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geant4/source/geometry/volumes/include/G4GRSSolid.icc
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4GRSSolid.icc,v 1.6 2002/07/23 08:50:34 gcosmo Exp $
// GEANT4 tag $Name: geant4-05-00 $
//
//
// class G4GRSSolid inline implementation
// ********************************************************************
inline
G4GRSSolid::G4GRSSolid( G4VSolid *pSolid,
const G4RotationMatrix *pRot,
const G4ThreeVector &tlate )
: G4VTouchable(),
fsolid(pSolid),
ftlate(tlate)
{
if (pRot)
{
frot = new G4RotationMatrix(*pRot);
if ( !frot )
G4Exception ("G4GRSSolid::G4GRSSolid cannot allocate G4RotationMatrix");
}
else
{
frot=0;
}
}
inline
G4GRSSolid::G4GRSSolid( G4VSolid *pSolid,
const G4RotationMatrix &rot,
const G4ThreeVector &tlate )
: G4VTouchable(),
fsolid(pSolid),
ftlate(tlate)
{
frot = new G4RotationMatrix(rot);
if ( !frot )
G4Exception ("G4GRSSolid::G4GRSSolid cannot allocate G4RotationMatrix");
}
inline
G4VSolid* G4GRSSolid::GetSolid( G4int depth ) const
{
if( depth != 0 )
{
G4Exception("G4GRSSolid::GetSolid: has no meaning for depth!=0");
}
return fsolid;
}
inline
const G4ThreeVector& G4GRSSolid::GetTranslation( G4int depth ) const
{
if( depth != 0 )
{
G4Exception("G4GRSSolid::GetTranslation: has no meaning for depth!=0");
}
return ftlate;
}
inline
const G4RotationMatrix* G4GRSSolid::GetRotation( G4int depth ) const
{
if( depth != 0 )
{
G4Exception("G4GRSSolid::GetRotation: has no meaning for depth!=0");
}
return frot;
}