81 lines
4.0 KiB
C++
81 lines
4.0 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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// $Id: ParExN02MarshaledHits.cc,v 1.1 2002/03/05 15:22:03 gcosmo Exp $
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// GEANT4 tag $Name: geant4-05-02 $
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//
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// --------------------------------------------------------------------
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// Parallel Library for Geant4
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//
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// Gene Cooperman <gene@ccs.neu.edu>, 2001
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// --------------------------------------------------------------------
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// Customize this file for your application.
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// --------------------------------------------------------------------
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#include "ParExMarshaledHits.hh"
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#include "ParMarshaledObj.hh"
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#include "ExN02TrackerHit.hh"
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// =====================================================================
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// Must define MarshalHit and UnmarshalHit for each derived class of G4VHit
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// MarshalHit() and UnmarshalHit() have defaults given by the member
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// function of TMarshaledHitsCollection<T>.
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// The default copies the entire class into a single buffer. If your
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// hit class includes pointers, and if you use those pointer in your
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// analysis (AnalyzeEvent), then you will need to override the default
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// with an explicit specialization that marshals the pointers.
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// You may also wish to override the default in order to write
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// more efficient marshaling code.
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// See ParExMarshaledHits.cc-N04-efficient for an example of overriding
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// the default.
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// =====================================================================
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// Dispatch marshaling and unmarshaling of HC's according to type of G4VHit
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// When unmarshaling, we will see the "G4String HCname", and have
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// to create a HC of the correct type.
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// So, You must include an "if" or "else if" for each type of hit.
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// NOTE TO MYSELF: Is there a cleaner way to do this?
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// If types were objects, we'd just set up a table here:
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// { {"trackerCollection", TMarshaledHitsCollection<ExN02TrackerHit>},
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// ... }
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// and then write general code to use the table.
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void MarshaledHCofThisEvent::MarshalHitsCollection
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(G4VHitsCollection * aBaseHC, G4String HCname)
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{ if (HCname == "trackerCollection")
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((TMarshaledHitsCollection<ExN02TrackerHit> *)this)
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-> Marshal( aBaseHC );
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else G4Exception( "TMarshaledHitsCollection<T>::MarshaledHCofThisEvent :"
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" HCname, " + HCname + ", not found." );
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}
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void MarshaledHCofThisEvent::UnmarshalSlaveHitsCollection(G4String & HCname, G4String & SDname)
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{ if (HCname == "trackerCollection")
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((TMarshaledHitsCollection<ExN02TrackerHit> *)this)
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-> UnmarshalSlaveHitsCollection( HCname, SDname );
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else G4Exception( "TMarshaledHitsCollection<T>::UnmarshalSlaveHitsCollection"
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" : HCname, " + HCname + ", not found." );
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}
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