68 lines
2.7 KiB
C++
68 lines
2.7 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: ExN03PrimaryGeneratorAction.hh,v 1.5 2002/01/09 17:24:11 ranjard Exp $
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// GEANT4 tag $Name: geant4-05-00 $
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#ifndef ExN03PrimaryGeneratorAction_h
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#define ExN03PrimaryGeneratorAction_h 1
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#include "G4VUserPrimaryGeneratorAction.hh"
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#include "globals.hh"
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class G4ParticleGun;
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class G4Event;
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class ExN03DetectorConstruction;
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class ExN03PrimaryGeneratorMessenger;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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class ExN03PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction
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{
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public:
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ExN03PrimaryGeneratorAction(ExN03DetectorConstruction*);
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~ExN03PrimaryGeneratorAction();
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public:
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void GeneratePrimaries(G4Event*);
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void SetRndmFlag(G4String val) { rndmFlag = val;}
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private:
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G4ParticleGun* particleGun; //pointer a to G4 class
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ExN03DetectorConstruction* ExN03Detector; //pointer to the geometry
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ExN03PrimaryGeneratorMessenger* gunMessenger; //messenger of this class
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G4String rndmFlag; //flag for a rndm impact point
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#endif
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