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geant4/source/visualization/VRML/src/G4VRML1FileViewer.cc
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2016-06-09 10:28:22 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4VRML1FileViewer.cc,v 1.7 2001/09/18 07:53:15 stanaka Exp $
// GEANT4 tag $Name: geant4-05-02 $
//
// G4VRMLView.cc
// Satoshi Tanaka & Yasuhide Sawada
//#define DEBUG_FR_VIEW
#include "G4Scene.hh"
#include "G4VRML1FileViewer.hh"
#include "G4VRML1FileSceneHandler.hh"
#include "G4VRML1File.hh"
#include "G4ios.hh"
G4VRML1FileViewer::G4VRML1FileViewer(G4VRML1FileSceneHandler& scene,
const G4String& name) :
G4VViewer(scene, scene.IncrementViewCount(), name), fSceneHandler(scene)
{}
G4VRML1FileViewer::~G4VRML1FileViewer()
{}
void G4VRML1FileViewer::SetView()
{
#if defined DEBUG_FR_VIEW
G4cerr << "***** G4VRML1FileViewer::SetView(): No effects" << G4endl;
#endif
}
void G4VRML1FileViewer::DrawView()
{
#if defined DEBUG_FR_VIEW
G4cerr << "***** G4VRML1FileViewer::DrawView()" << G4endl;
#endif
fSceneHandler.VRMLBeginModeling();
// Here is a minimal DrawView() function.
NeedKernelVisit();
ProcessView();
FinishView();
}
void G4VRML1FileViewer::ClearView(void)
{
#if defined DEBUG_FR_VIEW
G4cerr << "***** G4VRML1File1View::ClearView(): No effects" << G4endl;
#endif
}
void G4VRML1FileViewer::ShowView(void)
{
#if defined DEBUG_FR_VIEW
G4cerr << "***** G4VRML1FileViewer::ShowView()" << G4endl;
#endif
fSceneHandler.VRMLEndModeling();
}
void G4VRML1FileViewer::FinishView(void)
{
#if defined DEBUG_FR_VIEW
G4cerr << "***** G4VRML1FileViewer::FinishView(): No effects" << G4endl;
#endif
}