Files
geant4/source/geometry/solids/STEP/include/gennodearray.h
T
2016-06-08 15:42:07 +02:00

103 lines
2.4 KiB
C++

#ifndef gennodearray_h
#define gennodearray_h
/*
* NIST Utils Class Library
* clutils/gennode.h
* April 1997
* David Sauder
* K. C. Morris
* Development of this software was funded by the United States Government,
* and is not subject to copyright.
*/
/* $Id: gennodearray.h,v 1.3 2000/01/21 13:42:39 gcosmo Exp $ */
/*
* GenNodeArray - dynamic array object of GenericNodes.
* the array part of this is copied from Unidraws UArray - dynamic array object
* Copyright (c) 1990 Stanford University
*/
/*
#ifdef __OSTORE__
#include <ostore/ostore.hh> // Required to access ObjectStore Class Library
#endif
*/
#ifdef __O3DB__
#include <OpenOODB.h>
#endif
#include <string.h>
#include <memory.h>
#include <stdlib.h> // to get bcopy for CenterLine
#include <gennode.h>
// the initial size of the array
#define ARRAY_DEFAULT_SIZE (1024)
//////////////////////////////////////////////////////////////////////////////
// GenNodeArray
// If you delete this object, it does not delete the entries it points to.
// If you want it to delete the entries it points to you need to call
// DeleteEntries().
//////////////////////////////////////////////////////////////////////////////
class GenNodeArray
{
public:
//#ifdef __OSTORE__
// GenNodeArray (os_database *db, int defaultSize = ARRAY_DEFAULT_SIZE);
//#else
GenNodeArray(int defaultSize = ARRAY_DEFAULT_SIZE);
//#endif
virtual ~GenNodeArray();
GenericNode*& operator[](int index);
virtual int Index(GenericNode* gn);
virtual int Index(GenericNode** gn);
int Count();
virtual void Append(GenericNode* gn);
virtual int Insert(GenericNode* gn);
virtual int Insert(GenericNode* gn, int index);
virtual void Remove(int index);
virtual void ClearEntries();
virtual void DeleteEntries();
/*
#ifdef __OSTORE__
static os_typespec* get_os_typespec();
#endif
*/
protected:
virtual void Check(int index);
GenericNode** _buf; // the array
int _bufsize; // the possible number of entries in the array
int _count; // the number of entries in the array
};
//////////////////////////////////////////////////////////////////////////////
// class GenNodeArray inline public functions
//////////////////////////////////////////////////////////////////////////////
inline GenericNode*& GenNodeArray::operator[] (int index)
{
Check(index);
return _buf[index];
}
inline int GenNodeArray::Count ()
{
return _count;
}
#endif