|
#include "G4Box.hh"
|
|
#include "G4Event.hh"
|
|
#include "G4ParticleGun.hh"
|
|
#include "G4ParticleTable.hh"
|
|
#include "G4ParticleDefinition.hh"
|
|
#include "G4SystemOfUnits.hh"
|
|
|
|
#include "Randomize.hh"
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
B2PrimaryGeneratorAction::B2PrimaryGeneratorAction()
|
|
: G4VUserPrimaryGeneratorAction()
|
|
{
|
|
G4int nofParticles = 1;
|
|
fParticleGun = new G4ParticleGun(nofParticles);
|
|
|
|
// default particle kinematic
|
|
|
|
G4ParticleDefinition* particleDefinition
|
|
= G4ParticleTable::GetParticleTable()->FindParticle("proton");
|
|
|
|
fParticleGun->SetParticleDefinition(particleDefinition);
|
|
fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
|
|
fParticleGun->SetParticleEnergy(3.0*GeV);
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
B2PrimaryGeneratorAction::~B2PrimaryGeneratorAction()
|
|
{
|
|
delete fParticleGun;
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
void B2PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
|
|
{
|
|
// This function is called at the begining of event
|
|
|
|
// In order to avoid dependence of PrimaryGeneratorAction
|
|
// on DetectorConstruction class we get world volume
|
|
// from G4LogicalVolumeStore.
|
|
|
|
G4double worldZHalfLength = 0;
|
|
G4LogicalVolume* worldLV
|
|
= G4LogicalVolumeStore::GetInstance()->GetVolume("World");
|
|
G4Box* worldBox = NULL;
|
|
if ( worldLV ) worldBox = dynamic_cast<G4Box*>(worldLV->GetSolid());
|
|
if ( worldBox ) worldZHalfLength = worldBox->GetZHalfLength();
|
|
else {
|
|
G4cerr << "World volume of box not found." << G4endl;
|
|
G4cerr << "Perhaps you have changed geometry." << G4endl;
|
|
G4cerr << "The gun will be place in the center." << G4endl;
|
|
}
|
|
|
|
fParticleGun->SetParticlePosition(G4ThreeVector(0., 0., -worldZHalfLength));
|
|
|
|
fParticleGun->GeneratePrimaryVertex(anEvent);
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|