60 lines
2.2 KiB
C++
60 lines
2.2 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4VRML1Viewer.hh,v 1.7 2002/06/23 03:31:42 stanaka Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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//
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// G4VRML1Viewer.hh
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// Satoshi Tanaka & Yasuhide Sawada
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#ifndef WIN32
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#ifdef G4VIS_BUILD_VRML_DRIVER
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#ifndef G4VRML1_VIEWER_HH
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#define G4VRML1_VIEWER_HH
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#include "G4VViewer.hh"
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#include "globals.hh"
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class G4VRML1SceneHandler;
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class G4VRML1Viewer: public G4VViewer {
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public:
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G4VRML1Viewer(G4VRML1SceneHandler& scene, const G4String& name = "");
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virtual ~G4VRML1Viewer();
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void ClearView();
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void DrawView();
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void ShowView();
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void FinishView();
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private:
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void SetView();
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private:
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G4VRML1SceneHandler& fSceneHandler; // Reference to Graphics Scene for this view.
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};
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#endif //G4VRML1_VIEW_HH
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#endif //G4VIS_BUILD_VRML_DRIVER
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#endif //WIN32
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