121 lines
5.3 KiB
C++
121 lines
5.3 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//////////////////////////////////////////////////////////////////////////////////////////////
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#include "FlashDetectorMessenger.hh"
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#include "FlashDetectorConstruction.hh"
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#include "G4UIdirectory.hh"
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#include "G4UIcmdWith3VectorAndUnit.hh"
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#include "G4UIcmdWithoutParameter.hh"
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#include "G4UIcmdWithAString.hh"
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#include "G4UIcmdWithADoubleAndUnit.hh"
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#include "G4UIcmdWithABool.hh"
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#include "G4SystemOfUnits.hh"
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/////////////////////////////////////////////////////////////////////////////
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FlashDetectorMessenger::FlashDetectorMessenger(FlashDetectorConstruction* detector)
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:flashDetector(detector)
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{
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// fChange Phantom size
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fChangeThePhantomDir = new G4UIdirectory("/fChangePhantom/");
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fChangeThePhantomDir -> SetGuidance("Command to fChange the Phantom Size/position");
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// fChange Phantom material
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fChangeThePhantomMaterialCmd = new G4UIcmdWithAString("/changePhantom/material", this);
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fChangeThePhantomMaterialCmd -> SetGuidance("fChange the Phantom and the detector material");
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fChangeThePhantomMaterialCmd -> SetParameterName("PhantomMaterial", false);
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fChangeThePhantomMaterialCmd -> SetDefaultValue("G4_WATER");
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fChangeThePhantomMaterialCmd -> AvailableForStates(G4State_Idle);
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// fChange Detector size
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fChangeTheDetectorDir = new G4UIdirectory("/changeDetector/");
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fChangeTheDetectorDir -> SetGuidance("Command to fChange the Detector Size");
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// fChange Detector material
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fChangeTheDetectorMaterialCmd = new G4UIcmdWithAString("/changeDetector/material", this);
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fChangeTheDetectorMaterialCmd -> SetGuidance("fChange the Phantom and the detector material");
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fChangeTheDetectorMaterialCmd -> SetParameterName("PhantomMaterial", false);
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fChangeTheDetectorMaterialCmd -> AvailableForStates(G4State_Idle);
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fUpdateCmd = new G4UIcmdWithoutParameter("/changePhantom/update",this);
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fUpdateCmd->SetGuidance("Update Phantom/Detector geometry.");
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fUpdateCmd->SetGuidance("This command MUST be applied before \"beamOn\" ");
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fUpdateCmd->SetGuidance("if you fChanged geometrical value(s).");
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fUpdateCmd->AvailableForStates(G4State_Idle);
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fUpdateCmd_d = new G4UIcmdWithoutParameter("/changeDetector/update",this);
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fUpdateCmd_d->SetGuidance("Update Detector geometry.");
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fUpdateCmd_d->SetGuidance("This command MUST be applied before \"beamOn\" ");
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fUpdateCmd_d->SetGuidance("if you fChanged geometrical value(s).");
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fUpdateCmd_d->AvailableForStates(G4State_Idle);
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fActivateDetArrayCmd = new G4UIcmdWithABool("/changeDetector/activateArray", this);
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fActivateDetArrayCmd -> SetParameterName("true/false", true);
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fActivateDetArrayCmd -> SetGuidance("Activate detector array.");
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fActivateDetArrayCmd -> SetGuidance("This command must be applied before /run/initialize");
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fActivateDetArrayCmd -> AvailableForStates(G4State_PreInit);
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}
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/////////////////////////////////////////////////////////////////////////////
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FlashDetectorMessenger::~FlashDetectorMessenger()
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{
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delete fChangeThePhantomDir;
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delete fChangeTheDetectorDir;
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delete fChangeThePhantomMaterialCmd;
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delete fChangeTheDetectorMaterialCmd;
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delete fActivateDetArrayCmd;
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}
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/////////////////////////////////////////////////////////////////////////////
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void FlashDetectorMessenger::SetNewValue(G4UIcommand* command,G4String newValue)
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{
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if (command == fChangeThePhantomMaterialCmd)
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{
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flashDetector -> SetPhantomMaterial(newValue);
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}
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else if (command == fChangeTheDetectorMaterialCmd)
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{
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flashDetector -> SetDetectorMaterial(newValue);
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}
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else if (command == fActivateDetArrayCmd){
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G4bool fbool = fActivateDetArrayCmd -> GetNewBoolValue(newValue);
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flashDetector -> ActivateDetArray(fbool);
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}
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}
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