750 lines
25 KiB
C++
750 lines
25 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4NURBS.cc,v 1.7 2003/06/16 16:55:20 gunter Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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//
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//
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// Olivier Crumeyrolle 12 September 1996
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// G4NURBS.cc
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// Implementation of class G4NURBS
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// OC 100796
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#include "G4NURBS.hh"
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// G4NURBS.hh includes globals.hh which includes a lot of others
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// so no more includes required here
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////////////////////////////////////////////////////////////////////////
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// Here start the real world. Please, check your armored jacket. //
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////////////////////////////////////////////////////////////////////////
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G4Visible & G4NURBS::operator = (const G4Visible &right)
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{
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return G4Visible::operator = (right);
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}
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G4VVisPrim & G4NURBS::operator = (const G4VVisPrim &right)
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{
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return G4VVisPrim::operator = (right);
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}
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std::ostream & operator << (std::ostream & inout_outStream,
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const G4NURBS & in_kNurb)
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{
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inout_outStream
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// the magic could be changed for good reasons only
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<< "##ojc{NURBS}def[1.01.96.7] Just a magic. Could be added to /etc/magic"
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<< "\n# NURBS Definition File (human and computer readable format)"
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<< "\n# :" << in_kNurb.Whoami()
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<< "\n# U order\tV order : "
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<< '\n' << in_kNurb.GetUorder() << "\t\t" << in_kNurb.GetVorder();
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// number of knots and knots themselves for U and V
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for (G4NURBS::t_direction dir = G4NURBS::U; dir < G4NURBS::NofD;
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/*(*(G4int *)(&dir))++*/ dir=(G4NURBS::t_direction)(((G4int)(dir))+1) )
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{
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inout_outStream
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<< "\n# Number of knots along " << G4NURBS::Tochar(dir)
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<< '\n' << in_kNurb.GetnbrKnots(dir)
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<< "\n# " << G4NURBS::Tochar(dir) << " knots vector (as a column)";
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{ // begin knots iteration
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G4double oneKnot;
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G4NURBS::KnotsIterator knotI(in_kNurb,dir);
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G4bool otherKnots;
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do
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{
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otherKnots = knotI.pick(&oneKnot);
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inout_outStream << "\n\t\t" << oneKnot;
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}
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while (otherKnots);
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} // end of knots iteration
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} // end of direction loop
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// number of control points in U and V direction
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// and controlpoints
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inout_outStream
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<< "\n# Number of control points along U and V"
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<< '\n' << in_kNurb.GetUnbrCtrlPts()
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<< " " << in_kNurb.GetVnbrCtrlPts()
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<< "\n# Control Points (one by line, U increasing first)";
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{ // begin of control points iteration
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G4NURBS::t_doubleCtrlPt oneCP;
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G4NURBS::CtrlPtsIterator cpI(in_kNurb);
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G4bool otherCPs;
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do
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{
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otherCPs = cpI.pick(&oneCP);
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inout_outStream
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<< "\n\t" << oneCP[G4NURBS::X]
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<< "\t" << oneCP[G4NURBS::Y]
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<< "\t" << oneCP[G4NURBS::Z]
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<< "\t" << oneCP[G4NURBS::W];
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}
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while (otherCPs);
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} // end of control point iteration
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inout_outStream << "\n# That's all!"
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<< G4endl; // endl do an \n and a flush
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return inout_outStream;
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}
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// the CC compiler issue some "maybe no value returned"
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// but everything is ok
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G4float G4NURBS::GetfloatKnot(t_direction in_dir, t_indKnot in_index) const
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{
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in_dir = (t_direction)(in_dir & DMask);
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if ( in_index < m[in_dir].nbrKnots )
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return ((G4float)(m[in_dir].pKnots[in_index]));
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else
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{
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G4cerr << "\nERROR: G4NURBS::GetfloatKnot: index out of range\n"
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<< "\n\t in_dir : " << G4int(in_dir)
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<< ", in_index : " << G4int(in_index)
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<< "m[in_dir].nbrKnots : " << m[in_dir].nbrKnots << G4endl;
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return ((G4float)m[in_dir].pKnots[m[in_dir].nbrKnots-1]);
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}
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}
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G4double G4NURBS::GetdoubleKnot(t_direction in_dir, t_indKnot in_index) const
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{
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in_dir = (t_direction)(in_dir & DMask);
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if ( in_index < m[in_dir].nbrKnots )
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return (G4double)(m[in_dir].pKnots[in_index]);
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else
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{
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G4cerr << "\nERROR: G4NURBS::GetdoubleKnot: index out of range"
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<< "\n\t in_dir : " << G4int(in_dir)
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<< ", in_index : " << G4int(in_index)
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<< "m[in_dir].nbrKnots : " << m[in_dir].nbrKnots
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<< G4endl;
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return (G4double)(m[in_dir].pKnots[m[in_dir].nbrKnots-1]);
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}
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}
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G4NURBS::t_floatCtrlPt*
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G4NURBS::GetfloatCtrlPt(t_indCtrlPt in_onedimindex) const
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{
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if (in_onedimindex < mtotnbrCtrlPts)
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return TofloatCtrlPt(mpCtrlPts[in_onedimindex]);
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else
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{
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G4cerr << "\nERROR: G4NURBS::GetfloatCtrlPt: index out of range"
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<< "\n\t in_onedimindex : " << in_onedimindex
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<< " , mtotnbrCtrlPts : " << mtotnbrCtrlPts << G4endl;
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return TofloatCtrlPt(mpCtrlPts[mtotnbrCtrlPts-1]);
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}
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}
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G4NURBS::t_floatCtrlPt*
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G4NURBS::GetfloatCtrlPt(t_inddCtrlPt in_Uindex, t_inddCtrlPt in_Vindex) const
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{
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if ( (in_Uindex < m[U].nbrCtrlPts) && (in_Vindex < m[V].nbrCtrlPts) )
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return TofloatCtrlPt(mpCtrlPts[To1d(in_Uindex, in_Vindex)]);
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else
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{
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G4cerr << "\nERROR: G4NURBS::GetfloatCtrlPt: index(s) out of range"
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<< "\n\t in_Uindex : " << in_Uindex
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<< " , in_Vindex : " << in_Vindex
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<< " , UnbrCtrlPts : " << m[U].nbrCtrlPts
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<< " , VnbrCtrlPts : " << m[V].nbrCtrlPts << G4endl;
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return TofloatCtrlPt(mpCtrlPts[mtotnbrCtrlPts-1]);
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}
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}
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G4NURBS::t_doubleCtrlPt*
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G4NURBS::GetdoubleCtrlPt(t_indCtrlPt in_onedimindex) const
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{
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if ( in_onedimindex < mtotnbrCtrlPts )
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return TodoubleCtrlPt(mpCtrlPts[in_onedimindex]);
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else
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{
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G4cerr << "\nERROR: G4NURBS::getdoubleCtrlPts: index out of range"
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<< "\n\t in_onedimindex : " << in_onedimindex
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<< " , mtotnbrCtrlPts : " << mtotnbrCtrlPts << G4endl;
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return TodoubleCtrlPt(mpCtrlPts[mtotnbrCtrlPts-1]);
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}
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}
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G4NURBS::t_doubleCtrlPt*
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G4NURBS::GetdoubleCtrlPt(t_inddCtrlPt in_Uindex, t_inddCtrlPt in_Vindex) const
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{
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if ( (in_Uindex < m[U].nbrCtrlPts) && (in_Vindex < m[V].nbrCtrlPts) )
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return TodoubleCtrlPt(mpCtrlPts[To1d(in_Uindex, in_Vindex)]);
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else
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{
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G4cerr << "\nERROR: G4NURBS::GetdoubleCtrlPt: index(s) out of range"
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<< "\n\t in_Uindex : " << in_Uindex
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<< " , in_Vindex : " << in_Vindex
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<< " , UnbrCtrlPts : " << m[U].nbrCtrlPts
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<< " , VnbrCtrlPts : " << m[V].nbrCtrlPts << G4endl;
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return TodoubleCtrlPt(mpCtrlPts[mtotnbrCtrlPts-1]);
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}
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}
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// Total copy
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G4float * G4NURBS::GetfloatAllKnots(t_direction in_dir) const
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{
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in_dir = (t_direction)(in_dir & DMask);
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G4float * p = new G4float [m[in_dir].nbrKnots];
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for (t_indKnot i = 0; i < m[in_dir].nbrKnots; i++)
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p[i] = (G4float)m[in_dir].pKnots[i];
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return p;
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}
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G4double * G4NURBS::GetdoubleAllKnots(t_direction in_dir) const
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{
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in_dir = (t_direction)(in_dir & DMask);
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G4double * p = new G4double [m[in_dir].nbrKnots];
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for (t_indKnot i = 0; i < m[in_dir].nbrKnots; i++)
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p[i] = (G4double)m[in_dir].pKnots[i];
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return p;
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}
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G4float * G4NURBS::GetfloatAllCtrlPts() const
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{
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G4float * p = new G4float [mtotnbrCtrlPts*NofC];
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for (t_indKnot i = 0; i < mtotnbrCtrlPts*NofC; i++)
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p[i] = (G4float)(((t_Coord *)mpCtrlPts)[i]);
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return p;
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}
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G4double * G4NURBS::GetdoubleAllCtrlPts() const
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{
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G4double * p = new G4double [mtotnbrCtrlPts*NofC];
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for (t_indKnot i = 0; i < mtotnbrCtrlPts*NofC; i++)
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p[i] = (G4double)(((t_Coord *)mpCtrlPts)[i]);
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return p;
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}
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// Iterators
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G4NURBS::KnotsIterator::KnotsIterator(const G4NURBS & in_rNurb,
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G4NURBS::t_direction in_dir,
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t_indKnot in_startIndex)
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: kmdir((G4NURBS::t_direction)(in_dir & G4NURBS::DMask)),
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kmpMax(in_rNurb.m[kmdir].pKnots + in_rNurb.m[kmdir].nbrKnots)
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{
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if (in_startIndex < in_rNurb.m[kmdir].nbrKnots)
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mp = in_rNurb.m[kmdir].pKnots + in_startIndex;
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else
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{
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G4cerr << "\nERROR: G4NURBS::KnotsIterator: in_startIndex out of range"
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<< "\n\tin_startIndex : " << in_startIndex
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<< ", nbr of knots : " << in_rNurb.m[kmdir].nbrKnots
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<< "\n\t mp set to NULL, calls to picking functions will fail"
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<< G4endl;
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mp = 0;
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}
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}
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G4bool G4NURBS::KnotsIterator::pick(G4double * inout_pDbl)
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{
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(*inout_pDbl) = (G4double)(*mp);
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return (G4bool)((++mp)<kmpMax);
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}
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G4bool G4NURBS::KnotsIterator::pick(G4float * inout_pFlt)
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{
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(*inout_pFlt) = (G4float)(*mp);
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return (G4bool)((++mp)<kmpMax);
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}
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G4NURBS::CtrlPtsCoordsIterator::CtrlPtsCoordsIterator(const G4NURBS & in_rNurb,
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t_indCtrlPt in_startCtrlPtIndex)
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: kmpMax((const t_Coord *)(in_rNurb.mpCtrlPts + in_rNurb.mtotnbrCtrlPts))
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{
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if (in_startCtrlPtIndex < in_rNurb.mtotnbrCtrlPts )
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mp = (const t_Coord *)(in_rNurb.mpCtrlPts + in_startCtrlPtIndex);
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else
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{
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G4cerr << "\nERROR: G4NURBS::CtrlPtsCoordsIterator: "
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<< "in_startCtrlPtIndex out of range"
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<< "\n\tin_startCtrlPtIndex : " << in_startCtrlPtIndex
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<< ", nbr of CtrlPts : " << in_rNurb.mtotnbrCtrlPts
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<< "\n\t mp set to NULL, calls to picking functions will fail"
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<< G4endl;
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mp = 0;
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}
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}
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G4bool G4NURBS::CtrlPtsCoordsIterator::pick(G4double * inout_pDbl)
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{
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(*inout_pDbl) = (G4double)((*mp));
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return (G4bool)((++mp)<kmpMax);
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}
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G4bool G4NURBS::CtrlPtsCoordsIterator::pick(G4float * inout_pFlt)
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{
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(*inout_pFlt) = (G4float)((*mp));
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return (G4bool)((++mp)<kmpMax);
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}
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G4NURBS::CtrlPtsIterator::CtrlPtsIterator(const G4NURBS & in_rNurb,
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t_indCtrlPt in_startIndex)
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: kmpMax(in_rNurb.mpCtrlPts + in_rNurb.mtotnbrCtrlPts)
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{
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if (in_startIndex < in_rNurb.mtotnbrCtrlPts )
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mp = (in_rNurb.mpCtrlPts + in_startIndex);
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else
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{
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G4cerr << "\nERROR: G4NURBS::CtrlPtsIterator: in_startIndex out of range"
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<< "\n\tin_startIndex : " << in_startIndex
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<< ", nbr of CtrlPts : " << in_rNurb.mtotnbrCtrlPts
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<< "\n\t mp set to NULL, calls to picking functions will fail"
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<< G4endl;
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mp = 0;
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}
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}
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G4bool G4NURBS::CtrlPtsIterator::pick(t_doubleCtrlPt * inout_pDblCtrlPt)
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{
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for (t_indCoord i = G4NURBS::X; i < G4NURBS::NofC; i++)
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(*inout_pDblCtrlPt)[i] = (G4double)((*mp)[i]);
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return (G4bool)((++mp)<kmpMax);
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}
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G4bool G4NURBS::CtrlPtsIterator::pick(t_floatCtrlPt * inout_pFltCtrlPt)
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{
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for (t_indCoord i = G4NURBS::X; i < G4NURBS::NofC; i++)
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(*inout_pFltCtrlPt)[i] = (G4float)((*mp)[i]);
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return (G4bool)((++mp)<kmpMax);
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}
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////////////////////////////////////////////////////////////////////////
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// Building functions
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G4bool G4NURBS::MakeKnotVector(t_Dir & io_d, t_KnotVectorGenFlag in_KVGFlag)
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{
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G4bool isgood = (io_d.order + io_d.nbrCtrlPts == io_d.nbrKnots)
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&& (io_d.pKnots == 0);
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if ( isgood )
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{
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io_d.pKnots = new t_Knot [io_d.nbrKnots];
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if (in_KVGFlag != UserDefined)
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{ // let's do the knots
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t_indKnot indKnot = 0;
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t_index nbrCentralDistinctKnots = io_d.nbrCtrlPts-io_d.order;
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if ( (nbrCentralDistinctKnots % in_KVGFlag) == 0)
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{
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nbrCentralDistinctKnots /= in_KVGFlag;
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// first and last knots repeated 'order' Times
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for (t_index i=0; i < io_d.order; indKnot++,i++)
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{
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io_d.pKnots[indKnot] = 0;
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io_d.pKnots[indKnot+io_d.nbrCtrlPts] = 1;
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}
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t_Knot stepKnot = 1.0/(t_Knot)(nbrCentralDistinctKnots+1);
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t_Knot valKnot = stepKnot;
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// central knots
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for (t_indKnot j=0; j<nbrCentralDistinctKnots; valKnot+=stepKnot, j++)
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{
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for (t_indKnot k=0; k<t_indKnot(in_KVGFlag); indKnot++, k++)
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io_d.pKnots[indKnot] = valKnot;
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}
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}
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else isgood = false;
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} // end of knots making
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}
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return isgood;
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}
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std::ostream & operator << (std::ostream & io_ostr,
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G4NURBS::t_KnotVectorGenFlag in_f)
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{
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switch (in_f)
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{
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case G4NURBS::UserDefined: io_ostr << "UserDefined"; break;
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case G4NURBS::Regular: io_ostr << "Regular"; break;
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case G4NURBS::RegularRep: io_ostr << "RegularRep"; break;
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default: io_ostr << (G4int)in_f;
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}
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return io_ostr;
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}
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////////////////////////////////////////////////////////////////////////
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// Constructors and co
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void G4NURBS::Conscheck() const
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{
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G4int dummy;
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t_direction dir;
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for (dummy=0; (dummy?(dir=V):(dir=U)),(dummy < NofD); dummy++)
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{
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if (m[dir].order<=0)
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{
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G4cerr << "\nFATAL ERROR: G4NURBS::G4NURBS: The order in the "
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<< G4NURBS::Tochar(dir)
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<< " direction must be >= 1" << G4endl;
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G4Exception("ERROR - G4NURBS::Conscheck()");
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}
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if (m[dir].nbrCtrlPts<=0)
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{
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G4cerr << "\nFATAL ERROR: G4NURBS::G4NURBS: The number of control points "
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<< G4NURBS::Tochar(dir)
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<< " direction must be >= 1" << G4endl;
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G4Exception("ERROR - G4NURBS::Conscheck()");
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}
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} // end of dummy
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}
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G4NURBS::G4NURBS ( t_order in_Uorder, t_order in_Vorder,
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t_inddCtrlPt in_UnbrCtrlPts, t_inddCtrlPt in_VnbrCtrlPts,
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t_CtrlPt * in_pCtrlPts,
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t_Knot * in_pUKnots, t_Knot * in_pVKnots,
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t_CheckFlag in_CheckFlag )
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{
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m[U].order=in_Uorder; m[V].order=in_Vorder;
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m[U].nbrCtrlPts=in_UnbrCtrlPts; m[V].nbrCtrlPts=in_VnbrCtrlPts;
|
|
|
|
mtotnbrCtrlPts = m[U].nbrCtrlPts * m[V].nbrCtrlPts;
|
|
m[U].nbrKnots = m[U].order + m[U].nbrCtrlPts;
|
|
m[V].nbrKnots = m[V].order + m[V].nbrCtrlPts;
|
|
|
|
if (in_CheckFlag)
|
|
Conscheck();
|
|
|
|
// CtrlPts
|
|
if (! (mpCtrlPts = in_pCtrlPts) )
|
|
{
|
|
G4cerr << "\nFATAL ERROR: G4NURBS::G4NURBS: "
|
|
<< "A NURBS MUST HAVE CONTROL POINTS!\n"
|
|
<< "\teven if they are defined later, the array must be allocated."
|
|
<< G4endl;
|
|
G4Exception("ERROR - G4NURBS::G4NURBS()");
|
|
}
|
|
//mnbralias = 0;
|
|
|
|
// Knots
|
|
t_direction dir;
|
|
G4int dummy;
|
|
for (dummy=0; (dummy?(dir=V):(dir=U)),(dummy < NofD); dummy++)
|
|
{
|
|
if ( !(m[dir].pKnots = (dummy?in_pVKnots:in_pUKnots)) )
|
|
{ // make some regular knots between 0 & 1
|
|
if(!MakeKnotVector(m[dir], Regular))
|
|
{
|
|
G4cerr << "\nFATAL ERROR: G4NURBS::G4NURBS: "
|
|
<< "Unable to make a Regular knot vector along "
|
|
<< G4NURBS::Tochar(dir)
|
|
<< " direction."
|
|
<< G4endl;
|
|
G4Exception("ERROR - G4NURBS::G4NURBS()");
|
|
}
|
|
//m[dir].nbralias = 0;
|
|
} // end of knots-making
|
|
} // end for dummy
|
|
} // end of G4NURBS::G4NURBS
|
|
|
|
// second constructor
|
|
|
|
G4NURBS::G4NURBS( t_order in_Uorder, t_order in_Vorder,
|
|
t_inddCtrlPt in_UnbrCtrlPts, t_inddCtrlPt in_VnbrCtrlPts,
|
|
t_KnotVectorGenFlag in_UKVGFlag,
|
|
t_KnotVectorGenFlag in_VKVGFlag,
|
|
t_CheckFlag in_CheckFlag )
|
|
{
|
|
m[U].order=in_Uorder; m[V].order=in_Vorder;
|
|
m[U].nbrCtrlPts=in_UnbrCtrlPts; m[V].nbrCtrlPts=in_VnbrCtrlPts;
|
|
|
|
mtotnbrCtrlPts = m[U].nbrCtrlPts * m[V].nbrCtrlPts;
|
|
m[U].nbrKnots = m[U].order + m[U].nbrCtrlPts;
|
|
m[V].nbrKnots = m[V].order + m[V].nbrCtrlPts;
|
|
|
|
if (in_CheckFlag)
|
|
Conscheck();
|
|
|
|
// Allocate CtrlPts
|
|
mpCtrlPts = new t_CtrlPt [mtotnbrCtrlPts];
|
|
//mnbralias = 0;
|
|
|
|
// Knots
|
|
t_direction dir;
|
|
G4int dummy;
|
|
for (dummy=0; (dummy?(dir=V):(dir=U)),(dummy < NofD); dummy++)
|
|
{
|
|
t_KnotVectorGenFlag flag = (dummy?in_VKVGFlag:in_UKVGFlag);
|
|
m[dir].pKnots = 0; // (allocation under our control)
|
|
if ( flag && !MakeKnotVector(m[dir], flag) )
|
|
{
|
|
G4cerr << "\nFATAL ERROR: G4NURBS::G4NURBS: "
|
|
<< "Unable to make knot vector along "
|
|
<< G4NURBS::Tochar(dir)
|
|
<< " direction. (" << m[dir].nbrKnots
|
|
<< " knots requested for a "
|
|
<< flag
|
|
<< " knots vector)"
|
|
<< G4endl;
|
|
G4Exception("ERROR - G4NURBS::G4NURBS()");
|
|
}
|
|
//m[dir].nbralias = 0;
|
|
}
|
|
}
|
|
|
|
G4NURBS::G4NURBS(const G4NURBS & in_krNurb)
|
|
: G4VVisPrim(in_krNurb)
|
|
{
|
|
// we assume the in nurbs is ok
|
|
|
|
// the number of CtrlPts can be copied straightly
|
|
mtotnbrCtrlPts = in_krNurb.mtotnbrCtrlPts;
|
|
|
|
// the main datas
|
|
|
|
// but as m is an array of t_Dir and as t_Dir
|
|
// is just a structure and not a class with a copy cons
|
|
// whe need to duplicate the knots
|
|
t_direction dir;
|
|
G4int dummy;
|
|
for (dummy=0; (dummy?(dir=V):(dir=U)),(dummy < NofD); dummy++)
|
|
{
|
|
// first we do a 'stupid' copy of m[dir]
|
|
m[dir] = in_krNurb.m[dir];
|
|
// but as m is an array of t_Dir and as t_Dir
|
|
// is just a structure and not a class with a copy cons
|
|
// whe need to duplicate the knots
|
|
m[dir].pKnots = new G4double [m[dir].nbrKnots];
|
|
// we copy the knots with memcpy. This function should be the fastest
|
|
memcpy(m[dir].pKnots, in_krNurb.m[dir].pKnots,
|
|
m[dir].nbrKnots * sizeof(G4double));
|
|
} // end of dummy loop
|
|
|
|
// the control points
|
|
// once again we need to do the copy
|
|
mpCtrlPts = new t_CtrlPt [mtotnbrCtrlPts];
|
|
memcpy(mpCtrlPts, in_krNurb.mpCtrlPts, mtotnbrCtrlPts*sizeof(t_CtrlPt));
|
|
|
|
// and as it's very strange to copy a nurbs in G4
|
|
// we issue a warning :
|
|
G4cerr << "\nWARNING: G4NURBS::G4NURBS(const G4NURBS &) used" << G4endl;
|
|
}
|
|
|
|
G4NURBS::~G4NURBS()
|
|
{
|
|
// we must free the two knots vector
|
|
t_direction dir;
|
|
G4int dummy;
|
|
for (dummy=0; (dummy?(dir=V):(dir=U)),(dummy < NofD); dummy++)
|
|
{
|
|
if (m[dir].pKnots)
|
|
delete m[dir].pKnots; // [m[dir].nbrKnots] if t_Knot become a class
|
|
m[dir].pKnots = 0;
|
|
}
|
|
// now we free the CtrlPts array
|
|
if (mpCtrlPts)
|
|
delete [] mpCtrlPts; // [mtotnbrCtrlPts] if t_CtrlPt become a class
|
|
mpCtrlPts = 0;
|
|
}
|
|
|
|
/************************************************************************
|
|
* *
|
|
* Return the current knot the parameter u is less than or equal to. *
|
|
* Find this "breakpoint" allows the evaluation routines to concentrate *
|
|
* on only those control points actually effecting the curve around u.] *
|
|
* *
|
|
* m is the number of points on the curve (or surface direction) *
|
|
* k is the order of the curve (or surface direction) *
|
|
* kv is the knot vector ([0..m+k-1]) to find the break point in. *
|
|
* *
|
|
************************************************************************/
|
|
static G4int FindBreakPoint(G4double u, const Float *kv, G4int m, G4int k)
|
|
{
|
|
G4int i;
|
|
if (u == kv[m+1]) return m; /* Special case for closed interval */
|
|
i = m + k;
|
|
while ((u < kv[i]) && (i > 0)) i--;
|
|
return(i);
|
|
}
|
|
|
|
/************************************************************************
|
|
* *
|
|
* Compute Bi,k(u), for i = 0..k. *
|
|
* u the parameter of the spline to find the basis functions for*
|
|
* brkPoint the start of the knot interval ("segment") *
|
|
* kv the knot vector *
|
|
* k the order of the curve *
|
|
* bvals the array of returned basis values. *
|
|
* *
|
|
* (From Bartels, Beatty & Barsky, p.387) *
|
|
* *
|
|
************************************************************************/
|
|
static void BasisFunctions(G4double u, G4int brkPoint,
|
|
const Float *kv, G4int k, G4double *bvals)
|
|
{
|
|
G4int r, s, i;
|
|
G4double omega;
|
|
|
|
bvals[0] = 1.0;
|
|
for (r=2; r <= k; r++)
|
|
{
|
|
i = brkPoint - r + 1;
|
|
bvals[r-1] = 0.0;
|
|
for (s=r-2; s >= 0; s--)
|
|
{
|
|
i++;
|
|
if (i < 0)
|
|
{
|
|
omega = 0.0;
|
|
}
|
|
else
|
|
{
|
|
omega = (u - kv[i]) / (kv[i+r-1] - kv[i]);
|
|
}
|
|
bvals[s+1] = bvals[s+1] + (1.0-omega) * bvals[s];
|
|
bvals[s] = omega * bvals[s];
|
|
}
|
|
}
|
|
}
|
|
|
|
/************************************************************************
|
|
* *
|
|
* Compute derivatives of the basis functions Bi,k(u)' *
|
|
* *
|
|
************************************************************************/
|
|
static void BasisDerivatives(G4double u, G4int brkPoint,
|
|
const Float *kv, G4int k, G4double *dvals)
|
|
{
|
|
G4int s, i;
|
|
G4double omega, knotScale;
|
|
|
|
BasisFunctions(u, brkPoint, kv, k-1, dvals);
|
|
|
|
dvals[k-1] = 0.0; /* BasisFunctions misses this */
|
|
|
|
knotScale = kv[brkPoint+1] - kv[brkPoint];
|
|
|
|
i = brkPoint - k + 1;
|
|
for (s=k-2; s >= 0; s--)
|
|
{
|
|
i++;
|
|
omega = knotScale * ((G4double)(k-1)) / (kv[i+k-1] - kv[i]);
|
|
dvals[s+1] += -omega * dvals[s];
|
|
dvals[s] *= omega;
|
|
}
|
|
}
|
|
|
|
/***********************************************************************
|
|
* *
|
|
* Calculate a point p on NurbSurface n at a specific u, v *
|
|
* using the tensor product. *
|
|
* *
|
|
* Note the valid parameter range for u and v is *
|
|
* (kvU[orderU] <= u < kvU[numU), (kvV[orderV] <= v < kvV[numV]) *
|
|
* *
|
|
***********************************************************************/
|
|
void G4NURBS::CalcPoint(G4double u, G4double v, G4Point3D &p,
|
|
G4Vector3D &utan, G4Vector3D &vtan) const
|
|
{
|
|
#define MAXORDER 50
|
|
struct Point4
|
|
{
|
|
G4double x, y, z, w;
|
|
};
|
|
|
|
G4int i, j, ri, rj;
|
|
G4int ubrkPoint, ufirst;
|
|
G4double bu[MAXORDER], buprime[MAXORDER];
|
|
G4int vbrkPoint, vfirst;
|
|
G4double bv[MAXORDER], bvprime[MAXORDER];
|
|
Point4 r, rutan, rvtan;
|
|
|
|
r.x = 0.0; r.y = 0.0; r.z = 0.0; r.w = 0.0;
|
|
rutan = r; rvtan = r;
|
|
|
|
G4int numU = GetUnbrCtrlPts();
|
|
G4int numV = GetVnbrCtrlPts();
|
|
G4int orderU = GetUorder();
|
|
G4int orderV = GetVorder();
|
|
|
|
/* Evaluate non-uniform basis functions (and derivatives) */
|
|
|
|
ubrkPoint = FindBreakPoint(u, m[U].pKnots, numU-1, orderU);
|
|
ufirst = ubrkPoint - orderU + 1;
|
|
BasisFunctions (u, ubrkPoint, m[U].pKnots, orderU, bu);
|
|
BasisDerivatives(u, ubrkPoint, m[U].pKnots, orderU, buprime);
|
|
|
|
vbrkPoint = FindBreakPoint(v, m[V].pKnots, numV-1, orderV);
|
|
vfirst = vbrkPoint - orderV + 1;
|
|
BasisFunctions (v, vbrkPoint, m[V].pKnots, orderV, bv);
|
|
BasisDerivatives(v, vbrkPoint, m[V].pKnots, orderV, bvprime);
|
|
|
|
/* Weight control points against the basis functions */
|
|
|
|
t_doubleCtrlPt *cpoint;
|
|
Point4 cp;
|
|
G4double tmp;
|
|
|
|
for (i=0; i<orderV; i++)
|
|
{
|
|
for (j=0; j<orderU; j++)
|
|
{
|
|
ri = orderV - 1 - i;
|
|
rj = orderU - 1 - j;
|
|
|
|
tmp = bu[rj] * bv[ri];
|
|
cpoint = GetdoubleCtrlPt(j+ufirst, i+vfirst);
|
|
cp.x = *cpoint[G4NURBS::X];
|
|
cp.y = *cpoint[G4NURBS::Y];
|
|
cp.z = *cpoint[G4NURBS::Z];
|
|
cp.w = *cpoint[G4NURBS::W];
|
|
r.x += cp.x * tmp;
|
|
r.y += cp.y * tmp;
|
|
r.z += cp.z * tmp;
|
|
r.w += cp.w * tmp;
|
|
|
|
tmp = buprime[rj] * bv[ri];
|
|
rutan.x += cp.x * tmp;
|
|
rutan.y += cp.y * tmp;
|
|
rutan.z += cp.z * tmp;
|
|
rutan.w += cp.w * tmp;
|
|
|
|
tmp = bu[rj] * bvprime[ri];
|
|
rvtan.x += cp.x * tmp;
|
|
rvtan.y += cp.y * tmp;
|
|
rvtan.z += cp.z * tmp;
|
|
rvtan.w += cp.w * tmp;
|
|
}
|
|
}
|
|
|
|
/* Project tangents, using the quotient rule for differentiation */
|
|
|
|
G4double wsqrdiv = 1.0 / (r.w * r.w);
|
|
|
|
utan.setX((r.w * rutan.x - rutan.w * r.x) * wsqrdiv);
|
|
utan.setY((r.w * rutan.y - rutan.w * r.y) * wsqrdiv);
|
|
utan.setZ((r.w * rutan.z - rutan.w * r.z) * wsqrdiv);
|
|
|
|
vtan.setX((r.w * rvtan.x - rvtan.w * r.x) * wsqrdiv);
|
|
vtan.setY((r.w * rvtan.y - rvtan.w * r.y) * wsqrdiv);
|
|
vtan.setZ((r.w * rvtan.z - rvtan.w * r.z) * wsqrdiv);
|
|
|
|
p.setX(r.x / r.w);
|
|
p.setY(r.y / r.w);
|
|
p.setZ(r.z / r.w);
|
|
}
|