113 lines
4.1 KiB
C++
113 lines
4.1 KiB
C++
//
|
|
// ********************************************************************
|
|
// * DISCLAIMER *
|
|
// * *
|
|
// * The following disclaimer summarizes all the specific disclaimers *
|
|
// * of contributors to this software. The specific disclaimers,which *
|
|
// * govern, are listed with their locations in: *
|
|
// * http://cern.ch/geant4/license *
|
|
// * *
|
|
// * Neither the authors of this software system, nor their employing *
|
|
// * institutes,nor the agencies providing financial support for this *
|
|
// * work make any representation or warranty, express or implied, *
|
|
// * regarding this software system or assume any liability for its *
|
|
// * use. *
|
|
// * *
|
|
// * This code implementation is the intellectual property of the *
|
|
// * GEANT4 collaboration. *
|
|
// * By copying, distributing or modifying the Program (or any work *
|
|
// * based on the Program) you indicate your acceptance of this *
|
|
// * statement, and all its terms. *
|
|
// ********************************************************************
|
|
//
|
|
//
|
|
// $Id: G4UIWin32.hh,v 1.13 2004/04/08 08:29:47 gbarrand Exp $
|
|
// GEANT4 tag $Name: geant4-07-00-cand-01 $
|
|
//
|
|
#ifndef G4UIWin32_h
|
|
#define G4UIWin32_h
|
|
|
|
#if defined(G4UI_BUILD_WIN32_SESSION) || defined(G4UI_USE_WIN32)
|
|
|
|
#include <map>
|
|
#include <vector>
|
|
|
|
#include "G4VBasicShell.hh"
|
|
#include "G4VInteractiveSession.hh"
|
|
|
|
#include "G4Win32.hh"
|
|
|
|
class G4VInteractorManager;
|
|
|
|
// Class description :
|
|
//
|
|
// G4UIWin32 : class to handle a Windows interactive session.
|
|
// G4UIWin32 is the Windows version of G4UIterminal.
|
|
//
|
|
// A command box is at disposal for entering/recalling Geant4 commands.
|
|
// A menubar could be customized through the AddMenu, AddButton methods.
|
|
// Note that there are corresponding Geant4 commands to add a
|
|
// menus in the menubar and add buttons in a menu.
|
|
// Ex :
|
|
// /gui/addMenu test Test
|
|
// /gui/addButton test Init /run/initialize
|
|
// /gui/addButton test "Set gun" "/control/execute gun.g4m"
|
|
// /gui/addButton test "Run one event" "/run/beamOn 1"
|
|
//
|
|
// Command completion, by typing "tab" key, is available on the
|
|
// command line.
|
|
//
|
|
// Class description - end :
|
|
|
|
class G4UIWin32 : public G4VBasicShell, public G4VInteractiveSession {
|
|
public: // With description
|
|
G4UIWin32();
|
|
// The WinMain arguments have to be given.
|
|
G4UIsession* SessionStart ();
|
|
// To enter interactive Win32 loop ; waiting/executing command,...
|
|
void AddMenu (const char*,const char*);
|
|
// To add a pulldown menu in the menu bar.
|
|
// First argument is the name of the menu.
|
|
// Second argument is the label of the cascade button.
|
|
// Ex : AddMenu("my_menu","My menu")
|
|
void AddButton (const char*,const char*,const char*);
|
|
// To add a push button in a pulldown menu.
|
|
// First argument is the name of the menu.
|
|
// Second argument is the label of the button.
|
|
// Third argument is the Geant4 command executed when the button is fired.
|
|
// Ex : AddButton("my_menu","Run","/run/beamOn 1");
|
|
public:
|
|
~G4UIWin32 ();
|
|
void Prompt (G4String);
|
|
void SessionTerminate ();
|
|
void PauseSessionStart (G4String);
|
|
G4int ReceiveG4cout(G4String);
|
|
G4int ReceiveG4cerr(G4String);
|
|
G4String GetCommand (int);
|
|
void TextAppendString(char*);
|
|
private:
|
|
void SecondaryLoop (G4String);
|
|
G4bool GetHelpChoice(G4int&);
|
|
void ExitHelp();
|
|
private:
|
|
G4VInteractorManager* interactorManager;
|
|
HWND mainWindow;
|
|
HWND textWindow,editWindow;
|
|
HMENU menuBar,defaultMenu;
|
|
std::map<int,G4String, std::less<int> > commands;
|
|
void* textBuffer;
|
|
int textRows,textCols;
|
|
static LRESULT CALLBACK MainWindowProc(HWND,UINT,WPARAM,LPARAM);
|
|
static LRESULT CALLBACK TextWindowProc(HWND,UINT,WPARAM,LPARAM);
|
|
static LRESULT CALLBACK EditWindowProc(HWND,UINT,WPARAM,LPARAM);
|
|
G4bool fHelp;
|
|
G4int fHelpChoice;
|
|
std::vector<G4String> fHistory;
|
|
int fHistoryPos;
|
|
};
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|