102 lines
3.6 KiB
C++
102 lines
3.6 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// --------------------------------------------------------------
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// GEANT 4 - ULTRA experiment example
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// --------------------------------------------------------------
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//
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// Code developed by:
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// B. Tome, M.C. Espirito-Santo, A. Trindade, P. Rodrigues
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//
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// **********************************************
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// * UltraOpticalHit.hh
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// **********************************************
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//
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// Classe defining an optical photon hit in the photomultiplier
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// Data members are the photon energy and incidence position
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//
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#ifndef UltraOpticalHit_h
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#define UltraOpticalHit_h 1
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#include "G4VHit.hh"
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#include "G4THitsCollection.hh"
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#include "G4Allocator.hh"
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#include "G4ThreeVector.hh"
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class UltraOpticalHit : public G4VHit
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{
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public:
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UltraOpticalHit();
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~UltraOpticalHit();
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UltraOpticalHit(const UltraOpticalHit&);
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const UltraOpticalHit& operator=(const UltraOpticalHit&);
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int operator==(const UltraOpticalHit&) const;
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inline void* operator new(size_t);
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inline void operator delete(void*);
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void Draw();
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void Print();
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private:
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G4double fPhotEne; // Photon energy energy
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G4ThreeVector fPhotPos; // Position of the hit
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public:
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// Set functions to store information on hits
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inline void SetEnergy(G4double fEn) {fPhotEne= fEn;}
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inline void SetPosition(G4ThreeVector xyz) {fPhotPos = xyz;}
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// Get functions to acess information on hits
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inline G4double GetEnergy() {return fPhotEne; }
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inline G4ThreeVector GetPosition() {return fPhotPos; }
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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typedef G4THitsCollection<UltraOpticalHit> UltraOpticalHitsCollection;
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extern G4Allocator<UltraOpticalHit> UltraOpticalHitAllocator;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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inline void* UltraOpticalHit::operator new(size_t)
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{
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void* aHit;
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aHit = (void*) UltraOpticalHitAllocator.MallocSingle();
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return aHit;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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inline void UltraOpticalHit::operator delete(void* aHit)
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{
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UltraOpticalHitAllocator.FreeSingle((UltraOpticalHit*) aHit);
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}
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#endif
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