Files
geant4/examples/extended/biasing/GB03/src/GB03DetectorConstruction.cc
T

412 lines
14 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
/// \file GB03DetectorConstruction.cc
/// \brief Implementation of the GB03DetectorConstruction class
#include "GB03DetectorConstruction.hh"
#include "G4RunManager.hh"
#include "G4Material.hh"
#include "G4Box.hh"
#include "G4LogicalVolume.hh"
#include "G4PVPlacement.hh"
#include "G4PVReplica.hh"
#include "G4VisAttributes.hh"
#include "G4Colour.hh"
#include "G4SDManager.hh"
#include "G4MultiFunctionalDetector.hh"
#include "G4PSEnergyDeposit.hh"
#include "G4PSFlatSurfaceFlux.hh"
#include "G4SDNeutralFilter.hh"
#include "G4SDChargedFilter.hh"
#include "G4ios.hh"
#include "GB03DetectorMessenger.hh"
#include "GB03BOptrGeometryBasedBiasing.hh"
#include "G4PhysicalConstants.hh"
#include "G4SystemOfUnits.hh"
G4int GB03DetectorConstruction::fNumberOfLayers = 40;
G4ThreadLocal G4bool GB03DetectorConstruction::fConstructedSDandField = false;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
GB03DetectorConstruction::GB03DetectorConstruction()
: G4VUserDetectorConstruction(),
fTotalThickness (2.0*m), fLayerThickness(0.),
fConstructed(false),
fWorldMaterial(0), fAbsorberMaterial(0), fGapMaterial(0),
fLayerSolid(0), fGapSolid(0),
fWorldLogical(0), fCalorLogical(0), fLayerLogical(0), fGapLogical(0),
fWorldPhysical(0), fCalorPhysical(0), fLayerPhysical(0), fGapPhysical(0),
fDetectorMessenger(0), fVerboseLevel(1)
{
fLayerThickness = fTotalThickness / fNumberOfLayers;
fCalName = "Calor";
fDetectorMessenger = new GB03DetectorMessenger(this);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
GB03DetectorConstruction::~GB03DetectorConstruction()
{ delete fDetectorMessenger;}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4VPhysicalVolume* GB03DetectorConstruction::Construct()
{
if(!fConstructed)
{
fConstructed = true;
DefineMaterials();
SetupGeometry();
}
if (GetVerboseLevel()>0)
{ PrintCalorParameters(); }
return fWorldPhysical;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void GB03DetectorConstruction::ConstructSDandField()
{
if(!fConstructedSDandField)
{
fConstructedSDandField = true;
SetupDetectors();
SetupBiasing();
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void GB03DetectorConstruction::DefineMaterials()
{
G4String name, symbol; //a=mass of a mole;
G4double a, z, density; //z=mean number of protons;
G4int iz; //iz=number of protons in an isotope;
G4int n; // n=number of nucleons in an isotope;
G4int ncomponents, natoms;
G4double abundance, fractionmass;
G4double temperature, pressure;
//
// define Elements
//
a = 1.01*g/mole;
G4Element* H = new G4Element(name="Hydrogen",symbol="H" , z= 1., a);
a = 12.01*g/mole;
G4Element* C = new G4Element(name="Carbon" ,symbol="C" , z= 6., a);
a = 14.01*g/mole;
G4Element* N = new G4Element(name="Nitrogen",symbol="N" , z= 7., a);
a = 16.00*g/mole;
G4Element* O = new G4Element(name="Oxygen" ,symbol="O" , z= 8., a);
//
// define an Element from isotopes, by relative abundance
//
G4Isotope* U5 = new G4Isotope(name="U235", iz=92, n=235, a=235.01*g/mole);
G4Isotope* U8 = new G4Isotope(name="U238", iz=92, n=238, a=238.03*g/mole);
G4Element* U = new G4Element(name="enriched Uranium",symbol="U",ncomponents=2);
U->AddIsotope(U5, abundance= 90.*perCent);
U->AddIsotope(U8, abundance= 10.*perCent);
//
// define simple materials
//
new G4Material(name="Aluminium", z=13., a=26.98*g/mole, density=2.700*g/cm3);
new G4Material(name="Silicon", z=14., a= 28.09*g/mole, density= 2.33*g/cm3);
new G4Material(name="Iron", z=26., a=55.85*g/mole, density=7.87*g/cm3);
new G4Material(name="ArgonGas",z=18., a= 39.95*g/mole, density=1.782*mg/cm3);
new G4Material(name="He", z=2., a=4.0*g/mole, density=0.1786e-03*g/cm3);
density = 1.390*g/cm3;
a = 39.95*g/mole;
new G4Material(name="liquidArgon", z=18., a, density);
density = 11.35*g/cm3;
a = 207.19*g/mole;
G4Material* Pb = new G4Material(name="Lead" , z=82., a, density);
//
// define a material from elements. case 1: chemical molecule
//
density = 1.000*g/cm3;
G4Material* H2O = new G4Material(name="Water", density, ncomponents=2);
H2O->AddElement(H, natoms=2);
H2O->AddElement(O, natoms=1);
density = 1.032*g/cm3;
G4Material* Sci = new G4Material(name="Scintillator", density, ncomponents=2);
Sci->AddElement(C, natoms=9);
Sci->AddElement(H, natoms=10);
//
// define a material from elements. case 2: mixture by fractional mass
//
density = 1.290*mg/cm3;
G4Material* Air = new G4Material(name="Air" , density, ncomponents=2);
Air->AddElement(N, fractionmass=0.7);
Air->AddElement(O, fractionmass=0.3);
//
// examples of vacuum
//
density = universe_mean_density;
pressure = 3.e-18*pascal;
temperature = 2.73*kelvin;
G4Material* Vacuum = new G4Material(name="Galactic", z=1., a=1.01*g/mole,
density,kStateGas,temperature,pressure);
if (GetVerboseLevel()>1) {
G4cout << *(G4Material::GetMaterialTable()) << G4endl;
}
//default materials of the calorimeter
fWorldMaterial = Vacuum;
fAbsorberMaterial = Pb;
fGapMaterial = Sci;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void GB03DetectorConstruction::SetupGeometry()
{
//
// World
//
G4VSolid* worldSolid = new G4Box("World",2.*m,2.*m,fTotalThickness*2.);
fWorldLogical = new G4LogicalVolume(worldSolid,fWorldMaterial,"World");
fWorldPhysical = new G4PVPlacement(0,G4ThreeVector(),fWorldLogical,"World",
0,false,0);
//
// Calorimeter
//
G4VSolid* calorSolid = new G4Box("Calor",0.5*m,0.5*m,fTotalThickness/2.);
fCalorLogical = new G4LogicalVolume(calorSolid,fAbsorberMaterial,fCalName);
fCalorPhysical = new G4PVPlacement(0, G4ThreeVector(0.,0.,0.),
fCalorLogical,fCalName,fWorldLogical,false,0);
//
// Layers --- as absorbers
//
fLayerSolid = new G4Box("Layer",0.5*m,0.5*m,fLayerThickness/2.);
fLayerLogical
= new G4LogicalVolume(fLayerSolid,fAbsorberMaterial,fCalName+"_LayerLog");
fLayerPhysical
= new G4PVReplica(fCalName+"_Layer",fLayerLogical,fCalorLogical,
kZAxis,fNumberOfLayers,fLayerThickness);
//
// Gap
//
fGapSolid = new G4Box("Gap",0.5*m,0.5*m,fLayerThickness/4.);
fGapLogical = new G4LogicalVolume(fGapSolid,fGapMaterial,fCalName+"_Gap");
fGapPhysical = new G4PVPlacement(0,G4ThreeVector(0.,0.,fLayerThickness/4.),
fGapLogical,fCalName+"_gap",fLayerLogical,false,0);
//
// Visualization attributes
//
fWorldLogical->SetVisAttributes(G4VisAttributes::GetInvisible());
G4VisAttributes* simpleBoxVisAtt= new G4VisAttributes(G4Colour(1.0,1.0,1.0));
simpleBoxVisAtt->SetVisibility(true);
fCalorLogical->SetVisAttributes(simpleBoxVisAtt);
fLayerLogical->SetVisAttributes(simpleBoxVisAtt);
fGapLogical->SetVisAttributes(simpleBoxVisAtt);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void GB03DetectorConstruction::SetupDetectors()
{
G4SDManager::GetSDMpointer()->SetVerboseLevel(1);
G4String filterName;
G4SDNeutralFilter* neutralFilter
= new G4SDNeutralFilter(filterName="neutralFilter");
G4SDChargedFilter* chargedFilter
= new G4SDChargedFilter(filterName="chargedFilter");
for(G4int j=0;j<2;j++)
{
// Loop counter j = 0 : absorber
// = 1 : gap
G4String detName = fCalName;
if(j==0)
{ detName += "_abs"; }
else
{ detName += "_gap"; }
G4MultiFunctionalDetector* det = new G4MultiFunctionalDetector(detName);
G4SDManager::GetSDMpointer()->AddNewDetector(det);
// The second argument in each primitive means the "level" of geometrical
// hierarchy, the copy number of that level is used as the key of the
// G4THitsMap.
// For absorber (j = 0), the copy number of its own physical volume is used.
// For gap (j = 1), the copy number of its mother physical volume is used,
// since there is only one physical volume of gap is placed with respect
// to its mother.
G4VPrimitiveScorer* primitive;
primitive = new G4PSEnergyDeposit("eDep",j);
det->RegisterPrimitive(primitive);
primitive = new G4PSFlatSurfaceFlux("nNeutral",1,j);
primitive->SetFilter(neutralFilter);
det->RegisterPrimitive(primitive);
primitive = new G4PSFlatSurfaceFlux("nCharged",1,j);
primitive->SetFilter(chargedFilter);
det->RegisterPrimitive(primitive);
if(j==0)
{ SetSensitiveDetector(fLayerLogical, det); }
else
{ SetSensitiveDetector(fGapLogical, det);}
}
G4SDManager::GetSDMpointer()->SetVerboseLevel(0);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void GB03DetectorConstruction::SetupBiasing()
{
GB03BOptrGeometryBasedBiasing* biasingOperator = new GB03BOptrGeometryBasedBiasing();
biasingOperator->AttachTo(fLayerLogical);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void GB03DetectorConstruction::PrintCalorParameters() const
{
G4cout
<< "--------------------------------------------------------" << G4endl;
G4cout
<< " Absorber is made of " << fAbsorberMaterial->GetName() << G4endl
<< " Gap is made of " << fGapMaterial->GetName() << G4endl
<< "--------------------------------------------------------" << G4endl;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void GB03DetectorConstruction::SetAbsorberMaterial(G4String materialChoice)
{
// search the material by its name
G4Material* pttoMaterial = G4Material::GetMaterial(materialChoice);
if(pttoMaterial)
{
fAbsorberMaterial = pttoMaterial;
if(fConstructed)
{
fCalorLogical->SetMaterial(fAbsorberMaterial);
fLayerLogical->SetMaterial(fAbsorberMaterial);
}
G4RunManager::GetRunManager()->GeometryHasBeenModified();
if (GetVerboseLevel()>1) {
PrintCalorParameters();
}
}
else
{
G4cerr
<< materialChoice << " is not defined. - Command is ignored." << G4endl;
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4String GB03DetectorConstruction::GetAbsorberMaterial() const
{ return fAbsorberMaterial->GetName(); }
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void GB03DetectorConstruction::SetGapMaterial(G4String materialChoice)
{
// search the material by its name
G4Material* pttoMaterial = G4Material::GetMaterial(materialChoice);
if(pttoMaterial)
{
fGapMaterial = pttoMaterial;
if(fConstructed)
{ fGapLogical->SetMaterial(fGapMaterial); }
G4RunManager::GetRunManager()->GeometryHasBeenModified();
if (GetVerboseLevel()>1) {
PrintCalorParameters();
}
}
else
{
G4cerr
<< materialChoice << " is not defined. - Command is ignored." << G4endl;
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4String GB03DetectorConstruction::GetGapMaterial() const
{ return fGapMaterial->GetName(); }
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void GB03DetectorConstruction::SetNumberOfLayers(G4int nl)
{
fNumberOfLayers = nl;
fLayerThickness = fTotalThickness/fNumberOfLayers;
if(!fConstructed) return;
fLayerSolid->SetZHalfLength(fLayerThickness/2.);
fGapSolid->SetZHalfLength(fLayerThickness/4.);
fCalorLogical->RemoveDaughter(fLayerPhysical);
delete fLayerPhysical;
fLayerPhysical
= new G4PVReplica(fCalName+"_Layer",fLayerLogical,fCalorLogical,
kZAxis,fNumberOfLayers,fLayerThickness);
fGapPhysical->SetTranslation(G4ThreeVector(0.,0.,fLayerThickness/4.));
G4RunManager::GetRunManager()->GeometryHasBeenModified();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......