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geant4/source/geometry/solids/BREPS/src/G4RectangularTrimmedSurface.cc
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2016-06-09 10:28:22 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4RectangularTrimmedSurface.cc,v 1.6 2001/07/11 09:59:46 gunter Exp $
// GEANT4 tag $Name: geant4-05-02 $
//
// ----------------------------------------------------------------------
// GEANT 4 class source file
//
// G4RectangularTrimmedSurface.cc
//
// ----------------------------------------------------------------------
#include "G4RectangularTrimmedSurface.hh"
#include "G4FPlane.hh"
#include "G4BSplineSurface.hh"
#include "G4ToroidalSurface.hh"
#include "G4SphericalSurface.hh"
G4RectangularTrimmedSurface::G4RectangularTrimmedSurface()
: BasisSurface(0)
{
}
G4RectangularTrimmedSurface::~G4RectangularTrimmedSurface()
{
if (BasisSurface) delete BasisSurface;
}
const char* G4RectangularTrimmedSurface::Name() const
{
return "G4RectangularTrimmedSurface";
}
void G4RectangularTrimmedSurface::CalcBBox()
{
BasisSurface->CalcBBox();
bbox = BasisSurface->GetBBox();
}
G4int G4RectangularTrimmedSurface::Intersect(const G4Ray& Rayref)
{
if(BasisSurface->Intersect(Rayref))
{
G4double UHit = BasisSurface->GetUHit();
G4double VHit = BasisSurface->GetVHit();
if((TrimU1<=UHit)&&(TrimU2>=UHit)&&(TrimV1<=VHit)&&(TrimV2>=VHit))
{
closest_hit = BasisSurface->GetClosestHit();
return 1;
}
}
return 0;
}