249 lines
10 KiB
C++
249 lines
10 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4DrawVoxels.cc,v 1.15 2002/04/19 08:20:22 gcosmo Exp $
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// GEANT4 tag $Name: geant4-05-00 $
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//
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//
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// class G4DrawVoxels
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//
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// Implementation
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//
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// Define G4DrawVoxelsDebug for debugging information on G4cout
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//
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// History:
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// 03/08/1999 The G4VisAttributes have been made member data for lifetime reasons / visualisation L.G (see John Allison for further explanation)
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// 29/07/1999 first comitted version L.G.
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//Including the necessary data
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#include "G4DrawVoxels.hh"
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#include "G4VVisManager.hh"
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/****************************/
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//Private Constructor
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G4DrawVoxels::G4DrawVoxels(){
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fVoxelsVisAttributes[0].SetColour(G4Colour(1.,0.,0.));
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fVoxelsVisAttributes[1].SetColour(G4Colour(0.,1.,0.));
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fVoxelsVisAttributes[2].SetColour(G4Colour(0.,0.,1.));
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fBoundingBoxVisAttributes.SetColour(G4Colour(.3,0.,.2));
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}
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// Destructor
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G4DrawVoxels::~G4DrawVoxels()
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{
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}
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//Methods that allow changing colors of the drawing
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void G4DrawVoxels::SetVoxelsVisAttributes(G4VisAttributes& VA_voxelX,G4VisAttributes& VA_voxelY,G4VisAttributes& VA_voxelZ){
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fVoxelsVisAttributes[0]=VA_voxelX; //operateur de copie ...
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fVoxelsVisAttributes[1]=VA_voxelY;
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fVoxelsVisAttributes[2]=VA_voxelZ;
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}
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void G4DrawVoxels::SetBoundingBoxVisAttributes(G4VisAttributes& VA_boundingbox){
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fBoundingBoxVisAttributes=VA_boundingbox; //operateur de copie ...
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}
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//#********************************************************************************************************************#
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//#********************************************************************************************************************#
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void G4DrawVoxels::ComputeVoxelPolyhedra(const G4LogicalVolume* lv,
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const G4SmartVoxelHeader* header,
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G4VoxelLimits& limit,
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G4PlacedPolyhedronList* ppl) const
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{
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//######################################################################################################################
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// Let's draw the selected voxelisation now !
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#ifdef G4DrawVoxelsDebug
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G4cout << "**** !!! G4DrawVoxels::Draw_Voxels : a query for drawing voxelisation";
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G4cout << " Logical Volume:" << lv->GetName() <<G4endl;
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#endif
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G4VSolid* solid=lv->GetSolid();
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G4double dx=kInfinity,dy=kInfinity,dz=kInfinity;
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G4double xmax=0,xmin=0,ymax=0,ymin=0,zmax=0,zmin=0;
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if (lv->GetNoDaughters()<=0) {
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#ifdef G4DrawVoxelsDebug
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G4cout << "**** !!! G4DrawVoxels::Draw_Voxels : a query for drawing voxelisation" << G4endl;
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G4cout << " of a logical volume that has no (or <=0) daughter has been detected !!! ****" <<G4endl;
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#endif
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return;
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}
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//Let's get the data for the voxelisation
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solid->CalculateExtent(kXAxis,limit,G4AffineTransform(),xmin,xmax); //G4AffineTransform() is identity
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solid->CalculateExtent(kYAxis,limit,G4AffineTransform(),ymin,ymax); //extents according to the axis of the local frame
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solid->CalculateExtent(kZAxis,limit,G4AffineTransform(),zmin,zmax);
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dx=xmax-xmin;
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dy=ymax-ymin;
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dz=zmax-zmin;
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//Preparing the colored bounding polyhedronBox for the pVolume
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G4PolyhedronBox bounding_polyhedronBox(dx*0.5,dy*0.5,dz*0.5);
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bounding_polyhedronBox.SetVisAttributes(&fBoundingBoxVisAttributes);
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G4ThreeVector t_centerofBoundingBox((xmin+xmax)*0.5,(ymin+ymax)*0.5,(zmin+zmax)*0.5);
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//ppl->resize(ppl->entries()+1); //manual resize to avoid Rogue grabbing RW_DEFAULT
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ppl->push_back(G4PlacedPolyhedron(bounding_polyhedronBox,G4Translate3D(t_centerofBoundingBox)));
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G4ThreeVector t_FirstCenterofVoxelPlane;
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const G4VisAttributes* voxelsVisAttributes=0;
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G4ThreeVector unit_translation_vector;
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G4ThreeVector current_translation_vector;
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switch(header->GetAxis())
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{
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case kXAxis:
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dx=voxel_width;
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unit_translation_vector=G4ThreeVector(1,0,0);
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t_FirstCenterofVoxelPlane=G4ThreeVector(xmin,(ymin+ymax)*0.5,(zmin+zmax)*0.5);
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voxelsVisAttributes=&fVoxelsVisAttributes[0];
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break;
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case kYAxis:
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dy=voxel_width;
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t_FirstCenterofVoxelPlane=G4ThreeVector((xmin+xmax)*0.5,ymin,(zmin+zmax)*0.5);
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unit_translation_vector=G4ThreeVector(0,1,0);
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voxelsVisAttributes=&fVoxelsVisAttributes[1];
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break;
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case kZAxis:
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dz=voxel_width;
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t_FirstCenterofVoxelPlane=G4ThreeVector((xmin+xmax)*0.5,(ymin+ymax)*0.5,zmin);
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unit_translation_vector=G4ThreeVector(0,0,1);
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voxelsVisAttributes=&fVoxelsVisAttributes[2];
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break;
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default:
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//erreur interne
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/************************/
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G4cout << "PANIC: in Draw_Voxels:DrawVoxels(...) header is decayed." <<G4endl;
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G4cout << "header->GetAxis returns an invalid axis." <<G4endl;
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/************************/
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break;
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};
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G4PolyhedronBox voxel_plane(dx*0.5,dy*0.5,dz*0.5);
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voxel_plane.SetVisAttributes(voxelsVisAttributes);
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G4SmartVoxelProxy* slice=header->GetSlice(0);
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G4int slice_no=0,no_slices=header->GetNoSlices();
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G4double beginning=header->GetMinExtent(),step=(header->GetMaxExtent()-beginning)/no_slices;
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#ifdef G4DrawVoxelsDebug
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G4cout << " Axis of the voxelisation:" << header->GetAxis();
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G4cout << " No slices of the voxelisation:" << header->GetNoSlices();
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G4cout << " step:" << step <<G4endl;
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#endif
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while (slice_no<no_slices){
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#ifdef G4DrawVoxelsDebug
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G4cout << " slice_no:" << slice_no;
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G4cout << " header/node:" << slice->IsHeader() <<G4endl;
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#endif
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if (slice->IsHeader()){
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G4VoxelLimits newlimit(limit);
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newlimit.AddLimit(header->GetAxis(),beginning+step*slice_no,
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beginning+step*(slice->GetHeader()->GetMaxEquivalentSliceNo()+1));
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ComputeVoxelPolyhedra(lv,slice->GetHeader(),newlimit,ppl);
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}
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current_translation_vector=unit_translation_vector;
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current_translation_vector*=step*slice_no;
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//ppl->resize(ppl->entries()+1); //manual resize to avoid Rogue grabbing RW_DEFAULT
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ppl->push_back(G4PlacedPolyhedron(voxel_plane,G4Translate3D(current_translation_vector+t_FirstCenterofVoxelPlane)));
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slice_no=(slice->IsHeader()?slice->GetHeader()->GetMaxEquivalentSliceNo()+1
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:slice->GetNode()->GetMaxEquivalentSliceNo()+1);
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if (slice_no<no_slices)slice=header->GetSlice(slice_no);
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}
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}//end of ComputeVoxelPolyhedra...
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//######################################################################################################################
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G4AffineTransform G4DrawVoxels::GetAbsoluteTransformation(const G4VPhysicalVolume* pv) const{
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//Initialisation of the transformation to be computed
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G4AffineTransform transf; //default constructor ie Id
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const G4VPhysicalVolume* current= pv;
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const G4VPhysicalVolume* mother = pv->GetMother();
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//Now we loop up to the world physical volume
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while (mother!=NULL){
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//the following has to be verified since it could be the inverse transformations to be used:
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//the explanation is not clear in G4VPhysicalVolume.hh.
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transf=G4AffineTransform(current->GetObjectRotation(),current->GetObjectTranslation())*transf;
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current=mother;
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mother=current->GetMother();
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}
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//current is the world volume
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return transf;
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}
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G4PlacedPolyhedronList* G4DrawVoxels::CreatePlacedPolyhedra(const G4LogicalVolume* lv) const{
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G4PlacedPolyhedronList* pplist=new G4PlacedPolyhedronList;
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G4VoxelLimits limits; // Working object for recursive call.
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ComputeVoxelPolyhedra(lv,lv->GetVoxelHeader(),limits,pplist);
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return pplist; //it s up to the calling program to destroy it then!
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}
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void G4DrawVoxels::DrawVoxels(const G4LogicalVolume* lv) const{
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G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
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if (lv->GetNoDaughters()<=0) {
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#ifdef G4DrawVoxelsDebug
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G4cout << "**** !!! G4DrawVoxels::Draw_Voxels : a query for drawing voxelisation" << G4endl;
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G4cout << " of a logical volume that has no (or <=0) daughter has been detected !!! ****" <<G4endl;
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#endif
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return;
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}
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//Computing the transformation according to the world volume
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//(the drawing is directly in the world volume while the axis are relative to the mother volume of lv's daughter.)
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G4AffineTransform transf=GetAbsoluteTransformation(lv->GetDaughter(0)->GetMother());
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//in the hope that all daughters have same mother
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//and that the 0th is indeed the first to be filled.
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//G4Transform3D transf3D=GetAbsolute3DTransformation(lv->GetDaughter(0)->GetMother());
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G4Transform3D transf3D(transf.NetRotation(),transf.NetTranslation());
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G4PlacedPolyhedronList* pplist=CreatePlacedPolyhedra(lv);
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if(pVVisManager) {
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//Drawing the bounding and voxel polyhedra for the pVolume
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for (size_t i=0;i<pplist->size();i++)
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pVVisManager->Draw((*pplist)[i].GetPolyhedron(),(*pplist)[i].GetTransform()*transf3D);
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}
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else G4cout << "@@@@ void G4DrawVoxels::DrawVoxels(const G4LogicalVolume*) pVVisManager is null! @@@@" <<G4endl;
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delete pplist;
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}
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