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geant4/source/processes/hadronic/models/generator/scattering/include/G4CollisionComposite.hh
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//
// ********************************************************************
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// * The following disclaimer summarizes all the specific disclaimers *
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// * based on the Program) you indicate your acceptance of this *
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// $Id: G4CollisionComposite.hh,v 1.8 2002/12/13 13:04:42 gcosmo Exp $
// -------------------------------------------------------------------
// GEANT4 Class file
//
// For information related to this code contact:
//
// File name: G4CollisionComposite
//
//
// Creation date: 15 April 1999
//
// Modifications:
//
// -------------------------------------------------------------------
#ifndef G4CollisionComposite_h
#define G4CollisionComposite_h
#include "globals.hh"
#include "G4VCollision.hh"
#include "G4CollisionVector.hh"
#include "G4KineticTrackVector.hh"
#include "G4CrossSectionBuffer.hh"
class G4KineticTrack;
class G4VCrossSectionSource;
class G4CollisionComposite : public G4VCollision
{
public:
G4CollisionComposite();
virtual ~G4CollisionComposite();
virtual G4double CrossSection(const G4KineticTrack& trk1,
const G4KineticTrack& trk2) const;
virtual G4KineticTrackVector* FinalState(const G4KineticTrack& trk1,
const G4KineticTrack& trk2) const;
virtual G4bool IsInCharge(const G4KineticTrack& trk1,
const G4KineticTrack& trk2) const;
protected:
virtual const G4VCrossSectionSource* GetCrossSectionSource() const { return 0; }
virtual const G4VAngularDistribution* GetAngularDistribution() const { return 0; }
void AddComponent(G4VCollision * aC) {components.push_back(aC);}
virtual const G4CollisionVector* GetComponents() const
{ return &components;}
private:
G4CollisionComposite(const G4CollisionComposite &right);
const G4CollisionComposite& operator=(const G4CollisionComposite &right);
void BufferCrossSection(const G4ParticleDefinition * aP, const G4ParticleDefinition * bP);
G4double BufferedCrossSection(const G4KineticTrack& trk1, const G4KineticTrack& trk2) const;
private:
G4CollisionVector components;
G4std::vector<G4CrossSectionBuffer> theBuffer;
static const G4int nPoints;
static G4double theT[];
};
#endif