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geant4/source/visualization/OpenGL/src/G4OpenGLImmediateWin32.cc
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2016-06-08 16:57:27 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4OpenGLImmediateWin32.cc,v 1.8 2002/10/16 10:44:15 johna Exp $
// GEANT4 tag $Name: geant4-05-00 $
//
//
// OpenGLImmediateWin32 graphics system factory.
#ifdef G4VIS_BUILD_OPENGLWIN32_DRIVER
#include "G4VisFeaturesOfOpenGL.hh"
#include "G4VSceneHandler.hh"
#include "G4OpenGLSceneHandler.hh"
#include "G4OpenGLViewer.hh"
#include "G4OpenGLImmediateWin32.hh"
#include "G4OpenGLImmediateWin32Viewer.hh"
G4OpenGLImmediateWin32::G4OpenGLImmediateWin32 ():
G4VGraphicsSystem ("OpenGLImmediateWin32",
"OGLIWin32",
G4VisFeaturesOfOpenGLIWin32 (),
G4VGraphicsSystem::threeD) {}
G4VSceneHandler* G4OpenGLImmediateWin32::CreateSceneHandler
(const G4String& name) {
G4VSceneHandler* pScene = new G4OpenGLImmediateSceneHandler (*this, name);
G4cout << G4OpenGLImmediateSceneHandler::GetSceneCount ()
<< ' ' << fName << " scene handlers extanct." << G4endl;
return pScene;
}
G4VViewer* G4OpenGLImmediateWin32::CreateViewer
(G4VSceneHandler& scene, const G4String& name) {
G4VViewer* pView =
new G4OpenGLImmediateWin32Viewer
((G4OpenGLImmediateSceneHandler&) scene, name);
if (pView) {
if (pView -> GetViewId () < 0) {
G4cerr << "G4OpenGLImmediateWin32::CreateViewer: error flagged by negative"
" view id in G4OpenGLImmediateWin32Viewer creation."
"\n Destroying view and returning null pointer."
<< G4endl;
delete pView;
pView = 0;
}
}
else {
G4cerr << "G4OpenGLImmediateWin32::CreateViewer: null pointer on"
" new G4OpenGLImmediateWin32Viewer." << G4endl;
}
return pView;
}
#endif