489 lines
13 KiB
C++
489 lines
13 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4Cache
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//
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// Class Description:
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//
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// Helper classes for Geant4 Multi-Threaded.
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// The classes defined in this header file provide a thread-private
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// cache to store a thread-local variable V in a class instance
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// shared among threads.
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// These are templated classes on the to-be-stored object.
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//
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// Example:
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// Let's assume an instance myObject of class G4Shared is sharead between
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// threads. Still a data member of this class needs to be thread-private.
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// A typical example of this being a "cache" for a local calculation.
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// The helper defined here can be used to guarantee thread-safe operations
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// on the thread-private object.
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// Example:
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// class G4Shared
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// {
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// G4double sharedData;
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// G4Cache<G4double> threadPrivate;
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// void foo()
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// {
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// G4double priv = threadPrivate.Get();
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// if ( priv < 10 ) priv += sharedData;
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// threadPrivate.Put( priv );
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// }
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// }
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//
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// Two variants of the base G4Cache exist. The first one being
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// G4VectorCache similar to std::vector.
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// Example:
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// G4VectorCache<G4double> aVect;
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// aVect.Push_back( 3.2 );
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// aVect.Push_back( 4.1 );
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// std::cout << aVect[0] << std::endl;
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// The second one being:
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// G4MapCache, similar to std::map.
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// Example:
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// G4MapCache<G4int, G4double> aMap;
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// aMap[320]=1.234;
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//
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// See classes definition for details.
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// Author: A.Dotti, 21 October 2013 - First implementation
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// --------------------------------------------------------------------
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#ifndef G4CACHE_HH
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#define G4CACHE_HH
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// Debug this code
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// #define g4cdebug 1
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#include <atomic>
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#include <map>
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#include <system_error>
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#include "G4AutoLock.hh"
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#include "G4CacheDetails.hh" // Thread Local storage details are here
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// A templated cache to store a thread-private data of type VALTYPE.
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//
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template <class VALTYPE>
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class G4Cache
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{
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public:
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using value_type = VALTYPE;
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// The stored type
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G4Cache();
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// Default constructor
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G4Cache(const value_type& v);
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// Construct cache object with initial value
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virtual ~G4Cache();
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// Default destructor
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inline value_type& Get() const;
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// Gets reference to cached value of this threads
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inline void Put(const value_type& val) const;
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// Sets this thread cached value to val
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inline value_type Pop();
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// Gets copy of cached value
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G4Cache(const G4Cache& rhs);
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G4Cache& operator=(const G4Cache& rhs);
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protected:
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const G4int& GetId() const { return id; }
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private:
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G4int id;
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mutable G4CacheReference<value_type> theCache;
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static std::atomic<unsigned int> instancesctr;
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static std::atomic<unsigned int> dstrctr;
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inline value_type& GetCache() const
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{
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theCache.Initialize(id);
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return theCache.GetCache(id);
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}
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};
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// A vector version of the cache. Implements vector interface.
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// Can be used directly as a std::vector would be used.
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//
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template <class VALTYPE>
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class G4VectorCache : public G4Cache<std::vector<VALTYPE>>
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{
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public:
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// Some useful definitions
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//
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using value_type = VALTYPE;
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using vector_type = typename std::vector<value_type>;
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using size_type = typename vector_type::size_type;
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using iterator = typename vector_type::iterator;
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using const_iterator = typename vector_type::const_iterator;
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G4VectorCache();
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// Default constructor
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G4VectorCache(G4int nElems);
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// Creates a vector cache of nElems elements
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G4VectorCache(G4int nElems, value_type* vals);
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// Creates a vector cache with elements from an array
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virtual ~G4VectorCache();
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// Default destructor
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// Interface with functionalities of similar name of std::vector
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//
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inline void Push_back(const value_type& val);
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inline value_type Pop_back();
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inline value_type& operator[](const G4int& idx);
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inline iterator Begin();
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inline iterator End();
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inline void Clear();
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inline size_type Size() { return G4Cache<vector_type>::Get().size(); }
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// Needs to be here for a VC9 compilation problem
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};
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// a Map version of the cache. Implements std::map interface.
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// Can be used directly as a std::map would be used.
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// KEYTYPE being the key type and VALTYPE the value type.
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//
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template <class KEYTYPE, class VALTYPE>
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class G4MapCache : public G4Cache<std::map<KEYTYPE, VALTYPE>>
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{
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public:
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// Some useful definitions
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//
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using key_type = KEYTYPE;
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using value_type = VALTYPE;
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using map_type = typename std::map<key_type, value_type>;
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using size_type = typename map_type::size_type;
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using iterator = typename map_type::iterator;
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using const_iterator = typename map_type::const_iterator;
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virtual ~G4MapCache();
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// Default destructor
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inline G4bool Has(const key_type& k);
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// Returns true if map contains element corresponding to key k
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// Interface with functionalities of similar name of std::map
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//
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inline std::pair<iterator, G4bool> Insert(const key_type& k,
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const value_type& v);
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inline iterator Begin();
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inline iterator End();
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inline iterator Find(const key_type& k);
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inline value_type& Get(const key_type& k);
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inline size_type Erase(const key_type& k);
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inline value_type& operator[](const key_type& k);
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inline size_type Size() { return G4Cache<map_type>::Get().size(); }
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// Needs to be here for a VC9 compilation problem
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};
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//========= Implementation: G4Cache<V> ====================================
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template <class V>
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G4Cache<V>::G4Cache()
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{
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G4AutoLock l(G4TypeMutex<G4Cache<V>>());
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id = instancesctr++;
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theCache.Initialize(id);
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#ifdef g4cdebug
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std::cout << "G4Cache id: " << id << std::endl;
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#endif
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}
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template <class V>
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G4Cache<V>::G4Cache(const G4Cache<V>& rhs)
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{
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// Copy is special, we need to copy the content
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// of the cache, not the cache object
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if(this == &rhs)
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return;
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G4AutoLock l(G4TypeMutex<G4Cache<V>>());
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id = instancesctr++;
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// Force copy of cached data
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//
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V aCopy = rhs.GetCache();
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Put(aCopy);
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#ifdef g4cdebug
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std::cout << "Copy constructor with id: " << id << std::endl;
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#endif
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}
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template <class V>
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G4Cache<V>& G4Cache<V>::operator=(const G4Cache<V>& rhs)
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{
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if(this == &rhs)
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return *this;
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// Force copy of cached data
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//
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V aCopy = rhs.GetCache();
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Put(aCopy);
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#ifdef g4cdebug
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std::cout << "Assignement operator with id: " << id << std::endl;
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#endif
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return *this;
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}
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template <class V>
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G4Cache<V>::G4Cache(const V& v)
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{
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G4AutoLock l(G4TypeMutex<G4Cache<V>>());
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id = instancesctr++;
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Put(v);
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#ifdef g4cdebug
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std::cout << "G4Cache id: " << id << std::endl;
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#endif
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}
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template <class V>
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G4Cache<V>::~G4Cache()
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{
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#ifdef g4cdebug
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std::cout << "~G4Cache id: " << id << std::endl;
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#endif
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// don't automatically lock --> wait until we can catch an error
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// without scoping the G4AutoLock
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//
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G4AutoLock l(G4TypeMutex<G4Cache<V>>(), std::defer_lock);
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// sometimes the mutex is unavailable in destructors so
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// try to lock the associated mutex, but catch if it fails
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try
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{
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// a system_error in lock means that the mutex is unavailable
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// we want to throw the error that comes from locking an unavailable
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// mutex so that we know there is a memory leak
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// if the mutex is valid, this will hold until the other thread finishes
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//
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l.lock();
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} catch(std::system_error& e)
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{
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// the error that comes from locking an unavailable mutex
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#ifdef g4cdebug
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std::cout << "Non-critical error: mutex lock failure in ~G4Cache<"
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<< typeid(V).name() << ">. " << std::endl
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<< "If the RunManagerKernel has been deleted, it failed to "
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<< "delete an allocated resource" << std::endl
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<< "and this destructor is being called after the statics "
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<< "were destroyed." << std::endl;
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std::cout << "Exception: [code: " << e.code() << "] caught: " << e.what()
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<< std::endl;
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#endif
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}
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++dstrctr;
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G4bool last = (dstrctr == instancesctr);
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theCache.Destroy(id, last);
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if(last)
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{
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instancesctr.store(0);
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dstrctr.store(0);
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}
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}
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template <class V>
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V& G4Cache<V>::Get() const
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{
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return GetCache();
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}
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template <class V>
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void G4Cache<V>::Put(const V& val) const
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{
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GetCache() = val;
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}
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// Should here remove from cache element?
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template <class V>
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V G4Cache<V>::Pop()
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{
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return GetCache();
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}
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template <class V>
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std::atomic<unsigned int> G4Cache<V>::instancesctr(0);
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template <class V>
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std::atomic<unsigned int> G4Cache<V>::dstrctr(0);
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//========== Implementation: G4VectorCache<V> ===========================
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template <class V>
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G4VectorCache<V>::G4VectorCache() = default;
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template <class V>
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G4VectorCache<V>::~G4VectorCache()
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{
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#ifdef g4cdebug
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std::cout << "~G4VectorCache "
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<< G4Cache<G4VectorCache<V>::vector_type>::GetId()
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<< " with size: " << Size() << "->";
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for(size_type i = 0; i < Size(); ++i)
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std::cout << operator[](i) << ",";
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std::cout << "<-" << std::endl;
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#endif
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}
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template <class V>
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G4VectorCache<V>::G4VectorCache(G4int nElems)
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{
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vector_type& cc = G4Cache<vector_type>::Get();
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cc.resize(nElems);
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}
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template <class V>
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G4VectorCache<V>::G4VectorCache(G4int nElems, V* vals)
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{
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vector_type& cc = G4Cache<vector_type>::Get();
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cc.resize(nElems);
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for(G4int idx = 0; idx < nElems; ++idx)
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cc[idx] = vals[idx];
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}
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template <class V>
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void G4VectorCache<V>::Push_back(const V& val)
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{
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G4Cache<vector_type>::Get().push_back(val);
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}
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template <class V>
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V G4VectorCache<V>::Pop_back()
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{
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vector_type& cc = G4Cache<vector_type>::Get();
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value_type val = cc[cc.size() - 1];
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cc.pop_back();
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return val;
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}
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template <class V>
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V& G4VectorCache<V>::operator[](const G4int& idx)
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{
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vector_type& cc = G4Cache<vector_type>::Get();
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return cc[idx];
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}
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template <class V>
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typename G4VectorCache<V>::iterator G4VectorCache<V>::Begin()
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{
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return G4Cache<vector_type>::Get().begin();
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}
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template <class V>
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typename G4VectorCache<V>::iterator G4VectorCache<V>::End()
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{
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return G4Cache<vector_type>::Get().end();
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}
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template <class V>
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void G4VectorCache<V>::Clear()
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{
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G4Cache<vector_type>::Get().clear();
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}
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// template<class V>
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// typename G4VectorCache<V>::size_type G4VectorCache<V>::Size()
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//{
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// return G4Cache<vector_type>::Get().size();
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//}
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//======== Implementation: G4MapType<K,V> ===========================
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template <class K, class V>
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G4MapCache<K, V>::~G4MapCache()
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{
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#ifdef g4cdebug
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std::cout << "~G4MacCache " << G4Cache<map_type>::GetId()
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<< " with size: " << Size() << "->";
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for(iterator it = Begin(); it != End(); ++it)
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std::cout << it->first << ":" << it->second << ",";
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std::cout << "<-" << std::endl;
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#endif
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}
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template <class K, class V>
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std::pair<typename G4MapCache<K, V>::iterator, G4bool> G4MapCache<K, V>::Insert(
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const K& k, const V& v)
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{
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return G4Cache<map_type>::Get().insert(std::pair<key_type, value_type>(k, v));
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}
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// template<class K, class V>
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// typename G4MapCache<K,V>::size_type G4MapCache<K,V>::Size()
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//{
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// return G4Cache<map_type>::Get().size();
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//}
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template <class K, class V>
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typename G4MapCache<K, V>::iterator G4MapCache<K, V>::Begin()
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{
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return G4Cache<map_type>::Get().begin();
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}
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template <class K, class V>
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typename G4MapCache<K, V>::iterator G4MapCache<K, V>::End()
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{
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return G4Cache<map_type>::Get().end();
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}
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template <class K, class V>
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typename G4MapCache<K, V>::iterator G4MapCache<K, V>::Find(const K& k)
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{
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return G4Cache<map_type>::Get().find(k);
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}
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template <class K, class V>
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G4bool G4MapCache<K, V>::Has(const K& k)
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{
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return (Find(k) != End());
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}
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template <class K, class V>
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V& G4MapCache<K, V>::Get(const K& k)
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{
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return Find(k)->second;
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}
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template <class K, class V>
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typename G4MapCache<K, V>::size_type G4MapCache<K, V>::Erase(const K& k)
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{
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return G4Cache<map_type>::Get().erase(k);
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}
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template <class K, class V>
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V& G4MapCache<K, V>::operator[](const K& k)
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{
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return (G4Cache<map_type>::Get())[k];
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}
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#endif
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