159 lines
6.3 KiB
C++
159 lines
6.3 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// particle_hp -- source file
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// J.P. Wellisch, Nov-1996
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// A prototype of the low energy neutron transport model.
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//
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// 080721 To be "ClearHistories" effective, the selection scheme of angular distribution is modified
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// by T. Koi
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//
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// P. Arce, Dec-2014 Conversion neutron_hp to particle_hp
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// V. Ivanchenko, July-2023 Basic revision of particle HP classes
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//
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#include "G4ParticleHPContEnergyAngular.hh"
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#include "G4HadronicException.hh"
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#include "G4Neutron.hh"
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G4ParticleHPContEnergyAngular::G4ParticleHPContEnergyAngular(const G4ParticleDefinition* proj)
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{
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theProjectile = (nullptr == proj) ? G4Neutron::Neutron() : proj;
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currentMeanEnergy.Put(-2);
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fCacheAngular.Put(nullptr);
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}
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G4ParticleHPContEnergyAngular::~G4ParticleHPContEnergyAngular()
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{
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delete[] theAngular;
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delete fCacheAngular.Get();
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}
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void G4ParticleHPContEnergyAngular::Init(std::istream& aDataFile)
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{
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aDataFile >> theTargetCode >> theAngularRep >> theInterpolation >> nEnergy;
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const std::size_t esize = nEnergy > 0 ? nEnergy : 1;
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theAngular = new G4ParticleHPContAngularPar[esize];
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theManager.Init(aDataFile);
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for (G4int i = 0; i < nEnergy; ++i) {
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theAngular[i].Init(aDataFile, theProjectile);
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theAngular[i].SetInterpolation(theInterpolation);
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#ifndef PHP_AS_HP
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theAngular[i].PrepareTableInterpolation();
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#endif
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}
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}
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G4ReactionProduct* G4ParticleHPContEnergyAngular::Sample(G4double anEnergy, G4double massCode,
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G4double /*mass*/)
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{
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G4ReactionProduct* result;
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G4int i(0);
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G4int it(0);
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for (i = 0; i < nEnergy; ++i) {
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it = i;
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#ifdef PHP_AS_HP
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if (theAngular[i].GetEnergy() > anEnergy) break;
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#else
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if (theAngular[i].GetEnergy() >= anEnergy) break;
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#endif
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}
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G4double targetMass = GetTarget()->GetMass();
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/*
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G4cout << "G4ParticleHPContEnergyAngular::Sample E="<<anEnergy<<" code="<< massCode<< " it=" << it
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<< " M=" << targetMass << G4endl;
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*/
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if (it == 0) {
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theAngular[0].SetTarget(GetTarget());
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theAngular[0].SetTargetCode(theTargetCode);
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theAngular[0].SetPrimary(GetProjectileRP());
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result = theAngular[0].Sample(anEnergy, massCode, targetMass, theAngularRep, theInterpolation);
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currentMeanEnergy.Put(theAngular[0].MeanEnergyOfThisInteraction());
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}
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else {
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// interpolation through alternating sampling. This needs improvement @@@
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// This is the cause of the He3 problem !!!!!!!!
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// See to it, if you can improve this.
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// G4double random = G4UniformRand();
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// G4double deltaE = theAngular[it].GetEnergy()-theAngular[it-1].GetEnergy();
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// G4double offset = theAngular[it].GetEnergy()-anEnergy;
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// if(random<offset/deltaE) it--;
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//--- create new
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// if (theManager.GetScheme(0) != LINLIN) {
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// // asserted in G4ParticleHPContEnergyAngular::init there is only one range
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#ifdef PHP_AS_HP
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theAngular[it].SetTarget(GetTarget());
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theAngular[it].SetTargetCode(theTargetCode);
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theAngular[it].SetPrimary(GetProjectileRP());
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result = theAngular[it].Sample(anEnergy, massCode, targetMass, theAngularRep, theInterpolation);
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currentMeanEnergy.Put(theAngular[it].MeanEnergyOfThisInteraction());
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#else
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if (fCacheAngular.Get() == nullptr) {
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auto angpar = new G4ParticleHPContAngularPar(theProjectile);
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fCacheAngular.Put(angpar);
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}
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fCacheAngular.Get()->SetInterpolation(theInterpolation);
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fCacheAngular.Get()->BuildByInterpolation(anEnergy, theManager.GetScheme(0),
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(theAngular[it - 1]), (theAngular[it]));
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fCacheAngular.Get()->SetTarget(GetTarget());
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fCacheAngular.Get()->SetTargetCode(theTargetCode);
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fCacheAngular.Get()->SetPrimary(GetProjectileRP());
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result =
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fCacheAngular.Get()->Sample(anEnergy, massCode, targetMass, theAngularRep, theInterpolation);
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currentMeanEnergy.Put(fCacheAngular.Get()->MeanEnergyOfThisInteraction());
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#endif
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} // end (it != 0) branch
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//G4cout << "+!+ Emin=" << currentMeanEnergy.Get() << G4endl;
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return result;
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}
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G4double G4ParticleHPContEnergyAngular::MeanEnergyOfThisInteraction()
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{
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//G4cout << "+++ Emin=" << currentMeanEnergy.Get() << G4endl;
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G4double result(0);
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if (currentMeanEnergy.Get() < -1.0) {
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throw G4HadronicException(__FILE__, __LINE__,
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"G4ParticleHPContEnergyAngular: Logical error in Product class");
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}
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result = currentMeanEnergy.Get();
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currentMeanEnergy.Put(-2.0);
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return result;
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}
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void G4ParticleHPContEnergyAngular::ClearHistories()
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{
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if (theAngular != nullptr) {
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for (G4int i = 0; i < nEnergy; ++i)
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theAngular[i].ClearHistories();
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}
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// Added fCacheAngular ClearHistories() - this is the one actually used!
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// Maybe theAngular does not even need ClearHistories()?
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if (fCacheAngular.Get() != nullptr) fCacheAngular.Get()->ClearHistories();
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}
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