107 lines
4.1 KiB
C++
107 lines
4.1 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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//
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// John Allison 17/11/96.
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// Class Description:
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// Text, i.e., a character string, is used to visualize various kinds of
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// description, particle name, energy, coordinate names etc. Text is
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// described by the class G4Text. The following constructors are supported:
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//
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// //----- Constructors of G4Text
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// G4Text (const G4String& text);
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// G4Text (const G4String& text, const G4Point3D& pos);
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//
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// where the argument text is the text (string) to be visualized, and pos
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// is the 3D position at which the text is visualized. Note that class
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// G4Text inherits G4VMarker. Size of text is recognized as "font size",
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// i.e., height of the text. All the access functions defined for class
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// G4VMarker are available. In addition, the following access functions
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// are available, too:
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//
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// //----- Set functions of G4Text
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// void G4Text::SetText ( const G4String& text ) ;
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// void G4Text::SetOffset ( double dx, double dy ) ;
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//
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// //----- Get functions of G4Text
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// G4String G4Text::GetText () const;
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// G4double G4Text::GetXOffset () const;
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// G4double G4Text::GetYOffset () const;
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//
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// Method SetText() defines text to be visualized, and GetText() returns
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// the defined text. Method SetOffset() defines x (horizontal) and
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// y (vertical) offsets in the screen coordinates. By default, both offsets
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// are zero, and the text starts from the 3D position given to the
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// constructor or to the method G4VMarker:SetPosition(). Offsets should be
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// given with the same units as the one adopted for the size, i.e.,
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// world-size or screen-size units.
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// Class Description - End:
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#ifndef G4TEXT_HH
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#define G4TEXT_HH
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#include "G4VMarker.hh"
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#include "globals.hh"
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class G4Text: public G4VMarker {
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public: // With description
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enum Layout {left, centre, right};
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G4Text (const G4String& text);
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G4Text (const G4String& text, const G4Point3D& position);
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G4Text (const G4VMarker&);
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G4Text (const G4Text&);
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virtual ~G4Text ();
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G4Text& operator= (const G4Text&);
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G4String GetText () const;
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Layout GetLayout () const;
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G4double GetXOffset () const ;
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G4double GetYOffset () const ;
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void SetText (const G4String& text);
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void SetLayout (Layout);
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void SetOffset (double dx, double dy) ;
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private:
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G4String fText;
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Layout fLayout;
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G4double fXOffset, fYOffset;
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};
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#include "G4Text.icc"
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std::ostream& operator<< (std::ostream& os, const G4Text&);
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std::ostream& operator<< (std::ostream& os, G4Text::Layout);
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#endif
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