109 lines
4.0 KiB
C++
Executable File
109 lines
4.0 KiB
C++
Executable File
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4PartialPhantomParameterisation.hh 66356 2012-12-18 09:02:32Z gcosmo $
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//
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//
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// class G4PartialPhantomParameterisation
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//
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// Class description:
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//
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// Describes partial regular parameterisations, i.e. the voxels do not
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// completely fill the container in the three dimensions
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// History:
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// - Created. P. Arce, September 2010
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// *********************************************************************
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#ifndef G4PartialPhantomParameterisation_HH
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#define G4PartialPhantomParameterisation_HH
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#include <vector>
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#include <set>
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#include <map>
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#include "G4Types.hh"
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#include "G4PhantomParameterisation.hh"
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#include "G4AffineTransform.hh"
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class G4VPhysicalVolume;
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class G4VTouchable;
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class G4VSolid;
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class G4Material;
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class G4PartialPhantomParameterisation : public G4PhantomParameterisation
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{
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public: // with description
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G4PartialPhantomParameterisation();
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~G4PartialPhantomParameterisation();
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void ComputeTransformation(const G4int, G4VPhysicalVolume *) const;
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G4Material* ComputeMaterial(const G4int repNo,
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G4VPhysicalVolume *currentVol,
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const G4VTouchable *parentTouch=0);
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G4int GetReplicaNo( const G4ThreeVector& localPoint,
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const G4ThreeVector& localDir );
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// Get the voxel number corresponding to the point in the container
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// frame. Use 'localDir' to avoid precision problems at the surfaces.
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G4ThreeVector GetTranslation(const G4int copyNo ) const;
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size_t GetMaterialIndex( size_t nx, size_t ny, size_t nz) const;
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size_t GetMaterialIndex( size_t copyNo) const;
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G4Material* GetMaterial( size_t nx, size_t ny, size_t nz) const;
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G4Material* GetMaterial( size_t copyNo ) const;
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void SetFilledIDs( std::multimap<G4int,G4int> fid ){
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fFilledIDs = fid;
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}
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void SetFilledMins( std::map< G4int, std::map<G4int,G4int> > fmins ) {
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fFilledMins = fmins;
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}
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void BuildContainerWalls();
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private:
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void ComputeVoxelIndices(const G4int copyNo, size_t& nx,
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size_t& ny, size_t& nz ) const;
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// Convert the copyNo to voxel numbers in x, y and z.
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void CheckCopyNo( const G4int copyNo ) const;
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// Check that the copy number is within limits.
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private:
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std::multimap<G4int,G4int> fFilledIDs;
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std::map< G4int, std::map<G4int,G4int> > fFilledMins;
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};
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#endif
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