107 lines
3.0 KiB
Plaintext
107 lines
3.0 KiB
Plaintext
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4SphericalSurface.icc,v 1.3 2001/07/11 09:59:38 gunter Exp $
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// GEANT4 tag $Name: geant4-05-00 $
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//
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// --------------------------------------------------------------------
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// GEANT 4 inline definitions file
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//
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// G4SphericalSurface.icc
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//
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// Implementation of inline methods of G4SphericalSurface
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// --------------------------------------------------------------------
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inline
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G4int G4SphericalSurface::operator==( const G4SphericalSurface& s )
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{
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return origin == s.origin &&
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x_axis == s.x_axis &&
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z_axis == s.z_axis &&
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radius == s.radius &&
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phi_1 == s.phi_1 &&
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phi_2 == s.phi_2 &&
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theta_1 == s.theta_1 &&
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theta_2 == s.theta_2;
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}
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inline
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G4String G4SphericalSurface::GetEntityType() const
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{
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return G4String("Spherical_Surface");
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}
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inline
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void G4SphericalSurface::Comp(G4Vector3D& v, G4Point3D& min , G4Point3D& max)
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{
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if(v.x() > max.x()) max.setX(v.x());
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if(v.y() > max.y()) max.setY(v.y());
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if(v.z() > max.z()) max.setZ(v.z());
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if(v.x() < min.x()) min.setX(v.x());
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if(v.y() < min.y()) min.setY(v.y());
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if(v.z() < min.z()) min.setZ(v.z());
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}
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inline
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G4Vector3D G4SphericalSurface::GetXAxis() const
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{
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return x_axis;
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}
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inline
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G4Vector3D G4SphericalSurface::GetZAxis() const
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{
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return z_axis;
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}
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inline
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G4double G4SphericalSurface::GetRadius() const
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{
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return radius;
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}
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inline
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G4double G4SphericalSurface::GetPhi1() const
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{
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return phi_1;
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}
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inline
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G4double G4SphericalSurface::GetPhi2() const
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{
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return phi_2;
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}
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inline
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G4double G4SphericalSurface::GetTheta1() const
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{
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return theta_1;
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}
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inline
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G4double G4SphericalSurface::GetTheta2() const
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{
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return theta_2;
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}
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