189 lines
6.6 KiB
C++
Executable File
189 lines
6.6 KiB
C++
Executable File
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// The code was written by :
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// ^Claudio Andenna claudio.andenna@ispesl.it, claudio.andenna@iss.infn.it
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// *Barbara Caccia barbara.caccia@iss.it
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// with the support of Pablo Cirrone (LNS, INFN Catania Italy)
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// with the contribute of Alessandro Occhigrossi*
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//
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// ^INAIL DIPIA - ex ISPESL and INFN Roma, gruppo collegato Sanità, Italy
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// *Istituto Superiore di Sanità and INFN Roma, gruppo collegato Sanità, Italy
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// Viale Regina Elena 299, 00161 Roma (Italy)
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// tel (39) 06 49902246
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// fax (39) 06 49387075
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//
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// more information:
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// http://g4advancedexamples.lngs.infn.it/Examples/medical-linac
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//
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//*******************************************************//
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#include "ML2AcceleratorConstruction.hh"
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#include "ML2AcceleratorConstructionMessenger.hh"
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#include "G4SystemOfUnits.hh"
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CML2AcceleratorConstruction::CML2AcceleratorConstruction(void)
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{
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acceleratorConstructionMessenger=new CML2AcceleratorConstructionMessenger(this);
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idCurrentRotationX=0;
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}
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CML2AcceleratorConstruction::~CML2AcceleratorConstruction(void)
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{
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if (AcceleratorName=="acc1")
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{delete accelerator1;}
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delete PVAccWorld;
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delete acceleratorConstructionMessenger;
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}
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CML2AcceleratorConstruction* CML2AcceleratorConstruction::instance = 0;
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CML2AcceleratorConstruction* CML2AcceleratorConstruction::GetInstance(void)
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{
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if (instance == 0)
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{
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instance = new CML2AcceleratorConstruction();
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}
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return instance;
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}
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void CML2AcceleratorConstruction::resetAccelerator()
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{
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if (AcceleratorName=="acc1")
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{
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accelerator1->reset();
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}
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}
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bool CML2AcceleratorConstruction::design(void)
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{
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// switch between different accelerators according to the main macro selection (actually only one accelerator is available)
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std::cout << "I'm building "<< AcceleratorName<<" accelerator"<< G4endl;
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bool bAccExists=false;
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if (AcceleratorName=="acc1")
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{accelerator1=CML2Acc1::GetInstance();bAccExists=true;}
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if (bAccExists && AcceleratorMacFileName!="")
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{
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// read the messenger data related to the accelerator selected
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G4UImanager* UI = G4UImanager::GetUIpointer();
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G4String command = "/control/execute ";
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UI->ApplyCommand(command+AcceleratorMacFileName);
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}
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if (rotationsX.size()<1)
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{addAcceleratorRotationsX(0.);}
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return bAccExists;
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}
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bool CML2AcceleratorConstruction::Construct(G4VPhysicalVolume *PVWorld, G4bool bOV)
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{
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// a call to select the right accelerator
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bOnlyVisio=bOV;
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if (design())
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{
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acceleratorConstructionMessenger->SetReferenceWorld(bOnlyVisio);
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// create the accelerator-world box
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G4Material *Vacuum=G4NistManager::Instance()->FindOrBuildMaterial("G4_Galactic");
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G4ThreeVector halfSize;
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initialCentre.set(0.*mm, 0.*mm, -isoCentre);
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halfSize.set(600.*mm, 600.*mm, 600.*mm);
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G4Box *accWorldB = new G4Box("accWorldG", halfSize.getX(), halfSize.getY(), halfSize.getZ());
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G4LogicalVolume *accWorldLV = new G4LogicalVolume(accWorldB, Vacuum, "accWorldL", 0, 0, 0);
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G4VisAttributes* simpleAlSVisAtt= new G4VisAttributes(G4Colour::White());
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simpleAlSVisAtt->SetVisibility(false);
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// simpleAlSVisAtt->SetForceWireframe(false);
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accWorldLV->SetVisAttributes(simpleAlSVisAtt);
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PVAccWorld= new G4PVPlacement(0, initialCentre, "acceleratorBox", accWorldLV, PVWorld, false, 0);
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// create the actual accelerator
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if (AcceleratorName=="acc1")
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{
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accelerator1->Construct(PVAccWorld, isoCentre);
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Z_Value_PhaseSpaceBeforeJaws=accelerator1->getBeforeJaws_Z_PhaseSpacePosition();
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accelerator1->writeInfo();
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}
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}
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else
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{
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return false;
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}
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return true;
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}
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void CML2AcceleratorConstruction::writeInfo()
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{
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if (!bOnlyVisio)
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{std::cout <<"Actual rotation: "<<idCurrentRotationX<<"/"<<rotationsX.size() <<" "<< G4endl;}
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std::cout <<"Accelerator angle: "<< currentRotationX/deg << " [deg]"<< G4endl;
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}
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G4RotationMatrix * CML2AcceleratorConstruction::rotateAccelerator()
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{
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G4RotationMatrix *rmInv=new G4RotationMatrix();
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if (idCurrentRotationX <(int) rotationsX.size())
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{
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currentRotationX=rotationsX[idCurrentRotationX];
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rmInv=rotateAccelerator(currentRotationX);
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idCurrentRotationX++;
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}
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else
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{rmInv=0;}
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return rmInv;
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}
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G4RotationMatrix * CML2AcceleratorConstruction::rotateAccelerator(G4double angleX)
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{
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currentRotationX=angleX;
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G4GeometryManager::GetInstance()->OpenGeometry();
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G4ThreeVector NewCentre;
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G4RotationMatrix *rm=new G4RotationMatrix();
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G4RotationMatrix *rmInv=new G4RotationMatrix();
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PVAccWorld->SetTranslation(initialCentre);
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PVAccWorld->SetRotation(rm);
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if (bRotate90Y) {rm->rotateY(90.*deg);}
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rm->rotateX(-angleX);
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PVAccWorld->SetRotation(rm);
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*rmInv=CLHEP::inverseOf(*rm);
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NewCentre=*rmInv*initialCentre;
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PVAccWorld->SetTranslation(NewCentre);
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G4GeometryManager::GetInstance()->CloseGeometry();
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G4RunManager::GetRunManager()->GeometryHasBeenModified();
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return rmInv;
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}
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G4String CML2AcceleratorConstruction::getCurrentRotationString()
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{
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char cR[5];
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G4int cRI=(G4int)((currentRotationX/deg)+.5);
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sprintf(cR,"%d",cRI);
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G4String rotationName=G4String(cR);
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if (bRotate90Y)
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{rotationName="_Ro90Y"+rotationName;}
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else
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{rotationName="_Ro"+rotationName;}
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return rotationName;
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}
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