102 lines
4.5 KiB
C++
102 lines
4.5 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4VInteractorManager.hh,v 1.8 2003/06/16 16:56:06 gunter Exp $
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// GEANT4 tag $Name: geant4-05-02 $
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//
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// G.Barrand
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#ifndef G4VINTERACTORMANAGER_HH
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#define G4VINTERACTORMANAGER_HH
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#include "globals.hh"
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#include <vector>
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typedef void* G4Interactor;
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typedef G4bool (*G4DispatchFunction)(void*);
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typedef void (*G4SecondaryLoopAction)();
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// Class description :
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//
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// G4VInteractorManager : a base class to isolate common things
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// to various GUI "toolkits" like WIndows, Xt.
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// The word "interactor" is for "piece of user interface" or
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// "widget" (which means nothing). Then a GUI "toolkit" could be
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// defined as a manager of interactors.
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//
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// Class description - end :
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class G4VInteractorManager {
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public:
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G4VInteractorManager ();
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virtual ~G4VInteractorManager ();
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void SetArguments (int,char**);
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char** GetArguments (int*);
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void SetMainInteractor (G4Interactor);
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G4Interactor GetMainInteractor ();
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void AddDispatcher (G4DispatchFunction);
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void RemoveDispatcher (G4DispatchFunction);
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void AddSecondaryLoopPreAction (G4SecondaryLoopAction);
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void AddSecondaryLoopPostAction (G4SecondaryLoopAction);
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void AddShell (G4Interactor);
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void RemoveShell (G4Interactor);
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void EnableSecondaryLoop ();
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void DisableSecondaryLoop ();
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void SecondaryLoopPreActions ();
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void SecondaryLoopPostActions ();
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void RequireExitSecondaryLoop (int);
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void DispatchEvent (void*);
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void SecondaryLoop ();
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int GetExitSecondaryLoopCode ();
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void PutStringInResourceDatabase (char*);
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virtual G4bool Inited () = 0;
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virtual void* GetEvent () = 0;
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virtual void FlushAndWaitExecution () = 0;
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void SetParentInteractor (G4Interactor);
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G4Interactor GetParentInteractor ();
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void SetCreatedInteractor (G4Interactor);
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G4Interactor GetCreatedInteractor ();
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void SetCreationString (char*);
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char* GetCreationString ();
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private:
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int argc;
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char** argv;
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G4Interactor mainInteractor;
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std::vector<G4DispatchFunction> dispatchers;
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std::vector<G4SecondaryLoopAction> preActions;
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std::vector<G4SecondaryLoopAction> postActions;
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std::vector<G4Interactor> shells;
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G4bool secondaryLoopEnabled;
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G4bool alreadyInSecondaryLoop;
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int exitSecondaryLoop;
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G4Interactor parentInteractor;
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G4Interactor createdInteractor;
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char* creationString;
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};
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#define OGL_EXIT_CODE 1
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#define OIV_EXIT_CODE 2
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#define XO_EXIT_CODE 3
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#endif
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