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geant4/source/processes/hadronic/management/src/G4InelasticInteraction.cc
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//
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// Hadronic Process: Inelastic Interaction
// original by H.P. Wellisch
// modified by J.L. Chuma, TRIUMF, 22-Nov-1996
// Last modified: 27-Mar-1997
// J.P. Wellisch: 23-Apr-97: G4Exception removed
// J.P. Wellisch: 24-Apr-97: correction for SetUpPions
// Modified by J.L. Chuma, 30-Apr-97: added originalTarget to CalculateMomenta
// since TwoBody needed to reset the target particle
// J.L. Chuma, 20-Jun-97: Modified CalculateMomenta to correct the decision process
// for whether to use GenerateXandPt or TwoCluster
// J.L. Chuma, 06-Aug-97: added original incident particle, before Fermi motion and
// evaporation effects are included, needed for calculating
// self absorption and corrections for single particle spectra
// HPW removed misunderstanding of LocalEnergyDeposit, 11.04.98.
#include "G4InelasticInteraction.hh"
#include "Randomize.hh"
G4double
G4InelasticInteraction::Pmltpc( // used in Cascade functions
G4int np, G4int nm, G4int nz, G4int n, G4double b, G4double c )
{
const G4double expxu = 82.; // upper bound for arg. of exp
const G4double expxl = -expxu; // lower bound for arg. of exp
G4double npf = 0.0;
G4double nmf = 0.0;
G4double nzf = 0.0;
G4int i;
for( i=2; i<=np; i++ )npf += log((double)i);
for( i=2; i<=nm; i++ )nmf += log((double)i);
for( i=2; i<=nz; i++ )nzf += log((double)i);
G4double r;
r = G4std::min( expxu, G4std::max( expxl, -(np-nm+nz+b)*(np-nm+nz+b)/(2*c*c*n*n)-npf-nmf-nzf ) );
return exp(r);
}
G4bool
G4InelasticInteraction::MarkLeadingStrangeParticle(
const G4ReactionProduct &currentParticle,
const G4ReactionProduct &targetParticle,
G4ReactionProduct &leadParticle )
{
// the following was in GenerateXandPt and TwoCluster
// add a parameter to the GenerateXandPt function telling it about the strange particle
//
// assumes that the original particle was a strange particle
//
G4bool lead = false;
if( (currentParticle.GetMass() >= G4KaonPlus::KaonPlus()->GetPDGMass()) &&
(currentParticle.GetDefinition() != G4Proton::Proton()) &&
(currentParticle.GetDefinition() != G4Neutron::Neutron()) )
{
lead = true;
leadParticle = currentParticle; // set lead to the incident particle
}
else if( (targetParticle.GetMass() >= G4KaonPlus::KaonPlus()->GetPDGMass()) &&
(targetParticle.GetDefinition() != G4Proton::Proton()) &&
(targetParticle.GetDefinition() != G4Neutron::Neutron()) )
{
lead = true;
leadParticle = targetParticle; // set lead to the target particle
}
return lead;
}
void
G4InelasticInteraction::SetUpPions(
const G4int np,
const G4int nm,
const G4int nz,
G4FastVector<G4ReactionProduct,128> &vec,
G4int &vecLen )
{
if( np+nm+nz == 0 )return;
G4int i;
G4ReactionProduct *p;
for( i=0; i<np; ++i )
{
p = new G4ReactionProduct;
p->SetDefinition( G4PionPlus::PionPlus() );
(G4UniformRand() < 0.5) ? p->SetSide( -1 ) : p->SetSide( 1 );
vec.SetElement( vecLen++, p );
}
for( i=np; i<np+nm; ++i )
{
p = new G4ReactionProduct;
p->SetDefinition( G4PionMinus::PionMinus() );
(G4UniformRand() < 0.5) ? p->SetSide( -1 ) : p->SetSide( 1 );
vec.SetElement( vecLen++, p );
}
for( i=np+nm; i<np+nm+nz; ++i )
{
p = new G4ReactionProduct;
p->SetDefinition( G4PionZero::PionZero() );
(G4UniformRand() < 0.5) ? p->SetSide( -1 ) : p->SetSide( 1 );
vec.SetElement( vecLen++, p );
}
}
void
G4InelasticInteraction::GetNormalizationConstant(
const G4double energy, // MeV, <0 means annihilation channels
G4double &n,
G4double &anpn )
{
const G4double expxu = 82.; // upper bound for arg. of exp
const G4double expxl = -expxu; // lower bound for arg. of exp
const G4int numSec = 60;
//
// the only difference between the calculation for annihilation channels
// and normal is the starting value, iBegin, for the loop below
//
G4int iBegin = 1;
G4double en = energy;
if( energy < 0.0 )
{
iBegin = 2;
en *= -1.0;
}
//
// number of total particles vs. centre of mass Energy - 2*proton mass
//
G4double aleab = log(en/GeV);
n = 3.62567 + aleab*(0.665843 + aleab*(0.336514 + aleab*(0.117712 + 0.0136912*aleab)));
n -= 2.0;
//
// normalization constant for kno-distribution
//
anpn = 0.0;
G4double test, temp;
for( G4int i=iBegin; i<=numSec; ++i )
{
temp = pi*i/(2.0*n*n);
test = exp( G4std::min( expxu, G4std::max( expxl, -(pi/4.0)*(i*i)/(n*n) ) ) );
if( temp < 1.0 )
{
if( test >= 1.0e-10 )anpn += temp*test;
}
else
anpn += temp*test;
}
}
void
G4InelasticInteraction::CalculateMomenta(
G4FastVector<G4ReactionProduct,128> &vec,
G4int &vecLen,
const G4DynamicParticle *originalIncident, // the original incident particle
const G4DynamicParticle *originalTarget,
G4ReactionProduct &modifiedOriginal, // Fermi motion and evap. effects included
G4Nucleus &targetNucleus,
G4ReactionProduct &currentParticle,
G4ReactionProduct &targetParticle,
G4bool &incidentHasChanged,
G4bool &targetHasChanged,
G4bool quasiElastic )
{
what = originalIncident->GetMomentum();
theReactionDynamics.ProduceStrangeParticlePairs( vec, vecLen,
modifiedOriginal, originalTarget,
currentParticle, targetParticle,
incidentHasChanged, targetHasChanged );
if( quasiElastic )
{
theReactionDynamics.TwoBody( vec, vecLen,
modifiedOriginal, originalTarget,
currentParticle, targetParticle,
targetNucleus, targetHasChanged );
return;
}
G4ReactionProduct leadingStrangeParticle;
G4bool leadFlag = MarkLeadingStrangeParticle( currentParticle,
targetParticle,
leadingStrangeParticle );
//
// Note: the number of secondaries can be reduced in GenerateXandPt and TwoCluster
//
G4bool finishedGenXPt = false;
G4bool annihilation = false;
if( originalIncident->GetDefinition()->GetPDGEncoding() < 0 &&
currentParticle.GetMass() == 0.0 && targetParticle.GetMass() == 0.0 )
{
// original was an anti-particle and annihilation has taken place
annihilation = true;
G4double ekcor = 1.0;
G4double ek = originalIncident->GetKineticEnergy();
G4double ekOrg = ek;
const G4double tarmas = originalTarget->GetDefinition()->GetPDGMass();
if( ek > 1.0*GeV )ekcor = 1./(ek/GeV);
const G4double atomicWeight = targetNucleus.GetN();
ek = 2*tarmas + ek*(1.+ekcor/atomicWeight);
G4double tkin = targetNucleus.Cinema( ek );
ek += tkin;
ekOrg += tkin;
modifiedOriginal.SetKineticEnergy( ekOrg );
//
// evaporation -- re-calculate black track energies
// this was Done already just before the cascade
//
tkin = targetNucleus.EvaporationEffects( ek );
ekOrg -= tkin;
ekOrg = G4std::max( 0.0001*GeV, ekOrg );
modifiedOriginal.SetKineticEnergy( ekOrg );
G4double amas = originalIncident->GetDefinition()->GetPDGMass();
G4double et = ekOrg + amas;
G4double p = sqrt( abs(et*et-amas*amas) );
G4double pp = modifiedOriginal.GetMomentum().mag();
if( pp > 0.0 )
{
G4ThreeVector momentum = modifiedOriginal.GetMomentum();
modifiedOriginal.SetMomentum( momentum * (p/pp) );
}
if( ekOrg <= 0.0001 )
{
modifiedOriginal.SetKineticEnergy( 0.0 );
modifiedOriginal.SetMomentum( 0.0, 0.0, 0.0 );
}
}
const G4double twsup[] = { 1.0, 0.7, 0.5, 0.3, 0.2, 0.1 };
G4double rand1 = G4UniformRand();
G4double rand2 = G4UniformRand();
if( annihilation || (vecLen >= 6) ||
(modifiedOriginal.GetKineticEnergy()/GeV >= 1.0) &&
(((originalIncident->GetDefinition() == G4KaonPlus::KaonPlus() ||
originalIncident->GetDefinition() == G4KaonMinus::KaonMinus() ||
originalIncident->GetDefinition() == G4KaonZeroLong::KaonZeroLong() ||
originalIncident->GetDefinition() == G4KaonZeroShort::KaonZeroShort()) &&
rand1 < 0.5) || rand2 > twsup[vecLen]) )
finishedGenXPt =
theReactionDynamics.GenerateXandPt( vec, vecLen,
modifiedOriginal, originalIncident,
currentParticle, targetParticle,
targetNucleus, incidentHasChanged,
targetHasChanged, leadFlag,
leadingStrangeParticle );
if( finishedGenXPt )
{
Rotate(vec, vecLen);
return;
}
G4bool finishedTwoClu = false;
if( modifiedOriginal.GetTotalMomentum()/MeV < 1.0 )
{
for(G4int i=0; i<vecLen; i++) delete vec[i];
vecLen = 0;
}
else
{
theReactionDynamics.SuppressChargedPions( vec, vecLen,
modifiedOriginal, currentParticle,
targetParticle, targetNucleus,
incidentHasChanged, targetHasChanged );
finishedTwoClu = theReactionDynamics.TwoCluster( vec, vecLen,
modifiedOriginal, originalIncident,
currentParticle, targetParticle,
targetNucleus, incidentHasChanged,
targetHasChanged, leadFlag,
leadingStrangeParticle );
}
if( finishedTwoClu )
{
Rotate(vec, vecLen);
return;
}
//
// PNBlackTrackEnergy is the kinetic energy available for
// proton/neutron black track particles [was enp(1) in fortran code]
// DTABlackTrackEnergy is the kinetic energy available for
// deuteron/triton/alpha particles [was enp(3) in fortran code]
//const G4double pnCutOff = 0.1;
//const G4double dtaCutOff = 0.1;
//if( (targetNucleus.GetN() >= 1.5)
// && !(incidentHasChanged || targetHasChanged)
// && (targetNucleus.GetPNBlackTrackEnergy()/MeV <= pnCutOff)
// && (targetNucleus.GetDTABlackTrackEnergy()/MeV <= dtaCutOff) )
//{
// the atomic weight of the target nucleus is >= 1.5 AND
// neither the incident nor the target particles have changed AND
// there is no kinetic energy available for either proton/neutron
// or for deuteron/triton/alpha black track particles
// For diffraction scattering on heavy nuclei use elastic routines instead
//G4cerr << "*** Error in G4InelasticInteraction::CalculateMomenta" << G4endl;
//G4cerr << "*** the elastic scattering would be better here ***" <<G4endl;
//}
theReactionDynamics.TwoBody( vec, vecLen,
modifiedOriginal, originalTarget,
currentParticle, targetParticle,
targetNucleus, targetHasChanged );
}
void G4InelasticInteraction::
Rotate(G4FastVector<G4ReactionProduct,128> &vec, G4int &vecLen)
{
G4double rotation = 2.*pi*G4UniformRand();
cache = rotation;
G4int i;
for( i=0; i<vecLen; ++i )
{
G4ThreeVector momentum = vec[i]->GetMomentum();
momentum = momentum.rotate(rotation, what);
vec[i]->SetMomentum(momentum);
}
}
void
G4InelasticInteraction::SetUpChange(
G4FastVector<G4ReactionProduct,128> &vec,
G4int &vecLen,
G4ReactionProduct &currentParticle,
G4ReactionProduct &targetParticle,
G4bool &incidentHasChanged )
{
G4ParticleDefinition *aKaonZL = G4KaonZeroLong::KaonZeroLong();
G4ParticleDefinition *aKaonZS = G4KaonZeroShort::KaonZeroShort();
G4int i;
if( currentParticle.GetDefinition() == aKaonZL )
{
if( G4UniformRand() <= 0.5 )
{
currentParticle.SetDefinition( aKaonZS );
incidentHasChanged = true;
}
}
else if( currentParticle.GetDefinition() == aKaonZS )
{
if( G4UniformRand() > 0.5 )
{
currentParticle.SetDefinition( aKaonZL );
incidentHasChanged = true;
}
}
if( targetParticle.GetDefinition() == aKaonZL )
{
if( G4UniformRand() <= 0.5 )targetParticle.SetDefinition( aKaonZS );
}
else if( targetParticle.GetDefinition() == aKaonZS )
{
if( G4UniformRand() > 0.5 )targetParticle.SetDefinition( aKaonZL );
}
for( i=0; i<vecLen; ++i )
{
if( vec[i]->GetDefinition() == aKaonZL )
{
if( G4UniformRand() <= 0.5 )vec[i]->SetDefinition( aKaonZS );
}
else if( vec[i]->GetDefinition() == aKaonZS )
{
if( G4UniformRand() > 0.5 )vec[i]->SetDefinition( aKaonZL );
}
}
if( incidentHasChanged )
{
theParticleChange.SetNumberOfSecondaries( vecLen+2 );
G4DynamicParticle* p0 = new G4DynamicParticle;
p0->SetDefinition( currentParticle.GetDefinition() );
p0->SetMomentum( currentParticle.GetMomentum() );
theParticleChange.AddSecondary( p0 );
theParticleChange.SetStatusChange( fStopAndKill );
theParticleChange.SetEnergyChange( 0.0 );
}
else
{
theParticleChange.SetNumberOfSecondaries( vecLen+1 );
G4double p = currentParticle.GetMomentum().mag()/MeV;
G4ThreeVector m = currentParticle.GetMomentum();
if( p > DBL_MIN )
theParticleChange.SetMomentumChange( m.x()/p, m.y()/p, m.z()/p );
else
theParticleChange.SetMomentumChange( 0.0, 0.0, 0.0 );
theParticleChange.SetEnergyChange( currentParticle.GetKineticEnergy() );
}
if( targetParticle.GetMass() > 0.0 ) // targetParticle can be eliminated in TwoBody
{
G4DynamicParticle *p1 = new G4DynamicParticle;
p1->SetDefinition( targetParticle.GetDefinition() );
G4ThreeVector momentum = targetParticle.GetMomentum();
momentum = momentum.rotate(cache, what);
p1->SetMomentum( momentum );
theParticleChange.AddSecondary( p1 );
}
G4DynamicParticle *p;
for( i=0; i<vecLen; ++i )
{
p = new G4DynamicParticle();
p->SetDefinition( vec[i]->GetDefinition() );
p->SetMomentum( vec[i]->GetMomentum() );
theParticleChange.AddSecondary( p );
delete vec[i];
}
}
/* end of file */