146 lines
6.4 KiB
Plaintext
146 lines
6.4 KiB
Plaintext
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-------------------------------------------------------------------
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=========================================================
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Geant4 - an Object-Oriented Toolkit for Simulation in HEP
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=========================================================
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Example ThreadsafeScorers
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----------------------------
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This example demonstrates a very simple application where an energy
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deposit and # of steps is accounted in thread-local (i.e. one instance per
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thread) hits maps with underlying types of plain-old data (POD) and global
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(i.e. one instance) hits maps with underlying types of atomics.
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The example uses a coarse mesh, extensive physics, and step limiters
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to ensure that there is a higher degree of conflict between threads
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when updating the scorers to test the robustness of the atomics
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classes and maximize the compounding of thread-local round-off error.
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At the end of the simulation, the scorers are printed to
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"mfd_<DATA_TYPE>_<SCORER_TYPE>.out", where DATA_TYPE is either
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"tl" (thread-local) or "tg" (thread-global) and SCORER_TYPE is "EnergyDeposit"
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or "NumberOfSteps". These values are then compared to a thread-global
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sum of these scorers that were updated via mutex locking. If round-off
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errors in thread-local EnergyDeposit are present, they can be viewed
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in "mfd_diff.out" at the end of the simulation
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1- ATOMICS and the ATOMIC SCORERS
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atomics can ONLY handle plain-old data (POD) types, e.g. int, double, etc.
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The implementation of atomics in compiler-dependent. At the very worst,
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the performance of an atomic is the same mutex locking.
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Atomics, in general, are not copy-constructable. This has to do with
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thread safety (e.g. making a copy while another thread tries to update)
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This is why atomics cannot be used in STL containers. The implementation
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in atomic.hh has limited copy-construction and still cannot be used in
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STL containers. Use these copy-constructors with extreme caution. See
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opening comments of G4atomic.hh for more details.
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The newly provided classes in this example (G4atomic, G4TAtomicHitsMap, and
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G4TAtomicHitsCollection) are intended for applications where memory is a
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greater concern than performance. While atomics generally perform better than
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mutex locking, the synchronization is not without a cost. However, since
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the memory consumed by thread-local hits maps scales roughly linearly
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with the number of threads, simulations with a large number of scoring
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volumes can decrease simulation time by increasing the number of threads
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beyond what was previously allowed due to the increase in memory consumption.
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***************************************************************************
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*** These classes are intended to be included in the Geant4 source code ***
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*** release next year ***
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***************************************************************************
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The G4TAtomicHitsMap and G4TAtomicHitsCollection work exactly the same way
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as the standard G4THitsMap and G4THitsCollection, respectively, with the
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exception(s) that you should only implement one instance and provide a
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pointer/reference of that instance to the threads instead of having the
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threads create them. Additionally, there is no need to include them
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in the G4Run::Merge().
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2- GEOMETRY DEFINITION
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The geometry is constructed in the TSDetectorConstruction class.
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The setup consists of a box filling the world. The volume is divided into
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subregions, where the outermost boxes are a different material. The materials
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by default are water and boron as these have large scattering cross-sections
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for neutrons (the default particle).
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3- PHYSICS LIST
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The particle's type and the physic processes which will be available
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in this example are set are built from a variety of physics constructors.
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The chosen physics lists are extensive, primarily
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The constructors are:
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G4EmStandardPhysics_option4
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G4DecayPhysics
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G4RadioactiveDecayPhysics
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G4HadronPhysicsQGSP_BERT_HP
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G4HadronElasticPhysicsHP
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G4StepLimiterPhysics
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G4IonElasticPhysics
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G4IonBinaryCascadePhysics
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4- ACTION INITALIZATION
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TSActionInitialization, instantiates and registers to Geant4 kernel
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all user action classes.
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While in sequential mode the action classes are instatiated just once,
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via invoking the method:
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TSActionInitialization::Build()
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in multi-threading mode the same method is invoked for each thread worker
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and so all user action classes are defined thread-local.
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A run action class is instantiated both thread-local
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and global that's why its instance is created also in the method
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TSActionInitialization::BuildForMaster()
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which is invoked only in multi-threading mode.
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5- PRIMARY GENERATOR
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The primary generator is defined in the TSPrimaryGeneratorAction class.
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The default kinematics is a 1 MeV neutron, randomly distributed in front
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of the target across 100% of the transverse (X,Y) target size.
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This default setting can be changed via the Geant4 built-in commands
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of the G4ParticleGun class.
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6- DETECTOR RESPONSE
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This example demonstrates a scoring implemented
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in the user action classes and TSRun object.
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The energy deposited is collected per event in the PrimitiveScorer
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G4PSEnergyDeposit (as part of a MultiFunctionalDetector)
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and the thread-local version are merged at the end of the run.
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The number of steps is collected per event in the PrimativeScorer
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G4PSNoOfSteps and the thread-local version are merged at the end of the run.
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When the MFD is recording an event i.e. TSRun::RecordEvent(const G4Event*),
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the global atomic hits map adds the same hits collections
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In multi-threading mode the energy accumulated in TSRun MFD object per
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workers is merged to the master in TSRun::Merge().
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7- HOW TO RUN
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- Execute ts_scorers in the 'interactive mode' with visualization:
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% ./ts_scorers
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and type in the commands from run.mac line by line:
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Idle> /control/verbose 2
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Idle> /tracking/verbose 1
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Idle> /run/beamOn 10
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Idle> ...
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Idle> exit
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or
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Idle> /control/execute run.mac
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....
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Idle> exit
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- Execute ts_scorers in the 'batch' mode from macro files
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(without visualization)
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% ./ts_scorers run.mac
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% ./ts_scorers run.mac > run.out
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