118 lines
4.1 KiB
C++
118 lines
4.1 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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// $Id: G4BREPSolidCylinder.cc,v 1.8 2002/11/06 23:29:35 radoone Exp $
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// GEANT4 tag $Name: geant4-05-00 $
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//
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// ----------------------------------------------------------------------
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// GEANT 4 class source file
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//
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// G4BREPSolidCylinder.cc
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//
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// ----------------------------------------------------------------------
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#include "G4BREPSolidCylinder.hh"
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#include "G4CircularCurve.hh"
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#include "G4FPlane.hh"
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#include "G4FCylindricalSurface.hh"
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G4BREPSolidCylinder::G4BREPSolidCylinder(const G4String& name,
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const G4ThreeVector& origin,
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const G4ThreeVector& axis,
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const G4ThreeVector& direction,
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G4double radius,
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G4double length)
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: G4BREPSolid(name)
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{
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SurfaceVec = new G4Surface*[3];
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G4CurveVector cv;
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G4CircularCurve* tmp;
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// Creation of the cylindrical surface
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SurfaceVec[0] = new G4FCylindricalSurface(origin, axis, radius , length);
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//SurfaceVec[0]->SetBoundaries(&cv);
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//cv.clear();
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// Creation of the first circular surface, which origin is origin
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G4Point3D ArcStart1 = G4Point3D( origin + ( radius*direction ) );
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G4Vector3D axis1 = G4Vector3D( axis.cross( direction ) );
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tmp = new G4CircularCurve;
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tmp->Init( G4Axis2Placement3D(direction, axis1, origin), radius );
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tmp->SetBounds(ArcStart1, ArcStart1);
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cv.push_back(tmp);
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SurfaceVec[1] = new G4FPlane(direction, axis1, origin);
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SurfaceVec[1]->SetBoundaries(&cv);
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cv.clear();
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// Creation of the second circular surface
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G4Point3D origin2 = G4Point3D( origin + ( length*axis ) );
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G4Point3D ArcStart2 = origin2 + G4Point3D( radius*direction );
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G4Vector3D axis2 = axis1;
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tmp = new G4CircularCurve;
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tmp->Init( G4Axis2Placement3D(direction, axis2, origin2), radius);
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tmp->SetBounds(ArcStart2, ArcStart2);
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cv.push_back(tmp);
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SurfaceVec[2] = new G4FPlane(direction, axis2, origin2);
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SurfaceVec[2]->SetBoundaries(&cv);
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cv.clear();
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nb_of_surfaces = 3;
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active=1;
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// Save constructor parameters
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constructorParams.origin = origin;
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constructorParams.axis = axis;
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constructorParams.direction = direction;
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constructorParams.length = length;
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constructorParams.radius = radius;
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Initialize();
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}
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G4BREPSolidCylinder::~G4BREPSolidCylinder()
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{
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}
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// Streams solid contents to output stream.
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G4std::ostream& G4BREPSolidCylinder::StreamInfo(G4std::ostream& os) const
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{
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G4BREPSolid::StreamInfo( os )
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<< "\n origin: " << constructorParams.origin
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<< "\n axis: " << constructorParams.axis
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<< "\n direction: " << constructorParams.direction
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<< "\n length: " << constructorParams.length
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<< "\n radius: " << constructorParams.radius
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<< "\n-----------------------------------------------------------\n";
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return os;
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}
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