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geant4/source/visualization/modeling/src/G4PhysicalVolumeSearchScene.cc
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2016-06-09 10:28:22 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4PhysicalVolumeSearchScene.cc,v 1.7 2003/05/30 13:01:32 johna Exp $
// GEANT4 tag $Name: geant4-05-02 $
//
//
// John Allison 10th August 1998.
// An artificial scene to find physical volumes.
#include "G4PhysicalVolumeSearchScene.hh"
#include "G4VSolid.hh"
#include "G4Vector3D.hh"
#include "G4PhysicalVolumeModel.hh"
G4PhysicalVolumeSearchScene::G4PhysicalVolumeSearchScene
(const G4String& requiredPhysicalVolumeName, G4int requiredCopyNo):
fRequiredPhysicalVolumeName (requiredPhysicalVolumeName),
fRequiredCopyNo (requiredCopyNo),
fCurrentDepth (0),
fpCurrentPV (0),
fpCurrentLV (0),
fpCurrentObjectTransformation (0),
fFoundDepth (0),
fpFoundPV (0),
fpFoundLV (0),
fMultipleOccurrence (false)
{}
G4PhysicalVolumeSearchScene::~G4PhysicalVolumeSearchScene () {}
void G4PhysicalVolumeSearchScene::EstablishSpecials
(G4PhysicalVolumeModel& pvModel) {
pvModel.DefinePointersToWorkingSpace (&fCurrentDepth,
&fpCurrentPV,
&fpCurrentLV);
}
void G4PhysicalVolumeSearchScene::FindVolume (const G4VSolid&) {
/**************************************************
G4cout << "Required volume: \"" << fRequiredPhysicalVolumeName
<< "\", copy no. " << fRequiredCopyNo << G4endl;
G4cout << "PhysicalVolume: \"" << fpCurrentPV -> GetName ()
<< "\", copy no. " << fpCurrentPV -> GetCopyNo () << G4endl;
*******************************************/
if (fRequiredPhysicalVolumeName == fpCurrentPV -> GetName () &&
(fRequiredCopyNo < 0 || // I.e., ignore negative request.
fRequiredCopyNo == fpCurrentPV -> GetCopyNo ())) {
// Current policy - take first one found!!
if (!fpFoundPV) { // i.e., if not already found.
fFoundDepth = fCurrentDepth;
fpFoundPV = fpCurrentPV;
fpFoundLV = fpCurrentLV;
fFoundObjectTransformation = *fpCurrentObjectTransformation;
}
else {
if (!fMultipleOccurrence) {
fMultipleOccurrence = true;
G4cout << "G4PhysicalVolumeSearchScene::FindVolume:"
<< "\n Required volume: \""
<< fRequiredPhysicalVolumeName
<< "\"";
if (fRequiredCopyNo >= 0) {
G4cout << ", copy no. " << fRequiredCopyNo << ",";
}
G4cout << " found more than once."
"\n This function is not smart enough to distinguish identical"
"\n physical volumes which have different parentage. Besides,"
"\n it's tricky to specify in general; we plan a GUI to do this."
"\n This function gives you access to the first occurrence only."
<< G4endl;
}
}
}
}