22 lines
425 B
Plaintext
22 lines
425 B
Plaintext
#
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# create empty scene
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#
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/vis/scene/create
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#
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# Create a scene handler for a specific graphics system
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# (Edit the next line(s) to choose another graphic system)
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#
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/vis/open OGL
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#
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# draw all worlds
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/vis/drawVolume worlds
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#
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/vis/viewer/zoom 1.4
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#
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# for drawing the tracks
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# (if too many tracks cause core dump => storeTrajectory 0)
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/tracking/storeTrajectory 1
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/vis/scene/endOfEventAction accumulate
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/vis/scene/add/trajectories
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