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geant4/examples/advanced/air_shower/include/UltraOpticalHit.hh
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2016-06-09 11:11:55 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// --------------------------------------------------------------
// GEANT 4 - ULTRA experiment example
// --------------------------------------------------------------
//
// Code developed by:
// B. Tome, M.C. Espirito-Santo, A. Trindade, P. Rodrigues
//
// **********************************************
// * UltraOpticalHit.hh
// **********************************************
//
// Classe defining an optical photon hit in the photomultiplier
// Data members are the photon energy and incidence position
//
#ifndef UltraOpticalHit_h
#define UltraOpticalHit_h 1
#include "G4VHit.hh"
#include "G4THitsCollection.hh"
#include "G4Allocator.hh"
#include "G4ThreeVector.hh"
class UltraOpticalHit : public G4VHit
{
public:
UltraOpticalHit();
~UltraOpticalHit();
UltraOpticalHit(const UltraOpticalHit&);
const UltraOpticalHit& operator=(const UltraOpticalHit&);
int operator==(const UltraOpticalHit&) const;
inline void* operator new(size_t);
inline void operator delete(void*);
void Draw();
void Print();
private:
G4double fPhotEne; // Photon energy energy
G4ThreeVector fPhotPos; // Position of the hit
public:
// Set functions to store information on hits
inline void SetEnergy(G4double fEn) {fPhotEne= fEn;}
inline void SetPosition(G4ThreeVector xyz) {fPhotPos = xyz;}
// Get functions to acess information on hits
inline G4double GetEnergy() {return fPhotEne; }
inline G4ThreeVector GetPosition() {return fPhotPos; }
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
typedef G4THitsCollection<UltraOpticalHit> UltraOpticalHitsCollection;
extern G4Allocator<UltraOpticalHit> UltraOpticalHitAllocator;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
inline void* UltraOpticalHit::operator new(size_t)
{
void* aHit;
aHit = (void*) UltraOpticalHitAllocator.MallocSingle();
return aHit;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
inline void UltraOpticalHit::operator delete(void* aHit)
{
UltraOpticalHitAllocator.FreeSingle((UltraOpticalHit*) aHit);
}
#endif