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geant4/source/digits_hits/detector/include/G4VSensitiveDetector.hh
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * work make any representation or warranty, express or implied, *
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// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
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// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4VSensitiveDetector.hh 81087 2014-05-20 15:44:27Z gcosmo $
//
#ifndef G4VSensitiveDetector_h
#define G4VSensitiveDetector_h 1
#include "G4VHit.hh"
#include "G4Step.hh"
#include "G4HCofThisEvent.hh"
#include "G4VReadOutGeometry.hh"
#include "G4TouchableHistory.hh"
#include "G4CollectionNameVector.hh"
#include "G4VSDFilter.hh"
// class description:
//
// This is the abstract base class of the sensitive detector. The user's
// sensitive detector which generates hits must be derived from this
// class.
// In the derived class constructor, name(s) of hits collection(s) which
// are made by the sensitive detector must be set to "collectionName" string
// vector.
class G4VSensitiveDetector
{
public: // with description
G4VSensitiveDetector(G4String name);
G4VSensitiveDetector(const G4VSensitiveDetector &right);
// Constructors. The user's concrete class must use one of these constructors
// by the constructor initializer of the derived class. The name of
// the sensitive detector must be unique.
public:
virtual ~G4VSensitiveDetector();
G4VSensitiveDetector & operator=(const G4VSensitiveDetector &right);
G4int operator==(const G4VSensitiveDetector &right) const;
G4int operator!=(const G4VSensitiveDetector &right) const;
public: // with description
virtual void Initialize(G4HCofThisEvent*);
virtual void EndOfEvent(G4HCofThisEvent*);
// These two methods are invoked at the begining and at the end of each
// event. The hits collection(s) created by this sensitive detector must
// be set to the G4HCofThisEvent object at one of these two methods.
virtual void clear();
// This method is invoked if the event abortion is occured. Hits collections
// created but not beibg set to G4HCofThisEvent at the event should be deleted.
// Collection(s) which have already set to G4HCofThisEvent will be deleted
// automatically.
public:
virtual void DrawAll();
virtual void PrintAll();
protected: // with description
virtual G4bool ProcessHits(G4Step*aStep,G4TouchableHistory*ROhist) = 0;
// The user MUST implement this method for generating hit(s) using the
// information of G4Step object. Note that the volume and the position
// information is kept in PreStepPoint of G4Step.
// Be aware that this method is a protected method and it sill be invoked
// by Hit() method of Base class after Readout geometry associated to the
// sensitive detector is handled.
// "ROhist" will be given only is a Readout geometry is defined to this
// sensitive detector. The G4TouchableHistory object of the tracking geometry
// is stored in the PreStepPoint object of G4Step.
virtual G4int GetCollectionID(G4int i);
// This is a utility method which returns the hits collection ID of the
// "i"-th collection. "i" is the order (starting with zero) of the collection
// whose name is stored to the collectionName protected vector.
G4CollectionNameVector collectionName;
// This protected name vector must be filled at the constructor of the user's
// concrete class for registering the name(s) of hits collection(s) being
// created by this particular sensitive detector.
protected:
G4String SensitiveDetectorName; // detector name
G4String thePathName; // directory path
G4String fullPathName; // path + detector name
G4int verboseLevel;
G4bool active;
G4VReadOutGeometry * ROgeometry;
G4VSDFilter* filter;
public: // with description
inline G4bool Hit(G4Step*aStep)
{
G4TouchableHistory* ROhis = 0;
if(!isActive()) return false;
if(filter)
{ if(!(filter->Accept(aStep))) return false; }
if(ROgeometry)
{ if(!(ROgeometry->CheckROVolume(aStep,ROhis))) return false; }
return ProcessHits(aStep,ROhis);
}
// This is the public method invoked by G4SteppingManager for generating
// hit(s). The actual user's implementation for generating hit(s) must be
// implemented in GenerateHits() virtual protected method. This method
// MUST NOT be overrided.
inline void SetROgeometry(G4VReadOutGeometry*value)
{ ROgeometry = value; }
// Register the Readout geometry.
inline void SetFilter(G4VSDFilter*value)
{ filter = value; }
// Register a filter
public:
inline G4int GetNumberOfCollections() const
{ return collectionName.size(); }
inline G4String GetCollectionName(G4int id) const
{ return collectionName[id]; }
inline void SetVerboseLevel(G4int vl)
{ verboseLevel = vl; }
inline void Activate(G4bool activeFlag)
{ active = activeFlag; }
inline G4bool isActive() const
{ return active; }
inline G4String GetName() const
{ return SensitiveDetectorName; }
inline G4String GetPathName() const
{ return thePathName; }
inline G4String GetFullPathName() const
{ return fullPathName; }
inline G4VReadOutGeometry* GetROgeometry() const
{ return ROgeometry; }
inline G4VSDFilter* GetFilter() const
{ return filter; }
public:
virtual G4VSensitiveDetector* Clone() const;
};
#endif