90 lines
2.9 KiB
C++
90 lines
2.9 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4FlavoredParallelWorld.hh,v 1.5 2001/07/11 10:08:24 gunter Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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//
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//
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//---------------------------------------------------------------
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//
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// G4FlavoredParallelWorld.hh
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//
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// Description:
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// Internal class to keep ParticleType X Parallel world
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// relationship.
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//
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// History:
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// June 98: Verderi && MoraDeFreitas - "G4ParallelWorld" becomes
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// "G4FlavoredParallelWorld".
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// Mars 98: Verderi && MoraDeFreitas - First Implementation.
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//
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//---------------------------------------------------------------
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#ifndef G4FlavoredParallelWorld_hh
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#define G4FlavoredParallelWorld_hh
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#include "G4VFlavoredParallelWorld.hh"
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class G4ParticleDefinition;
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class G4VPhysicalVolume;
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class G4FlavoredParallelWorld : public G4VFlavoredParallelWorld
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{
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public:
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//
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// Constructor
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G4FlavoredParallelWorld(G4ParticleDefinition *pParticleType,
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G4VPhysicalVolume *pWorld) {
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ParticleType=pParticleType;
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World=pWorld;
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}
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//
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// Destructor
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~G4FlavoredParallelWorld() {
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delete World;
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World = 0;
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}
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// Get/Set
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inline G4ParticleDefinition* GetTheParticleType() const {
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return ParticleType;
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}
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inline G4VPhysicalVolume* GetThePhysicalVolumeWorld() const {
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return World;
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}
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// operator ==
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inline G4bool
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operator == (const G4FlavoredParallelWorld& pw) const {
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return (this==&pw) ? true : false;
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}
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private:
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G4ParticleDefinition *ParticleType;
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G4VPhysicalVolume *World;
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};
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#endif
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// end of #ifndef G4FlavoredParallelWorld_hh
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