124 lines
5.1 KiB
C++
124 lines
5.1 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4VisAttributes.hh,v 1.10 2002/11/20 14:18:34 gcosmo Exp $
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// GEANT4 tag $Name: geant4-05-00 $
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//
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//
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// John Allison 23rd October 1996
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// Class Description:
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// Visualization attributes are a set of information associated with the
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// visualizable objects. This information is necessary only for
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// visualization, and is not included in geometrical information such
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// as shapes, position, and orientation.
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// A typical example of a visualization attribute is "colour".
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// For example, in visualizing a box, the Visualization Manager must know
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// its colour. If an object to be visualized has not been assigned a set of
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// visualization attributes, then a proper default set is used
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// automatically. A set of visualization attributes is held by an
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// instance of class G4VisAttributes defined in the graphics_reps
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// category. The followings are commonly-used attributes:
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// - visibility
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// - force wireframe style, force solid style
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// - colour
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// Class Description - End:
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#ifndef __G4VISATTRIBUTES_HH__
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#define __G4VISATTRIBUTES_HH__
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#include "globals.hh"
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#include "g4std/vector"
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#include "G4Colour.hh"
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#include "G4Color.hh"
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class G4AttValue;
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class G4AttDef;
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class G4VisAttributes {
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friend G4std::ostream& operator << (G4std::ostream& os, const G4VisAttributes& a);
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public: // With description
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enum LineStyle {unbroken, dashed, dotted};
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enum ForcedDrawingStyle {wireframe, solid};
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G4VisAttributes ();
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G4VisAttributes (G4bool visibility);
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G4VisAttributes (const G4Colour& colour);
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G4VisAttributes (G4bool visibility, const G4Colour& colour);
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static const G4VisAttributes Invisible;
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static const G4VisAttributes& GetInvisible();
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G4bool operator != (const G4VisAttributes& a) const;
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G4bool operator == (const G4VisAttributes& a) const;
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G4bool IsVisible () const;
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G4bool IsDaughtersInvisible () const;
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const G4Colour& GetColour () const;
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const G4Color& GetColor () const;
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LineStyle GetLineStyle () const;
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G4double GetLineWidth () const;
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G4bool IsForceDrawingStyle () const;
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ForcedDrawingStyle GetForcedDrawingStyle () const;
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const G4std::vector<G4AttValue>* GetAttValues () const;
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const G4std::vector<G4AttDef>* GetAttDefs () const;
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void SetVisibility (G4bool);
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void SetDaughtersInvisible (G4bool);
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void SetColour (const G4Colour&);
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void SetColor (const G4Color&);
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void SetColour (G4double red, G4double green, G4double blue,
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G4double alpha = 1.);
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void SetColor (G4double red, G4double green, G4double blue,
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G4double alpha = 1.);
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void SetLineStyle (LineStyle);
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void SetLineWidth (G4double);
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void SetForceWireframe (G4bool);
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void SetForceSolid (G4bool);
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void SetAttValues (const G4std::vector<G4AttValue>*);
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void SetAttDefs (const G4std::vector<G4AttDef>*);
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private:
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G4bool fVisible; // Visibility flag
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G4bool fDaughtersInvisible; // Make daughters invsibile.
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G4Colour fColour;
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LineStyle fLineStyle;
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G4double fLineWidth; // Units of "normal" device linewidth, e.g.,
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// pixels for screen, 0.1 mm for paper.
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G4bool fForceDrawingStyle; // To switch on forced drawing style.
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ForcedDrawingStyle fForcedStyle; // Value of forced drawing style.
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const G4std::vector<G4AttValue>* fAttValues; // For picking, etc.
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const G4std::vector<G4AttDef>* fAttDefs; // Corresponding definitions.
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};
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#include "G4VisAttributes.icc"
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#endif
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