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geant4/examples/extended/hadronic/FissionFragment/src/FFPrimaryGeneratorAction.cc
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2016-06-10 12:08:39 +02:00

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//
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//
// -------------------------------------------------------------
// =============== Begin Documentation Comments ===============
//!
//! \file FFPrimaryGeneratorAction.cc
//! \author B. Wendt (brycen.linn.wendt@cern.ch)
//! \date June 06, 2014
//!
//! \brief Implementation of the FFPrimaryGeneratorAction class
//!
//! \details Generates 4.5 MeV neutrons from the solid volume defined in
//! FFDetectorConstruction as "NeturonSource" and shoots them off
//! in a isotropically sampled direction
//!
// ================ End Documentation Comments ================
//
// Modified:
//
// 23-06-14 BWendt
// Implemented "GetNeutronSourceCenter()" and added code to correctly sample
// the neutron starting location
//
// -------------------------------------------------------------
#include "globals.hh"
#include "G4Event.hh"
#include "G4LogicalVolume.hh"
#include "G4LogicalVolumeStore.hh"
#include "G4Neutron.hh"
#include "G4ParticleGun.hh"
#include "G4PhysicalVolumeStore.hh"
#include "G4SystemOfUnits.hh"
#include "G4Tubs.hh"
#include "G4VPhysicalVolume.hh"
#include "Randomize.hh"
#include "FFPrimaryGeneratorAction.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
FFPrimaryGeneratorAction::
FFPrimaryGeneratorAction()
: G4VUserPrimaryGeneratorAction(),
#ifndef NDEBUG
fEventNumber(0),
#endif // NDEBUG
fH2OPhysical(NULL),
fNeutronPhysical(NULL),
fNeutronSolid(NULL),
fParticleGun(new G4ParticleGun(1)),
fTankPhysical(NULL)
{
fParticleGun->SetParticleDefinition(G4Neutron::Definition());
fParticleGun->SetParticleEnergy(4.5 * MeV);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void FFPrimaryGeneratorAction::
GeneratePrimaries(G4Event* event)
{
#ifndef NDEBUG
G4cout << "Shooting event " << ++fEventNumber << G4endl;
#endif // NDEBUG
const G4ThreeVector sourceCenter = GetNeutronSourceCenter();
// Sample the neutron source location
const G4double radius = fNeutronSolid->GetOuterRadius();
const G4double z = fNeutronSolid->GetZHalfLength() * 2;
G4ThreeVector randomLocation;
randomLocation.setRThetaPhi(radius * std::sqrt(G4UniformRand()),
G4UniformRand() * 180 * deg,
0);
randomLocation.setZ(z * (G4UniformRand() - 0.5));
G4ThreeVector location(randomLocation.x() + sourceCenter.x(),
randomLocation.y() + sourceCenter.y(),
randomLocation.z() + sourceCenter.z());
#ifndef NDEBUG
G4cout << "Emission Location: r: " << location << G4endl;
#endif // NDEBUG
// Sample the neutron emission direction
G4ThreeVector direction;
direction.setRThetaPhi(1.0,
std::acos(G4UniformRand() * 2 - 1),
(G4UniformRand() * 2 - 1) * 180 * deg);
#ifndef NDEBUG
G4cout << "Emission Direction: r: " << direction << G4endl;
#endif // NDEBUG
// Load the event
fParticleGun->SetParticlePosition(location);
fParticleGun->SetParticleMomentumDirection(direction);
fParticleGun->GeneratePrimaryVertex(event);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4ThreeVector FFPrimaryGeneratorAction::
GetNeutronSourceCenter(void)
{
// Get the dimensions of the neutron source
if(fNeutronSolid == NULL)
{
G4LogicalVolume* temp
= G4LogicalVolumeStore::GetInstance()->GetVolume("NeutronSource");
if(temp != NULL)
{
fNeutronSolid = dynamic_cast< G4Tubs* >(temp->GetSolid());
}
if(fNeutronSolid == NULL)
{
G4Exception("FFPrimaryGeneratorAction::"
"GeneratePrimaries(G4Event*)",
"Neutron source solid volume not found",
EventMustBeAborted,
"This run will be aborted");
}
}
// Get the position of the neutron source within the water
if(fNeutronPhysical == NULL)
{
fNeutronPhysical = G4PhysicalVolumeStore::GetInstance()
->GetVolume("NeutronSource");
}
if(fNeutronPhysical == NULL)
{
G4Exception("FFPrimaryGeneratorAction::GetNeutronSourceCenter(void)",
"Neutron source physical volume not found",
EventMustBeAborted,
"This run will be aborted");
}
// Get the position of the water within the tank
if(fH2OPhysical == NULL)
{
fH2OPhysical = G4PhysicalVolumeStore::GetInstance()
->GetVolume("Tank_H2O");
if(fH2OPhysical == NULL)
{
G4Exception("FFPrimaryGeneratorAction::"
"GetNeutronSourceCenter(void)",
"Tank H2O physical volume not found",
EventMustBeAborted,
"This run will be aborted");
}
}
// Get the position of the tank within the world
if(fTankPhysical == NULL)
{
fTankPhysical = G4PhysicalVolumeStore::GetInstance()
->GetVolume("Tank_Wall");
if(fTankPhysical == NULL)
{
G4Exception("FFPrimaryGeneratorAction::"
"GetNeutronSourceCenter(void)",
"Tank physical volume not found",
EventMustBeAborted,
"This run will be aborted");
}
}
return fNeutronPhysical->GetTranslation()
+ fH2OPhysical->GetTranslation()
+ fTankPhysical->GetTranslation();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
FFPrimaryGeneratorAction::
~FFPrimaryGeneratorAction()
{
delete fParticleGun;
}