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geant4/source/processes/hadronic/models/parton_string/diffraction/src/G4FTFModel.cc
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2016-06-09 11:11:55 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
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// * govern, are listed with their locations in: *
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// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
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// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
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//
//
// $Id: G4FTFModel.cc,v 1.4 2003/12/11 10:50:49 gunter Exp $
// GEANT4 tag $Name: geant4-07-00-cand-01 $
//
// ------------------------------------------------------------
// GEANT 4 class implementation file
//
// ---------------- G4FTFModel ----------------
// by Gunter Folger, May 1998.
// class implementing the excitation in the FTF Parton String Model
// ------------------------------------------------------------
#include "G4FTFModel.hh"
#include "G4FTFParticipants.hh"
#include "G4InteractionContent.hh"
#include "G4LorentzRotation.hh"
#include "G4ParticleDefinition.hh"
#include "G4ios.hh"
// Class G4FTFModel
G4FTFModel::G4FTFModel(G4double sigmaPt, G4double minExtraMass,G4double x0Mass)
:
theExcitation(new G4DiffractiveExcitation(sigmaPt,minExtraMass,x0Mass))
{
G4VPartonStringModel::SetThisPointer(this);
}
G4FTFModel::G4FTFModel(G4DiffractiveExcitation * anExcitation)
:
theExcitation(anExcitation)
{
G4VPartonStringModel::SetThisPointer(this);
}
G4FTFModel::~G4FTFModel()
{}
const G4FTFModel & G4FTFModel::operator=(const G4FTFModel &)
{
throw G4HadronicException(__FILE__, __LINE__, "G4FTFModel::operator= is not meant to be accessed ");
return *this;
}
int G4FTFModel::operator==(const G4FTFModel &right) const
{
return this==&right;
}
int G4FTFModel::operator!=(const G4FTFModel &right) const
{
return this!=&right;
}
void G4FTFModel::Init(const G4Nucleus & aNucleus, const G4DynamicParticle & aProjectile)
{
theParticipants.Init(aNucleus.GetN(),aNucleus.GetZ());
theProjectile = aProjectile;
}
G4ExcitedStringVector * G4FTFModel::GetStrings()
{
theParticipants.BuildInteractions(theProjectile);
if (! ExciteParticipants()) return NULL;;
G4ExcitedStringVector * theStrings = BuildStrings();
return theStrings;
}
struct DeleteVSplitableHadron { void operator()(G4VSplitableHadron * aH){delete aH;} };
G4ExcitedStringVector * G4FTFModel::BuildStrings()
{
// Loop over all collisions; find all primaries, and all target ( targets may
// be duplicate in the List ( to unique G4VSplitableHadrons)
G4ExcitedStringVector * strings;
strings = new G4ExcitedStringVector();
std::vector<G4VSplitableHadron *> primaries;
std::vector<G4VSplitableHadron *> targets;
theParticipants.StartLoop(); // restart a loop
while ( theParticipants.Next() )
{
const G4InteractionContent & interaction=theParticipants.GetInteraction();
// do not allow for duplicates ...
if ( primaries.end() == std::find(primaries.begin(), primaries.end(), interaction.GetProjectile()) )
primaries.push_back(interaction.GetProjectile());
if ( targets.end() == std::find(targets.begin(), targets.end(),interaction.GetTarget()) )
targets.push_back(interaction.GetTarget());
}
// G4cout << "BuildStrings prim/targ " << primaries.entries() << " , " <<
// targets.entries() << G4endl;
unsigned int ahadron;
for ( ahadron=0; ahadron < primaries.size() ; ahadron++)
{
G4bool isProjectile=true;
strings->push_back(theExcitation->String(primaries[ahadron], isProjectile));
}
for ( ahadron=0; ahadron < targets.size() ; ahadron++)
{
G4bool isProjectile=false;
strings->push_back(theExcitation->String(targets[ahadron], isProjectile));
}
std::for_each(primaries.begin(), primaries.end(), DeleteVSplitableHadron());
primaries.clear();
std::for_each(targets.begin(), targets.end(), DeleteVSplitableHadron());
targets.clear();
return strings;
}
G4bool G4FTFModel::ExciteParticipants()
{
// G4cout << "G4FTFModel::ExciteParticipants starting " << G4endl;
while (theParticipants.Next())
{
// G4cout << "next Collision " << G4endl;
const G4InteractionContent & collision=theParticipants.GetInteraction();
// G4cout << " soft colls : " << collision.GetNumberOfSoftCollisions() << G4endl;
G4VSplitableHadron * projectile=collision.GetProjectile();
G4VSplitableHadron * target=collision.GetTarget();
if ( ! theExcitation->ExciteParticipants(projectile, target) )
{
// give up, clean up
std::vector<G4VSplitableHadron *> primaries;
std::vector<G4VSplitableHadron *> targets;
theParticipants.StartLoop(); // restart a loop
while ( theParticipants.Next() )
{
const G4InteractionContent & interaction=theParticipants.GetInteraction();
// do not allow for duplicates ...
if ( primaries.end() == std::find(primaries.begin(), primaries.end(), interaction.GetProjectile()) )
primaries.push_back(interaction.GetProjectile());
if ( targets.end() == std::find(targets.begin(), targets.end(),interaction.GetTarget()) )
targets.push_back(interaction.GetTarget());
}
std::for_each(primaries.begin(), primaries.end(), DeleteVSplitableHadron());
primaries.clear();
std::for_each(targets.begin(), targets.end(), DeleteVSplitableHadron());
targets.clear();
return false;
}
}
return true;
}