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geant4/source/visualization/OpenGL/sources.cmake
T
2024-06-28 13:08:51 +02:00

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CMake

# - G4OpenGL module build definition
# Define the Geant4 Module.
# The base set of G4OpenGL classes are all private because fundamentally they
# are never exposed outside of the category.
geant4_add_module(G4OpenGL
PRIVATE_HEADERS
G4gl2ps.hh
G4OpenGL.hh
G4OpenGLFontBaseStore.hh
G4OpenGLImmediateViewer.hh
G4OpenGLImmediateSceneHandler.hh
G4OpenGLStoredViewer.hh
G4OpenGLStoredSceneHandler.hh
G4OpenGLSceneHandler.hh
G4OpenGLSceneHandler.icc
G4OpenGLTransform3D.hh
G4OpenGLViewer.hh
G4OpenGLViewerMessenger.hh
G4VisFeaturesOfOpenGL.hh
SOURCES
G4OpenGLImmediateViewer.cc
G4OpenGLImmediateSceneHandler.cc
G4OpenGLViewer.cc
G4OpenGLStoredViewer.cc
G4OpenGLStoredSceneHandler.cc
G4OpenGLFontBaseStore.cc
G4OpenGLSceneHandler.cc
G4OpenGLViewerMessenger.cc
G4OpenGLTransform3D.cc
G4VisFeaturesOfOpenGL.cc
G4gl2ps.cc)
geant4_module_link_libraries(G4OpenGL
PUBLIC
G4vis_management
PRIVATE
G4globman
G4graphics_reps
G4geometrymng
G4hepgeometry
G4intercoms
G4modeling
G4run)
#----------------------------------------------------------------------------
# Add X11 OpenGL Support if requested
if(GEANT4_USE_OPENGL_X11)
geant4_module_sources(G4OpenGL
PUBLIC_HEADERS
G4OpenGLImmediateX.hh
G4OpenGLStoredX.hh
PRIVATE_HEADERS
G4OpenGLImmediateXViewer.hh
G4OpenGLStoredXViewer.hh
G4OpenGLXViewer.hh
SOURCES
G4OpenGLImmediateX.cc
G4OpenGLImmediateXViewer.cc
G4OpenGLStoredX.cc
G4OpenGLStoredXViewer.cc
G4OpenGLXViewer.cc)
# Add the compile definitions needed for the X11 component (G4OpenGL.hh, G4OpenGLViewer.cc)
geant4_module_compile_definitions(G4OpenGL
PUBLIC G4VIS_USE_OPENGLX
PRIVATE G4VIS_BUILD_OPENGLX_DRIVER)
endif()
#----------------------------------------------------------------------------
# Add Xm OpenGL Support if requested
if(GEANT4_USE_XM)
geant4_module_sources(G4OpenGL
PUBLIC_HEADERS
G4OpenGLImmediateXm.hh
G4OpenGLStoredXm.hh
G4OpenGLXm.hh
PRIVATE_HEADERS
G4OpenGLImmediateXmViewer.hh
G4OpenGLStoredXmViewer.hh
G4OpenGLXmBox.hh
G4OpenGLXmFourArrowButtons.hh
G4OpenGLXmFramedBox.hh
G4OpenGLXmPushButton.hh
G4OpenGLXmRadioButton.hh
G4OpenGLXmResources.hh
G4OpenGLXmSeparator.hh
G4OpenGLXmSliderBar.hh
G4OpenGLXmTextField.hh
G4OpenGLXmTopLevelShell.hh
G4OpenGLXmViewer.hh
G4OpenGLXmViewerMessenger.hh
G4OpenGLXmVWidgetComponent.hh
G4OpenGLXmVWidgetContainer.hh
G4OpenGLXmVWidgetObject.hh
G4OpenGLXmVWidgetShell.hh
SOURCES
G4OpenGLImmediateXm.cc
G4OpenGLImmediateXmViewer.cc
G4OpenGLStoredXm.cc
G4OpenGLStoredXmViewer.cc
G4OpenGLXm.cc
G4OpenGLXmBox.cc
G4OpenGLXmConvenienceRoutines.cc
G4OpenGLXmFourArrowButtons.cc
G4OpenGLXmFramedBox.cc
G4OpenGLXmMainMenubarCallbacks.cc
G4OpenGLXmPanningCallbacks.cc
G4OpenGLXmPushButton.cc
G4OpenGLXmRadioButton.cc
G4OpenGLXmRotationCallbacks.cc
G4OpenGLXmSeparator.cc
G4OpenGLXmSliderBar.cc
G4OpenGLXmStyleCallbacks.cc
G4OpenGLXmTextField.cc
G4OpenGLXmTopLevelShell.cc
G4OpenGLXmViewer.cc
G4OpenGLXmViewerMessenger.cc
G4OpenGLXmVWidgetComponent.cc
G4OpenGLXmVWidgetContainer.cc
G4OpenGLXmVWidgetObject.cc
G4OpenGLXmVWidgetShell.cc
G4OpenGLXmWindowHandlingCallbacks.cc )
# Special case of building Xm without X11
if(NOT GEANT4_USE_OPENGL_X11)
geant4_module_sources(G4OpenGL PRIVATE_HEADERS G4OpenGLXViewer.hh SOURCES G4OpenGLXViewer.cc)
geant4_module_compile_definitions(G4OpenGL PRIVATE G4VIS_BUILD_OPENGLX_DRIVER)
endif()
# Add the compile definitions needed for the Xm component (G4OpenGL.hh, G4OpenGLViewer.cc)
geant4_module_compile_definitions(G4OpenGL
PUBLIC G4VIS_USE_OPENGLXM
PRIVATE G4VIS_BUILD_OPENGLXM_DRIVER)
# Add in Xm and needed modules
geant4_module_link_libraries(G4OpenGL PRIVATE Motif::Xm G4UIimplementation)
endif()
# Common X11/Xm link libraries
if(GEANT4_USE_OPENGL_X11 OR GEANT4_USE_XM)
geant4_module_link_libraries(G4OpenGL PRIVATE X11::SM X11::ICE X11::X11 X11::Xext X11::Xmu)
if(APPLE)
geant4_module_link_libraries(G4OpenGL PRIVATE XQuartzGL::GL)
else()
geant4_module_link_libraries(G4OpenGL PRIVATE OpenGL::GL)
endif()
endif()
#----------------------------------------------------------------------------
# Add Qt OpenGL support if requested
if(GEANT4_USE_QT)
geant4_module_sources(G4OpenGL
PUBLIC_HEADERS
G4OpenGLImmediateQt.hh
G4OpenGLStoredQt.hh
G4OpenGLQt.hh
PRIVATE_HEADERS
G4OpenGLImmediateQtViewer.hh
G4OpenGLQtExportDialog.hh
G4OpenGLQtMovieDialog.hh
G4OpenGLQtViewer.hh
G4OpenGLStoredQtSceneHandler.hh
G4OpenGLStoredQtViewer.hh
SOURCES
G4OpenGLImmediateQt.cc
G4OpenGLImmediateQtViewer.cc
G4OpenGLQt.cc
G4OpenGLQtExportDialog.cc
G4OpenGLQtMovieDialog.cc
G4OpenGLQtViewer.cc
G4OpenGLStoredQt.cc
G4OpenGLStoredQtSceneHandler.cc
G4OpenGLStoredQtViewer.cc)
# Add the definitions (G4OpenGL.hh, G4OpenGLViewer.cc)
geant4_module_compile_definitions(G4OpenGL
PUBLIC G4VIS_USE_OPENGLQT
PRIVATE G4VIS_BUILD_OPENGLQT_DRIVER)
# Add in Qt libraries and geant4 modules
geant4_module_link_libraries(G4OpenGL
PRIVATE
G4UIimplementation
OpenGL::GL
Qt${QT_VERSION_MAJOR}::OpenGL
Qt${QT_VERSION_MAJOR}::Gui
Qt${QT_VERSION_MAJOR}::Widgets)
geant4_set_module_property(G4OpenGL PROPERTY AUTOMOC ON)
# Minor hack for MOC-ing. Qt's moc requires visibility of the private headers
# - Will not affect external consumers and should be minimal impact interanally
# as this is a leaf category
geant4_module_include_directories(G4OpenGL
PRIVATE
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include/private>)
if(QT_VERSION_MAJOR GREATER 5)
geant4_module_link_libraries(G4OpenGL PRIVATE Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
endif()
endif()
#----------------------------------------------------------------------------
# Add WIN32 support, if requested
#
if(GEANT4_USE_OPENGL_WIN32)
geant4_module_sources(G4OpenGL
PUBLIC_HEADERS
G4OpenGLImmediateWin32.hh
G4OpenGLStoredWin32.hh
PRIVATE_HEADERS
G4OpenGLImmediateWin32Viewer.hh
G4OpenGLStoredWin32Viewer.hh
G4OpenGLWin32Viewer.hh
SOURCES
G4OpenGLImmediateWin32.cc
G4OpenGLImmediateWin32Viewer.cc
G4OpenGLStoredWin32.cc
G4OpenGLStoredWin32Viewer.cc
G4OpenGLWin32Viewer.cc )
# Add the compile definitions (G4OpenGL.hh, G4OpenGLViewer.cc)
geant4_module_compile_definitions(G4OpenGL
PUBLIC G4VIS_USE_OPENGLWIN32
PRIVATE G4VIS_BUILD_OPENGLWIN32_DRIVER)
geant4_module_link_libraries(G4OpenGL PRIVATE OpenGL::GL)
endif()